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Make Rulesets.Osu use the new judgement result structure
This commit is contained in:
parent
9c2122c0ca
commit
4548d2c87f
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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if (auto && !userTriggered && timeOffset > 0)
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if (auto && !userTriggered && timeOffset > 0)
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{
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{
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// force success
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// force success
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ApplyJudgement(HitObject.Judgement, j => j.Result = HitResult.Great);
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ApplyResult(Results.Single(), r => r.Type = HitResult.Great);
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}
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}
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else
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else
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base.CheckForJudgements(userTriggered, timeOffset);
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base.CheckForJudgements(userTriggered, timeOffset);
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@ -310,7 +310,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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private float judgementOffsetDirection = 1;
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private float judgementOffsetDirection = 1;
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private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
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private void onJudgement(DrawableHitObject judgedObject, JudgementResult result)
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{
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{
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var osuObject = judgedObject as DrawableOsuHitObject;
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var osuObject = judgedObject as DrawableOsuHitObject;
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if (osuObject == null)
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if (osuObject == null)
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@ -321,8 +321,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = judgement.IsHit ? "Hit!" : "Miss!",
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Text = result.IsHit ? "Hit!" : "Miss!",
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Colour = judgement.IsHit ? Color4.Green : Color4.Red,
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Colour = result.IsHit ? Color4.Green : Color4.Red,
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TextSize = 30,
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TextSize = 30,
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Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45)
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Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45)
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});
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});
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17
osu.Game.Rulesets.Osu/Judgements/ComboResult.cs
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17
osu.Game.Rulesets.Osu/Judgements/ComboResult.cs
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@ -0,0 +1,17 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.ComponentModel;
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namespace osu.Game.Rulesets.Osu.Judgements
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{
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public enum ComboResult
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{
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[Description(@"")]
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None,
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[Description(@"Good")]
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Good,
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[Description(@"Amazing")]
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Perfect
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}
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}
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Judgements
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namespace osu.Game.Rulesets.Osu.Judgements
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@ -25,7 +24,5 @@ namespace osu.Game.Rulesets.Osu.Judgements
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return 300;
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return 300;
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}
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}
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}
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}
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public ComboResult Combo;
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}
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}
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}
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}
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17
osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs
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17
osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs
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@ -0,0 +1,17 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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namespace osu.Game.Rulesets.Osu.Judgements
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{
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public class OsuJudgementResult : JudgementResult
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{
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public ComboResult ComboType;
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public OsuJudgementResult(Judgement judgement)
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: base(judgement)
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{
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}
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}
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}
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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@ -81,7 +82,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (!userTriggered)
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if (!userTriggered)
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{
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{
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if (!HitObject.HitWindows.CanBeHit(timeOffset))
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if (!HitObject.HitWindows.CanBeHit(timeOffset))
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ApplyJudgement(HitObject.Judgement, j => j.Result = HitResult.Miss);
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ApplyResult(Results.Single(), r => r.Type = HitResult.Miss);
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return;
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return;
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}
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}
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@ -90,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (result == HitResult.None)
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if (result == HitResult.None)
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return;
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return;
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ApplyJudgement(HitObject.Judgement, j => j.Result = result);
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ApplyResult(Results.Single(), r => r.Type = result);
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}
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}
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protected override void UpdatePreemptState()
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protected override void UpdatePreemptState()
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@ -2,11 +2,12 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using System.ComponentModel;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using System.Linq;
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using System.Linq;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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{
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UpdatePreemptState();
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UpdatePreemptState();
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var judgementOffset = Math.Min(HitObject.HitWindows.HalfWindowFor(HitResult.Miss), HitObject.Judgements.FirstOrDefault()?.TimeOffset ?? 0);
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var judgementOffset = Math.Min(HitObject.HitWindows.HalfWindowFor(HitResult.Miss), Results.FirstOrDefault()?.TimeOffset ?? 0);
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using (BeginDelayedSequence(HitObject.TimePreempt + judgementOffset, true))
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using (BeginDelayedSequence(HitObject.TimePreempt + judgementOffset, true))
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UpdateCurrentState(state);
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UpdateCurrentState(state);
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@ -57,20 +58,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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// Todo: At some point we need to move these to DrawableHitObject after ensuring that all other Rulesets apply
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// Todo: At some point we need to move these to DrawableHitObject after ensuring that all other Rulesets apply
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// transforms in the same way and don't rely on them not being cleared
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// transforms in the same way and don't rely on them not being cleared
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public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null) { }
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public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
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public override void ApplyTransformsAt(double time, bool propagateChildren = false) { }
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{
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}
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public override void ApplyTransformsAt(double time, bool propagateChildren = false)
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{
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}
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private OsuInputManager osuActionInputManager;
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private OsuInputManager osuActionInputManager;
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internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
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internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
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}
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public enum ComboResult
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protected override JudgementResult CreateJudgementResult(Judgement judgement) => new OsuJudgementResult(judgement);
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{
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[Description(@"")]
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None,
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[Description(@"Good")]
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Good,
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[Description(@"Amazing")]
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Perfect
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}
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}
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}
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}
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@ -11,14 +11,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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{
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public class DrawableOsuJudgement : DrawableJudgement
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public class DrawableOsuJudgement : DrawableJudgement
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{
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{
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public DrawableOsuJudgement(Judgement judgement, DrawableHitObject judgedObject)
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public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
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: base(judgement, judgedObject)
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: base(result, judgedObject)
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{
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{
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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if (Judgement.Result != HitResult.Miss)
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if (Result.Type != HitResult.Miss)
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JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
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JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
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base.LoadComplete();
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base.LoadComplete();
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -44,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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{
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if (repeatPoint.StartTime <= Time.Current)
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if (repeatPoint.StartTime <= Time.Current)
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ApplyJudgement(HitObject.Judgement, j => j.Result = drawableSlider.Tracking ? HitResult.Great : HitResult.Miss);
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ApplyResult(Results.Single(), r => r.Type = drawableSlider.Tracking ? HitResult.Great : HitResult.Miss);
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}
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}
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protected override void UpdatePreemptState()
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protected override void UpdatePreemptState()
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@ -136,21 +136,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (userTriggered || Time.Current < slider.EndTime)
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if (userTriggered || Time.Current < slider.EndTime)
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return;
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return;
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ApplyJudgement(HitObject.Judgement, j =>
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ApplyResult(Results.Single(), r =>
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{
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{
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var judgementsCount = NestedHitObjects.Count();
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var judgementsCount = NestedHitObjects.Count();
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var judgementsHit = NestedHitObjects.Count(h => h.IsHit);
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var judgementsHit = NestedHitObjects.Count(h => h.IsHit);
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var hitFraction = (double)judgementsHit / judgementsCount;
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var hitFraction = (double)judgementsHit / judgementsCount;
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if (hitFraction == 1 && HeadCircle.HitObject.Judgement.Result == HitResult.Great)
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if (hitFraction == 1 && HeadCircle.Results.Single().Type == HitResult.Great)
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j.Result = HitResult.Great;
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r.Type = HitResult.Great;
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else if (hitFraction >= 0.5 && HeadCircle.HitObject.Judgement.Result >= HitResult.Good)
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else if (hitFraction >= 0.5 && HeadCircle.Results.Single().Type >= HitResult.Good)
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j.Result = HitResult.Good;
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r.Type = HitResult.Good;
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else if (hitFraction > 0)
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else if (hitFraction > 0)
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j.Result = HitResult.Meh;
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r.Type = HitResult.Meh;
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else
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else
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j.Result = HitResult.Miss;
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r.Type = HitResult.Miss;
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});
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});
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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@ -31,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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{
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if (!userTriggered && timeOffset >= 0)
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if (!userTriggered && timeOffset >= 0)
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ApplyJudgement(HitObject.Judgement, j => j.Result = Tracking ? HitResult.Great : HitResult.Miss);
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ApplyResult(Results.Single(), r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
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}
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}
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}
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}
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK;
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using OpenTK;
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@ -50,7 +51,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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{
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if (timeOffset >= 0)
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if (timeOffset >= 0)
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ApplyJudgement(HitObject.Judgement, j => j.Result = Tracking ? HitResult.Great : HitResult.Miss);
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ApplyResult(Results.Single(), r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
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}
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}
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protected override void UpdatePreemptState()
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protected override void UpdatePreemptState()
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@ -138,16 +138,16 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (userTriggered || Time.Current < Spinner.EndTime)
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if (userTriggered || Time.Current < Spinner.EndTime)
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return;
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return;
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ApplyJudgement(HitObject.Judgement, j =>
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ApplyResult(Results.Single(), r =>
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{
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{
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if (Progress >= 1)
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if (Progress >= 1)
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j.Result = HitResult.Great;
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r.Type = HitResult.Great;
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else if (Progress > .9)
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else if (Progress > .9)
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j.Result = HitResult.Good;
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r.Type = HitResult.Good;
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else if (Progress > .75)
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else if (Progress > .75)
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j.Result = HitResult.Meh;
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r.Type = HitResult.Meh;
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else if (Time.Current >= Spinner.EndTime)
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else if (Time.Current >= Spinner.EndTime)
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j.Result = HitResult.Miss;
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r.Type = HitResult.Miss;
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});
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});
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}
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}
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@ -1,9 +1,14 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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namespace osu.Game.Rulesets.Osu.Objects
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namespace osu.Game.Rulesets.Osu.Objects
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{
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{
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public class HitCircle : OsuHitObject
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public class HitCircle : OsuHitObject
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{
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{
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protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
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}
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}
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}
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}
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@ -2,15 +2,12 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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|
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using System;
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using System;
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using OpenTK;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit.Types;
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using osu.Game.Rulesets.Edit.Types;
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using osu.Game.Rulesets.Judgements;
|
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
@ -76,11 +73,5 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
public virtual void OffsetPosition(Vector2 offset) => Position += offset;
|
public virtual void OffsetPosition(Vector2 offset) => Position += offset;
|
||||||
|
|
||||||
protected override HitWindows CreateHitWindows() => new OsuHitWindows();
|
protected override HitWindows CreateHitWindows() => new OsuHitWindows();
|
||||||
|
|
||||||
public OsuJudgement Judgement { get; private set; }
|
|
||||||
|
|
||||||
protected override IEnumerable<Judgement> CreateJudgements() => new[] { Judgement = CreateJudgement() };
|
|
||||||
|
|
||||||
protected virtual OsuJudgement CreateJudgement() => new OsuJudgement();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,8 +2,11 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
@ -24,5 +27,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
if (RepeatIndex > 0)
|
if (RepeatIndex > 0)
|
||||||
TimePreempt = Math.Min(SpanDuration * 2, TimePreempt);
|
TimePreempt = Math.Min(SpanDuration * 2, TimePreempt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,8 @@ using System.Linq;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
@ -211,5 +213,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
@ -12,6 +14,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override OsuJudgement CreateJudgement() => new OsuSliderTailJudgement();
|
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuSliderTailJudgement() };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,11 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
@ -26,5 +29,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
|
|
||||||
TimePreempt = (StartTime - SpanStartTime) / 2 + offset;
|
TimePreempt = (StartTime - SpanStartTime) / 2 + offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,9 +2,12 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
@ -29,5 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
// spinning doesn't match 1:1 with stable, so let's fudge them easier for the time being.
|
// spinning doesn't match 1:1 with stable, so let's fudge them easier for the time being.
|
||||||
SpinsRequired = (int)Math.Max(1, SpinsRequired * 0.6);
|
SpinsRequired = (int)Math.Max(1, SpinsRequired * 0.6);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,13 +2,11 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
@ -26,28 +24,11 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
|||||||
private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
|
private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
|
||||||
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
|
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
|
||||||
|
|
||||||
protected override void SimulateAutoplay(Beatmap<OsuHitObject> beatmap)
|
protected override void ApplyBeatmap(Beatmap<OsuHitObject> beatmap)
|
||||||
{
|
{
|
||||||
|
base.ApplyBeatmap(beatmap);
|
||||||
|
|
||||||
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
||||||
|
|
||||||
foreach (var obj in beatmap.HitObjects)
|
|
||||||
{
|
|
||||||
if (obj is Slider slider)
|
|
||||||
{
|
|
||||||
// Head
|
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
||||||
|
|
||||||
// Ticks
|
|
||||||
foreach (var unused in slider.NestedHitObjects.OfType<SliderTick>())
|
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
||||||
|
|
||||||
//Repeats
|
|
||||||
foreach (var unused in slider.NestedHitObjects.OfType<RepeatPoint>())
|
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
||||||
}
|
|
||||||
|
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Reset(bool storeResults)
|
protected override void Reset(bool storeResults)
|
||||||
@ -70,19 +51,19 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
|||||||
|
|
||||||
private const double harshness = 0.01;
|
private const double harshness = 0.01;
|
||||||
|
|
||||||
protected override void OnNewJudgement(Judgement judgement)
|
protected override void OnNewJudgement(JudgementResult result)
|
||||||
{
|
{
|
||||||
base.OnNewJudgement(judgement);
|
base.OnNewJudgement(result);
|
||||||
|
|
||||||
var osuJudgement = (OsuJudgement)judgement;
|
var osuResult = (OsuJudgementResult)result;
|
||||||
|
|
||||||
if (judgement.Result != HitResult.None)
|
if (result.Type != HitResult.None)
|
||||||
{
|
{
|
||||||
scoreResultCounts[judgement.Result] = scoreResultCounts.GetOrDefault(judgement.Result) + 1;
|
scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
|
||||||
comboResultCounts[osuJudgement.Combo] = comboResultCounts.GetOrDefault(osuJudgement.Combo) + 1;
|
comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (judgement.Result)
|
switch (result.Type)
|
||||||
{
|
{
|
||||||
case HitResult.Great:
|
case HitResult.Great:
|
||||||
Health.Value += (10.2 - hpDrainRate) * harshness;
|
Health.Value += (10.2 - hpDrainRate) * harshness;
|
||||||
|
@ -64,12 +64,12 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
connectionLayer.HitObjects = HitObjects.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
|
connectionLayer.HitObjects = HitObjects.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
private void onJudgement(DrawableHitObject judgedObject, JudgementResult result)
|
||||||
{
|
{
|
||||||
if (!judgedObject.DisplayJudgement || !DisplayJudgements)
|
if (!judgedObject.DisplayJudgement || !DisplayJudgements)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
|
DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
|
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
|
||||||
|
Loading…
Reference in New Issue
Block a user