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Update TabControl subclasses to use AddInternal
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7192f98c42
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@ -37,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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TabContainer.Spacing = new Vector2(10f, 0f);
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TabContainer.Spacing = new Vector2(10f, 0f);
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Add(strip = new Box
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AddInternal(strip = new Box
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{
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{
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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@ -195,7 +195,7 @@ namespace osu.Game.Overlays
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TabContainer.AutoSizeAxes |= Axes.X;
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TabContainer.AutoSizeAxes |= Axes.X;
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TabContainer.Anchor |= Anchor.x1;
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TabContainer.Anchor |= Anchor.x1;
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TabContainer.Origin |= Anchor.x1;
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TabContainer.Origin |= Anchor.x1;
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Add(bottom = new Box
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AddInternal(bottom = new Box
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Height = 1,
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Height = 1,
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Edit.Menus
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TabContainer.AutoSizeAxes = Axes.X;
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TabContainer.AutoSizeAxes = Axes.X;
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TabContainer.Padding = new MarginPadding();
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TabContainer.Padding = new MarginPadding();
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Add(new Box
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AddInternal(new Box
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{
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{
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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