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Verify leaderboard scope to be local
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@ -24,6 +24,7 @@ using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Screens.Select.Options;
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using osu.Game.Screens.Select.Options;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK;
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@ -627,6 +628,8 @@ namespace osu.Game.Screens.Select
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private void clearScores(BeatmapSetInfo beatmap)
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private void clearScores(BeatmapSetInfo beatmap)
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{
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{
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if (BeatmapDetails.Leaderboard.Scope != BeatmapLeaderboardScope.Local) return;
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if (beatmap == null || beatmap.ID <= 0) return;
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if (beatmap == null || beatmap.ID <= 0) return;
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if (BeatmapDetails.Leaderboard.Scores == null || !BeatmapDetails.Leaderboard.Scores.Any()) return;
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if (BeatmapDetails.Leaderboard.Scores == null || !BeatmapDetails.Leaderboard.Scores.Any()) return;
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