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Avoid executing selection twice on ModSelectOverlay load

This commit is contained in:
Dean Herbert 2021-02-10 15:13:09 +09:00
parent a39263423c
commit 435c85a2e7

View File

@ -371,8 +371,8 @@ namespace osu.Game.Overlays.Mods
{
base.LoadComplete();
SelectedMods.BindValueChanged(_ => updateSelectedButtons());
availableMods.BindValueChanged(_ => updateAvailableMods(), true);
SelectedMods.BindValueChanged(_ => updateSelectedButtons(), true);
}
protected override void PopOut()