1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-28 00:43:22 +08:00

Merge pull request #7184 from peppy/improve-test-data-sources

Improve test data sources
This commit is contained in:
Dean Herbert 2019-12-13 20:56:11 +09:00 committed by GitHub
commit 4392317d3b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 94 additions and 86 deletions

View File

@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Catch.Mods;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
@ -12,9 +13,10 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList(); public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
public TestSceneDrawableHitObjectsHidden() [SetUp]
public void SetUp() => Schedule(() =>
{ {
Mods.Value = new[] { new CatchModHidden() }; Mods.Value = new[] { new CatchModHidden() };
} });
} }
} }

View File

@ -14,9 +14,10 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList(); public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();
public TestSceneHitCircleHidden() [SetUp]
public void SetUp() => Schedule(() =>
{ {
Mods.Value = new[] { new OsuModHidden() }; Mods.Value = new[] { new OsuModHidden() };
} });
} }
} }

View File

@ -14,9 +14,10 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList(); public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();
public TestSceneSliderHidden() [SetUp]
public void SetUp() => Schedule(() =>
{ {
Mods.Value = new[] { new OsuModHidden() }; Mods.Value = new[] { new OsuModHidden() };
} });
} }
} }

View File

@ -14,9 +14,10 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList(); public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();
public TestSceneSpinnerHidden() [SetUp]
public void SetUp() => Schedule(() =>
{ {
Mods.Value = new[] { new OsuModHidden() }; Mods.Value = new[] { new OsuModHidden() };
} });
} }
} }

View File

@ -8,13 +8,16 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
using osu.Game.Overlays.Mods.Sections; using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
@ -48,42 +51,48 @@ namespace osu.Game.Tests.Visual.UserInterface
private void load(RulesetStore rulesets) private void load(RulesetStore rulesets)
{ {
this.rulesets = rulesets; this.rulesets = rulesets;
}
Add(modSelect = new TestModSelectOverlay [SetUp]
public void SetUp() => Schedule(() =>
{
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.X, modSelect = new TestModSelectOverlay
Origin = Anchor.BottomCentre, {
Anchor = Anchor.BottomCentre, RelativeSizeAxes = Axes.X,
}); Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
},
Add(modDisplay = new ModDisplay modDisplay = new ModDisplay
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Position = new Vector2(0, 25), Position = new Vector2(0, 25),
}); Current = { BindTarget = modSelect.SelectedMods }
}
};
});
modDisplay.Current.UnbindBindings(); [SetUpSteps]
modDisplay.Current.BindTo(modSelect.SelectedMods); public void SetUpSteps()
{
AddStep("Show", modSelect.Show); AddStep("show", () => modSelect.Show());
AddStep("Toggle", modSelect.ToggleVisibility);
AddStep("Toggle", modSelect.ToggleVisibility);
} }
[Test] [Test]
public void TestOsuMods() public void TestOsuMods()
{ {
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0); changeRuleset(0);
changeRuleset(ruleset);
var instance = ruleset.CreateInstance(); var osu = new OsuRuleset();
var easierMods = instance.GetModsFor(ModType.DifficultyReduction); var easierMods = osu.GetModsFor(ModType.DifficultyReduction);
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease); var harderMods = osu.GetModsFor(ModType.DifficultyIncrease);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail); var noFailMod = osu.GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden); var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime)); var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
@ -97,8 +106,8 @@ namespace osu.Game.Tests.Visual.UserInterface
testMultiMod(doubleTimeMod); testMultiMod(doubleTimeMod);
testIncompatibleMods(easy, hardRock); testIncompatibleMods(easy, hardRock);
testDeselectAll(easierMods.Where(m => !(m is MultiMod))); testDeselectAll(easierMods.Where(m => !(m is MultiMod)));
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour); testMultiplierTextColour(noFailMod, () => modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour); testMultiplierTextColour(hiddenMod, () => modSelect.HighMultiplierColour);
testUnimplementedMod(spunOutMod); testUnimplementedMod(spunOutMod);
} }
@ -106,37 +115,31 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test] [Test]
public void TestManiaMods() public void TestManiaMods()
{ {
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3); changeRuleset(3);
changeRuleset(ruleset);
testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom)); testRankedText(new ManiaRuleset().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
} }
[Test] [Test]
public void TestRulesetChanges() public void TestRulesetChanges()
{ {
var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0); changeRuleset(0);
var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3);
changeRuleset(null); var noFailMod = new OsuRuleset().GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail);
var instance = rulesetOsu.CreateInstance(); AddStep("set mods externally", () => { Mods.Value = new[] { noFailMod }; });
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; }); changeRuleset(0);
changeRuleset(rulesetOsu);
AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null); AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null);
changeRuleset(rulesetMania); changeRuleset(3);
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail)); AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0);
changeRuleset(rulesetOsu); changeRuleset(0);
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any()); AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0);
} }
private void testSingleMod(Mod mod) private void testSingleMod(Mod mod)
@ -198,19 +201,19 @@ namespace osu.Game.Tests.Visual.UserInterface
selectNext(mod); selectNext(mod);
AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any()); AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any());
AddStep("deselect all", modSelect.DeselectAllButton.Action.Invoke); AddStep("deselect all", () => modSelect.DeselectAllButton.Action.Invoke());
AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any()); AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any());
} }
private void testMultiplierTextColour(Mod mod, Color4 colour) private void testMultiplierTextColour(Mod mod, Func<Color4> getCorrectColour)
{ {
checkLabelColor(Color4.White); checkLabelColor(() => Color4.White);
selectNext(mod); selectNext(mod);
AddWaitStep("wait for changing colour", 1); AddWaitStep("wait for changing colour", 1);
checkLabelColor(colour); checkLabelColor(getCorrectColour);
selectPrevious(mod); selectPrevious(mod);
AddWaitStep("wait for changing colour", 1); AddWaitStep("wait for changing colour", 1);
checkLabelColor(Color4.White); checkLabelColor(() => Color4.White);
} }
private void testRankedText(Mod mod) private void testRankedText(Mod mod)
@ -235,9 +238,9 @@ namespace osu.Game.Tests.Visual.UserInterface
}); });
} }
private void changeRuleset(RulesetInfo ruleset) private void changeRuleset(int? id)
{ {
AddStep($"change ruleset to {ruleset}", () => { Ruleset.Value = ruleset; }); AddStep($"change ruleset to {(id?.ToString() ?? "none")}", () => { Ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault(r => r.ID == id); });
waitForLoad(); waitForLoad();
} }
@ -253,7 +256,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}); });
} }
private void checkLabelColor(Color4 color) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == color); private void checkLabelColor(Func<Color4> getColour) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == getColour());
private class TestModSelectOverlay : ModSelectOverlay private class TestModSelectOverlay : ModSelectOverlay
{ {

View File

@ -80,7 +80,7 @@ namespace osu.Game
// todo: move this to SongSelect once Screen has the ability to unsuspend. // todo: move this to SongSelect once Screen has the ability to unsuspend.
[Cached] [Cached]
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))] [Cached(typeof(IBindable<IReadOnlyList<Mod>>))]
protected readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>()); protected readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
protected Bindable<WorkingBeatmap> Beatmap { get; private set; } // cached via load() method protected Bindable<WorkingBeatmap> Beatmap { get; private set; } // cached via load() method

View File

@ -87,12 +87,12 @@ namespace osu.Game.Screens
public virtual float BackgroundParallaxAmount => 1; public virtual float BackgroundParallaxAmount => 1;
public virtual bool AllowRateAdjustments => true;
public Bindable<WorkingBeatmap> Beatmap { get; private set; } public Bindable<WorkingBeatmap> Beatmap { get; private set; }
public Bindable<RulesetInfo> Ruleset { get; private set; } public Bindable<RulesetInfo> Ruleset { get; private set; }
public virtual bool AllowRateAdjustments => true;
public Bindable<IReadOnlyList<Mod>> Mods { get; private set; } public Bindable<IReadOnlyList<Mod>> Mods { get; private set; }
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)

View File

@ -26,16 +26,26 @@ namespace osu.Game.Screens
Beatmap = parent.Get<LeasedBindable<WorkingBeatmap>>()?.GetBoundCopy(); Beatmap = parent.Get<LeasedBindable<WorkingBeatmap>>()?.GetBoundCopy();
if (Beatmap == null) if (Beatmap == null)
{
Cache(Beatmap = parent.Get<Bindable<WorkingBeatmap>>().BeginLease(false)); Cache(Beatmap = parent.Get<Bindable<WorkingBeatmap>>().BeginLease(false));
CacheAs(Beatmap);
}
Ruleset = parent.Get<LeasedBindable<RulesetInfo>>()?.GetBoundCopy(); Ruleset = parent.Get<LeasedBindable<RulesetInfo>>()?.GetBoundCopy();
if (Ruleset == null) if (Ruleset == null)
{
Cache(Ruleset = parent.Get<Bindable<RulesetInfo>>().BeginLease(true)); Cache(Ruleset = parent.Get<Bindable<RulesetInfo>>().BeginLease(true));
CacheAs(Ruleset);
}
Mods = parent.Get<LeasedBindable<IReadOnlyList<Mod>>>()?.GetBoundCopy(); Mods = parent.Get<LeasedBindable<IReadOnlyList<Mod>>>()?.GetBoundCopy();
if (Mods == null) if (Mods == null)
{
Cache(Mods = parent.Get<Bindable<IReadOnlyList<Mod>>>().BeginLease(true)); Cache(Mods = parent.Get<Bindable<IReadOnlyList<Mod>>>().BeginLease(true));
CacheAs(Mods);
}
} }
else else
{ {

View File

@ -12,7 +12,6 @@ using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Timing; using osu.Framework.Timing;
@ -21,6 +20,7 @@ using osu.Game.Database;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
using osu.Game.Storyboards; using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
@ -28,21 +28,13 @@ namespace osu.Game.Tests.Visual
{ {
public abstract class OsuTestScene : TestScene public abstract class OsuTestScene : TestScene
{ {
[Cached(typeof(Bindable<WorkingBeatmap>))] protected Bindable<WorkingBeatmap> Beatmap { get; private set; }
[Cached(typeof(IBindable<WorkingBeatmap>))]
private NonNullableBindable<WorkingBeatmap> beatmap;
protected Bindable<WorkingBeatmap> Beatmap => beatmap; protected Bindable<RulesetInfo> Ruleset;
[Cached] protected Bindable<IReadOnlyList<Mod>> Mods;
[Cached(typeof(IBindable<RulesetInfo>))]
protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
[Cached] protected new OsuScreenDependencies Dependencies { get; private set; }
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
protected readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
protected new DependencyContainer Dependencies { get; private set; }
private readonly Lazy<Storage> localStorage; private readonly Lazy<Storage> localStorage;
protected Storage LocalStorage => localStorage.Value; protected Storage LocalStorage => localStorage.Value;
@ -72,18 +64,16 @@ namespace osu.Game.Tests.Visual
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{ {
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures Dependencies = new OsuScreenDependencies(false, base.CreateChildDependencies(parent));
var working = new DummyWorkingBeatmap(parent.Get<AudioManager>(), parent.Get<TextureStore>());
beatmap = new NonNullableBindable<WorkingBeatmap>(working) { Default = working }; Beatmap = Dependencies.Beatmap;
beatmap.BindValueChanged(b => ScheduleAfterChildren(() => Beatmap.SetDefault();
{
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
if (b.OldValue?.TrackLoaded == true && b.OldValue?.Track != b.NewValue?.Track)
b.OldValue.RecycleTrack();
}));
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); Ruleset = Dependencies.Ruleset;
Ruleset.SetDefault();
Mods = Dependencies.Mods;
Mods.SetDefault();
if (!UseOnlineAPI) if (!UseOnlineAPI)
{ {
@ -135,8 +125,8 @@ namespace osu.Game.Tests.Visual
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
if (beatmap?.Value.TrackLoaded == true) if (Beatmap?.Value.TrackLoaded == true)
beatmap.Value.Track.Stop(); Beatmap.Value.Track.Stop();
if (contextFactory.IsValueCreated) if (contextFactory.IsValueCreated)
contextFactory.Value.ResetDatabase(); contextFactory.Value.ResetDatabase();