diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs index 271438ed14..544259ddf1 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs @@ -215,21 +215,21 @@ namespace osu.Game.Overlays.Settings.Sections.Input rotation.BindTo(tabletHandler.Rotation); areaOffset.BindTo(tabletHandler.AreaOffset); - areaOffset.BindValueChanged(val => + areaOffset.BindValueChanged(val => Schedule(() => { offsetX.Value = val.NewValue.X; offsetY.Value = val.NewValue.Y; - }, true); + }), true); offsetX.BindValueChanged(val => areaOffset.Value = new Vector2(val.NewValue, areaOffset.Value.Y)); offsetY.BindValueChanged(val => areaOffset.Value = new Vector2(areaOffset.Value.X, val.NewValue)); areaSize.BindTo(tabletHandler.AreaSize); - areaSize.BindValueChanged(val => + areaSize.BindValueChanged(val => Schedule(() => { sizeX.Value = val.NewValue.X; sizeY.Value = val.NewValue.Y; - }, true); + }), true); sizeX.BindValueChanged(val => { @@ -255,7 +255,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input }); tablet.BindTo(tabletHandler.Tablet); - tablet.BindValueChanged(val => + tablet.BindValueChanged(val => Schedule(() => { Scheduler.AddOnce(updateVisibility); @@ -274,7 +274,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input sizeY.Default = sizeY.MaxValue = tab.Size.Y; areaSize.Default = new Vector2(sizeX.Default, sizeY.Default); - }, true); + }), true); } private void updateVisibility()