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Merge branch 'master' into signin-ux-improvement

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Dan Balasescu 2019-10-30 12:10:52 +09:00 committed by GitHub
commit 4322933470
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2 changed files with 38 additions and 6 deletions

View File

@ -9,6 +9,7 @@ using osuTK;
using System;
using System.Linq;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Chat;
namespace osu.Game.Tests.Visual.Online
@ -137,6 +138,17 @@ namespace osu.Game.Tests.Visual.Online
});
}, Channel.MAX_HISTORY / messages_per_call + 5);
AddAssert("Ensure no adjacent day separators", () =>
{
var indices = chatDisplay.FillFlow.OfType<DrawableChannel.DaySeparator>().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
foreach (var i in indices)
if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator)
return false;
return true;
});
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
}
@ -147,7 +159,13 @@ namespace osu.Game.Tests.Visual.Online
{
}
public bool ScrolledToBottom => ((ScrollContainer<Drawable>)((Container)InternalChildren.OfType<DrawableChannel>().First().Child).Child).IsScrolledToEnd(1);
protected DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
public bool ScrolledToBottom => ScrollContainer.IsScrolledToEnd(1);
}
}
}

View File

@ -108,11 +108,25 @@ namespace osu.Game.Overlays.Chat
var staleMessages = chatLines.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
int count = staleMessages.Length - Channel.MAX_HISTORY;
for (int i = 0; i < count; i++)
if (count > 0)
{
var d = staleMessages[i];
scroll.OffsetScrollPosition(-d.DrawHeight);
d.Expire();
void expireAndAdjustScroll(Drawable d)
{
scroll.OffsetScrollPosition(-d.DrawHeight);
d.Expire();
}
for (int i = 0; i < count; i++)
expireAndAdjustScroll(staleMessages[i]);
// remove all adjacent day separators after stale message removal
for (int i = 0; i < ChatLineFlow.Count - 1; i++)
{
if (!(ChatLineFlow[i] is DaySeparator)) break;
if (!(ChatLineFlow[i + 1] is DaySeparator)) break;
expireAndAdjustScroll(ChatLineFlow[i]);
}
}
if (shouldScrollToEnd)
@ -142,7 +156,7 @@ namespace osu.Game.Overlays.Chat
private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
protected class DaySeparator : Container
public class DaySeparator : Container
{
public float TextSize
{