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Add testing
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchBeatmapPanel : MultiplayerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(MatchBeatmapPanel)
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};
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public TestSceneMatchBeatmapPanel()
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{
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Add(new MatchBeatmapPanel
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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var playlist = Room.Playlist;
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playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
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playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
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playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
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playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
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playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
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AddStep("Select random beatmap", () => Room.CurrentItem.Value = playlist[RNG.Next(playlist.Count)]);
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}
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}
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}
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