mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 16:25:32 +08:00
Fix hit circle animation when a replay is rewound
This commit is contained in:
parent
e5e3509c87
commit
4707918c6a
@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
{
|
{
|
||||||
public class MainCirclePiece : CompositeDrawable
|
public class MainCirclePiece : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
public override bool RemoveCompletedTransforms => false;
|
||||||
|
|
||||||
private readonly CirclePiece circle;
|
private readonly CirclePiece circle;
|
||||||
private readonly RingPiece ring;
|
private readonly RingPiece ring;
|
||||||
private readonly FlashPiece flash;
|
private readonly FlashPiece flash;
|
||||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
public class LegacyMainCirclePiece : CompositeDrawable
|
public class LegacyMainCirclePiece : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
public override bool RemoveCompletedTransforms => false;
|
||||||
|
|
||||||
private readonly string priorityLookup;
|
private readonly string priorityLookup;
|
||||||
private readonly bool hasNumber;
|
private readonly bool hasNumber;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user