diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index b560fd4f84..a41812bad0 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; @@ -102,6 +102,10 @@ namespace osu.Game.Skinning return null; + case "Play/osu/sliderfollowcircle": + animatable = true; + break; + case "Play/Miss": componentName = "hit0"; animatable = true; @@ -149,8 +153,6 @@ namespace osu.Game.Skinning texture = GetTexture($"{componentName}-{i}"); } - // This comment can be removed once we have components which are looping - // ReSharper disable once ConditionIsAlwaysTrueOrFalse animation.Repeat = looping; return animation;