diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index ddabf866ff..43ae95c75e 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -87,6 +87,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty } effectiveMissCount = Math.Max(countMiss, effectiveMissCount); + effectiveMissCount = Math.Min(totalHits, effectiveMissCount); double multiplier = PERFORMANCE_BASE_MULTIPLIER;