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Add more test coverage to TestSceneKeyBindingPanel

This commit is contained in:
Dean Herbert 2022-11-18 15:33:13 +09:00
parent 2fb93fd46c
commit 45f5849301

View File

@ -40,6 +40,33 @@ namespace osu.Game.Tests.Visual.Settings
AddWaitStep("wait for scroll", 5); AddWaitStep("wait for scroll", 5);
} }
[Test]
public void TestBindingSingleKey()
{
scrollToAndStartBinding("Increase volume");
AddStep("press k", () => InputManager.Key(Key.K));
checkBinding("Increase volume", "K");
}
[Test]
public void TestBindingSingleModifier()
{
scrollToAndStartBinding("Increase volume");
AddStep("press shift", () => InputManager.PressKey(Key.ShiftLeft));
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
checkBinding("Increase volume", "LShift");
}
[Test]
public void TestBindingSingleKeyWithModifier()
{
scrollToAndStartBinding("Increase volume");
AddStep("press shift", () => InputManager.PressKey(Key.ShiftLeft));
AddStep("press k", () => InputManager.Key(Key.K));
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
checkBinding("Increase volume", "LShift-K");
}
[Test] [Test]
public void TestBindingMouseWheelToNonGameplay() public void TestBindingMouseWheelToNonGameplay()
{ {
@ -169,7 +196,8 @@ namespace osu.Game.Tests.Visual.Settings
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0); AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0))); AddAssert("binding cleared",
() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
} }
[Test] [Test]
@ -198,7 +226,8 @@ namespace osu.Game.Tests.Visual.Settings
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0); AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0))); AddAssert("binding cleared",
() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
} }
[Test] [Test]
@ -256,8 +285,8 @@ namespace osu.Game.Tests.Visual.Settings
var firstRow = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == name)); var firstRow = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == name));
var firstButton = firstRow.ChildrenOfType<KeyBindingRow.KeyButton>().First(); var firstButton = firstRow.ChildrenOfType<KeyBindingRow.KeyButton>().First();
return firstButton.Text.Text == keyName; return firstButton.Text.Text.ToString();
}); }, () => Is.EqualTo(keyName));
} }
private void scrollToAndStartBinding(string name) private void scrollToAndStartBinding(string name)