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Fix hit circle animation when a replay is rewound

This commit is contained in:
ekrctb 2021-06-09 10:53:52 +09:00
parent e5e3509c87
commit 4707918c6a
2 changed files with 4 additions and 0 deletions

View File

@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class MainCirclePiece : CompositeDrawable public class MainCirclePiece : CompositeDrawable
{ {
public override bool RemoveCompletedTransforms => false;
private readonly CirclePiece circle; private readonly CirclePiece circle;
private readonly RingPiece ring; private readonly RingPiece ring;
private readonly FlashPiece flash; private readonly FlashPiece flash;

View File

@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacyMainCirclePiece : CompositeDrawable public class LegacyMainCirclePiece : CompositeDrawable
{ {
public override bool RemoveCompletedTransforms => false;
private readonly string priorityLookup; private readonly string priorityLookup;
private readonly bool hasNumber; private readonly bool hasNumber;