From 46e7d9e0edbc18a48e93db72e616a7af67482c75 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 14 May 2021 12:15:56 +0900 Subject: [PATCH] Randomise the values displayed in the skinning toolbox To stop the spam of "WYSI" comments everywhere. I guess I underestimated the negative effect this would have. --- osu.Game/Skinning/Editor/SkinComponentToolbox.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs index 8536cba139..59420bfc87 100644 --- a/osu.Game/Skinning/Editor/SkinComponentToolbox.cs +++ b/osu.Game/Skinning/Editor/SkinComponentToolbox.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Input.Events; +using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -29,8 +30,8 @@ namespace osu.Game.Skinning.Editor [Cached] private ScoreProcessor scoreProcessor = new ScoreProcessor { - Combo = { Value = 727 }, - TotalScore = { Value = 1337377 } + Combo = { Value = RNG.Next(1, 1000) }, + TotalScore = { Value = RNG.Next(1000, 10000000) } }; [Cached(typeof(HealthProcessor))]