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Place break overlay underneath the hud

This commit is contained in:
smoogipoo 2018-05-14 15:36:42 +09:00
parent 07fc71e077
commit 43409127b7

View File

@ -174,6 +174,13 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = RulesetContainer Child = RulesetContainer
}, },
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, scoreProcessor)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
ProcessCustomClock = false,
Breaks = beatmap.Breaks
},
new SkipOverlay(firstObjectTime) new SkipOverlay(firstObjectTime)
{ {
Clock = Clock, // skip button doesn't want to use the audio clock directly Clock = Clock, // skip button doesn't want to use the audio clock directly
@ -187,13 +194,6 @@ namespace osu.Game.Screens.Play
ProcessCustomClock = false, ProcessCustomClock = false,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre Origin = Anchor.Centre
},
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, scoreProcessor)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
ProcessCustomClock = false,
Breaks = beatmap.Breaks
} }
} }
}, },