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mirror of https://github.com/ppy/osu.git synced 2024-11-11 14:57:52 +08:00

Fix perfect display showing when misses are present

This commit is contained in:
Dean Herbert 2020-03-18 15:03:01 +09:00
parent 9b029fa9e0
commit 44cfed8af1

View File

@ -14,6 +14,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Ranking.Expanded.Accuracy; using osu.Game.Screens.Ranking.Expanded.Accuracy;
@ -56,7 +57,7 @@ namespace osu.Game.Screens.Ranking.Expanded
var topStatistics = new List<StatisticDisplay> var topStatistics = new List<StatisticDisplay>
{ {
new AccuracyStatistic(score.Accuracy), new AccuracyStatistic(score.Accuracy),
new ComboStatistic(score.MaxCombo, true), new ComboStatistic(score.MaxCombo, score.Statistics[HitResult.Miss] == 0),
new CounterStatistic("pp", (int)(score.PP ?? 0)), new CounterStatistic("pp", (int)(score.PP ?? 0)),
}; };