From 4590d9b93b874550fde5a921bedff9353d48b69a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 19 Oct 2020 13:04:12 +0900 Subject: [PATCH] Remove outdated comment logic --- osu.Game/Screens/Select/BeatmapCarousel.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index c011ea7e05..83e20909a1 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -762,7 +762,6 @@ namespace osu.Game.Screens.Select // scroll position at currentY makes the set panel appear at the very top of the carousel's screen space // move down by half of visible height (height of the carousel's visible extent, including semi-transparent areas) // then reapply the top semi-transparent area (because carousel's screen space starts below it) - // and finally add half of the panel's own height to achieve vertical centering of the panel itself scrollTarget = currentY + DrawableCarouselBeatmapSet.HEIGHT - visibleHalfHeight + BleedTop; foreach (var b in set.Beatmaps)