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Changed note playback to happen on new result
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2be3a8184d
commit
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@ -12,6 +12,8 @@ using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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@ -222,24 +224,23 @@ namespace osu.Game.Rulesets.Taiko.UI
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barlineContainer.Add(barline.CreateProxy());
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barlineContainer.Add(barline.CreateProxy());
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break;
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break;
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case DrawableDrumRoll drumRoll:
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drumRoll.OnHit += onDrumrollArbitraryHit;
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break;
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case DrawableTaikoHitObject taikoObject:
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case DrawableTaikoHitObject taikoObject:
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topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
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topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
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break;
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break;
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}
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}
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}
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}
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private void onDrumrollArbitraryHit(TaikoAction action, bool isStrong)
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private void playDrumrollHit(DrawableDrumRollTick drumrollTick)
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{
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{
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DrawableHit drawableHit;
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TaikoAction action = drumrollTick.JudgedAction;
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bool isStrong = drumrollTick.HitObject.IsStrong;
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double time = drumrollTick.HitObject.GetEndTime();
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DrawableHit drawableHit;
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if (action == TaikoAction.LeftRim || action == TaikoAction.RightRim)
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if (action == TaikoAction.LeftRim || action == TaikoAction.RightRim)
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drawableHit = new DrawableFlyingRimHit(Time.Current, isStrong);
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drawableHit = new DrawableFlyingRimHit(time, isStrong);
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else
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else
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drawableHit = new DrawableFlyingCentreHit(Time.Current, isStrong);
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drawableHit = new DrawableFlyingCentreHit(time, isStrong);
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drumRollHitContainer.Add(drawableHit);
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drumRollHitContainer.Add(drawableHit);
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}
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}
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@ -249,6 +250,9 @@ namespace osu.Game.Rulesets.Taiko.UI
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if (!DisplayJudgements.Value)
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if (!DisplayJudgements.Value)
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return;
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return;
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if ((judgedObject is DrawableDrumRollTick) && result.Type != HitResult.Miss)
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playDrumrollHit((DrawableDrumRollTick)judgedObject);
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if (!judgedObject.DisplayResult)
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if (!judgedObject.DisplayResult)
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return;
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return;
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