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Ignore some properties
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0cfd6fdf04
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@ -29,16 +29,16 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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[JsonProperty("overall_difficulty")]
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[JsonProperty("overall_difficulty")]
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public double OverallDifficulty { get; set; }
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public double OverallDifficulty { get; set; }
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[JsonProperty("drain_rate")]
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[JsonIgnore]
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public double DrainRate { get; set; }
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public double DrainRate { get; set; }
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[JsonProperty("hit_circle_count")]
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[JsonIgnore]
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public int HitCircleCount { get; set; }
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public int HitCircleCount { get; set; }
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[JsonProperty("slider_count")]
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[JsonIgnore]
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public int SliderCount { get; set; }
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public int SliderCount { get; set; }
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[JsonProperty("spinner_count")]
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[JsonIgnore]
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public int SpinnerCount { get; set; }
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public int SpinnerCount { get; set; }
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public override IEnumerable<(int attributeId, object value)> ToDatabase()
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public override IEnumerable<(int attributeId, object value)> ToDatabase()
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@ -17,10 +17,10 @@ namespace osu.Game.Rulesets.Difficulty
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[JsonIgnore]
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[JsonIgnore]
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public Skill[] Skills { get; set; }
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public Skill[] Skills { get; set; }
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[JsonProperty("star_rating")]
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[JsonProperty("star_rating", Order = -3)]
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public double StarRating { get; set; }
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public double StarRating { get; set; }
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[JsonProperty("max_combo")]
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[JsonProperty("max_combo", Order = -2)]
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public int MaxCombo { get; set; }
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public int MaxCombo { get; set; }
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public DifficultyAttributes()
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public DifficultyAttributes()
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