From 082c94f98dfd7b00515846a06045e7b3949205b5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 28 Jun 2020 13:14:46 +0200 Subject: [PATCH] Temporarily disable masking of tournament song bar --- osu.Game.Tournament/Components/SongBar.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tournament/Components/SongBar.cs b/osu.Game.Tournament/Components/SongBar.cs index fc7fcef892..cafec0a88b 100644 --- a/osu.Game.Tournament/Components/SongBar.cs +++ b/osu.Game.Tournament/Components/SongBar.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; @@ -66,6 +67,9 @@ namespace osu.Game.Tournament.Components } } + // Todo: This is a hack for https://github.com/ppy/osu-framework/issues/3617 since this container is at the very edge of the screen and potentially initially masked away. + protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false; + [BackgroundDependencyLoader] private void load() { @@ -77,8 +81,6 @@ namespace osu.Game.Tournament.Components flow = new FillFlowContainer { RelativeSizeAxes = Axes.X, - // Todo: This is a hack for https://github.com/ppy/osu-framework/issues/3617 since this container is at the very edge of the screen and potentially initially masked away. - Height = 1, AutoSizeAxes = Axes.Y, LayoutDuration = 500, LayoutEasing = Easing.OutQuint,