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Fix hit circle animation when a replay is rewound
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@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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{
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public class MainCirclePiece : CompositeDrawable
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{
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public override bool RemoveCompletedTransforms => false;
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private readonly CirclePiece circle;
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private readonly RingPiece ring;
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private readonly FlashPiece flash;
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@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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{
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public class LegacyMainCirclePiece : CompositeDrawable
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{
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public override bool RemoveCompletedTransforms => false;
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private readonly string priorityLookup;
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private readonly bool hasNumber;
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