mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 20:03:22 +08:00
Merge remote-tracking branch 'upstream/master' into discord-rich-presence
This commit is contained in:
commit
42b205f2be
@ -120,7 +120,7 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
Activated = delegate
|
||||
{
|
||||
changelog.ShowBuild("lazer", version);
|
||||
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
@ -11,7 +11,9 @@ using NUnit.Framework;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Tests.Resources;
|
||||
using SharpCompress.Archives.Zip;
|
||||
|
||||
@ -21,14 +23,14 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public class ImportBeatmapTest
|
||||
{
|
||||
[Test]
|
||||
public void TestImportWhenClosed()
|
||||
public async Task TestImportWhenClosed()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenClosed"))
|
||||
{
|
||||
try
|
||||
{
|
||||
LoadOszIntoOsu(loadOsu(host));
|
||||
await LoadOszIntoOsu(loadOsu(host));
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -38,7 +40,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenDelete()
|
||||
public async Task TestImportThenDelete()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDelete"))
|
||||
@ -47,7 +49,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var imported = LoadOszIntoOsu(osu);
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
deleteBeatmapSet(imported, osu);
|
||||
}
|
||||
@ -59,7 +61,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenImport()
|
||||
public async Task TestImportThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
|
||||
@ -68,17 +70,15 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var imported = LoadOszIntoOsu(osu);
|
||||
var importedSecondTime = LoadOszIntoOsu(osu);
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
var importedSecondTime = await LoadOszIntoOsu(osu);
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
||||
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count);
|
||||
Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count);
|
||||
checkBeatmapSetCount(osu, 1);
|
||||
checkSingleReferencedFileCount(osu, 18);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -88,30 +88,41 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRollbackOnFailure()
|
||||
public async Task TestRollbackOnFailure()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestRollbackOnFailure"))
|
||||
{
|
||||
try
|
||||
{
|
||||
int itemAddRemoveFireCount = 0;
|
||||
int loggedExceptionCount = 0;
|
||||
|
||||
Logger.NewEntry += l =>
|
||||
{
|
||||
if (l.Target == LoggingTarget.Database && l.Exception != null)
|
||||
Interlocked.Increment(ref loggedExceptionCount);
|
||||
};
|
||||
|
||||
var osu = loadOsu(host);
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
int fireCount = 0;
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
manager.ItemAdded += (_, __) => fireCount++;
|
||||
manager.ItemRemoved += _ => fireCount++;
|
||||
manager.ItemAdded += (_, __) => Interlocked.Increment(ref itemAddRemoveFireCount);
|
||||
manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
|
||||
|
||||
var imported = LoadOszIntoOsu(osu);
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
Assert.AreEqual(0, fireCount -= 1);
|
||||
Assert.AreEqual(0, itemAddRemoveFireCount -= 1);
|
||||
|
||||
imported.Hash += "-changed";
|
||||
manager.Update(imported);
|
||||
|
||||
Assert.AreEqual(0, fireCount -= 2);
|
||||
Assert.AreEqual(0, itemAddRemoveFireCount -= 2);
|
||||
|
||||
checkBeatmapSetCount(osu, 1);
|
||||
checkBeatmapCount(osu, 12);
|
||||
checkSingleReferencedFileCount(osu, 18);
|
||||
|
||||
var breakTemp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
@ -127,19 +138,24 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
zip.SaveTo(outStream, SharpCompress.Common.CompressionType.Deflate);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count);
|
||||
Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count);
|
||||
Assert.AreEqual(12, manager.QueryBeatmaps(_ => true).ToList().Count);
|
||||
|
||||
// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
|
||||
manager.Import(breakTemp);
|
||||
try
|
||||
{
|
||||
await manager.Import(breakTemp);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
// no events should be fired in the case of a rollback.
|
||||
Assert.AreEqual(0, fireCount);
|
||||
Assert.AreEqual(0, itemAddRemoveFireCount);
|
||||
|
||||
Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count);
|
||||
Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count);
|
||||
Assert.AreEqual(12, manager.QueryBeatmaps(_ => true).ToList().Count);
|
||||
checkBeatmapSetCount(osu, 1);
|
||||
checkBeatmapCount(osu, 12);
|
||||
|
||||
checkSingleReferencedFileCount(osu, 18);
|
||||
|
||||
Assert.AreEqual(1, loggedExceptionCount);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -149,7 +165,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenImportDifferentHash()
|
||||
public async Task TestImportThenImportDifferentHash()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImportDifferentHash"))
|
||||
@ -159,19 +175,18 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var osu = loadOsu(host);
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
var imported = LoadOszIntoOsu(osu);
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
imported.Hash += "-changed";
|
||||
manager.Update(imported);
|
||||
|
||||
var importedSecondTime = LoadOszIntoOsu(osu);
|
||||
var importedSecondTime = await LoadOszIntoOsu(osu);
|
||||
|
||||
Assert.IsTrue(imported.ID != importedSecondTime.ID);
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
|
||||
|
||||
// only one beatmap will exist as the online set ID matched, causing purging of the first import.
|
||||
Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count);
|
||||
Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count);
|
||||
checkBeatmapSetCount(osu, 1);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -181,7 +196,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportThenDeleteThenImport()
|
||||
public async Task TestImportThenDeleteThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDeleteThenImport"))
|
||||
@ -190,11 +205,11 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var imported = LoadOszIntoOsu(osu);
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
deleteBeatmapSet(imported, osu);
|
||||
|
||||
var importedSecondTime = LoadOszIntoOsu(osu);
|
||||
var importedSecondTime = await LoadOszIntoOsu(osu);
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
||||
@ -209,7 +224,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
|
||||
public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportThenDeleteThenImport-{set}"))
|
||||
@ -218,7 +233,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var imported = LoadOszIntoOsu(osu);
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
if (set)
|
||||
imported.OnlineBeatmapSetID = 1234;
|
||||
@ -229,7 +244,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
deleteBeatmapSet(imported, osu);
|
||||
|
||||
var importedSecondTime = LoadOszIntoOsu(osu);
|
||||
var importedSecondTime = await LoadOszIntoOsu(osu);
|
||||
|
||||
// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
|
||||
Assert.IsTrue(imported.ID != importedSecondTime.ID);
|
||||
@ -243,7 +258,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportWithDuplicateBeatmapIDs()
|
||||
public async Task TestImportWithDuplicateBeatmapIDs()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDuplicateBeatmapID"))
|
||||
@ -284,7 +299,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
var imported = manager.Import(toImport);
|
||||
var imported = await manager.Import(toImport);
|
||||
|
||||
Assert.NotNull(imported);
|
||||
Assert.AreEqual(null, imported.Beatmaps[0].OnlineBeatmapID);
|
||||
@ -330,7 +345,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportWhenFileOpen()
|
||||
public async Task TestImportWhenFileOpen()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenFileOpen"))
|
||||
{
|
||||
@ -339,7 +354,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var osu = loadOsu(host);
|
||||
var temp = TestResources.GetTestBeatmapForImport();
|
||||
using (File.OpenRead(temp))
|
||||
osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||
ensureLoaded(osu);
|
||||
File.Delete(temp);
|
||||
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
|
||||
@ -351,13 +366,13 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
public static BeatmapSetInfo LoadOszIntoOsu(OsuGameBase osu, string path = null)
|
||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null)
|
||||
{
|
||||
var temp = path ?? TestResources.GetTestBeatmapForImport();
|
||||
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
manager.Import(temp);
|
||||
await manager.Import(temp);
|
||||
|
||||
var imported = manager.GetAllUsableBeatmapSets();
|
||||
|
||||
@ -373,11 +388,32 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
manager.Delete(imported);
|
||||
|
||||
Assert.IsTrue(manager.GetAllUsableBeatmapSets().Count == 0);
|
||||
Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count);
|
||||
checkBeatmapSetCount(osu, 0);
|
||||
checkBeatmapSetCount(osu, 1, true);
|
||||
checkSingleReferencedFileCount(osu, 0);
|
||||
|
||||
Assert.IsTrue(manager.QueryBeatmapSets(_ => true).First().DeletePending);
|
||||
}
|
||||
|
||||
private void checkBeatmapSetCount(OsuGameBase osu, int expected, bool includeDeletePending = false)
|
||||
{
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
Assert.AreEqual(expected, includeDeletePending
|
||||
? manager.QueryBeatmapSets(_ => true).ToList().Count
|
||||
: manager.GetAllUsableBeatmapSets().Count);
|
||||
}
|
||||
|
||||
private void checkBeatmapCount(OsuGameBase osu, int expected)
|
||||
{
|
||||
Assert.AreEqual(expected, osu.Dependencies.Get<BeatmapManager>().QueryBeatmaps(_ => true).ToList().Count);
|
||||
}
|
||||
|
||||
private void checkSingleReferencedFileCount(OsuGameBase osu, int expected)
|
||||
{
|
||||
Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count());
|
||||
}
|
||||
|
||||
private OsuGameBase loadOsu(GameHost host)
|
||||
{
|
||||
var osu = new OsuGameBase();
|
||||
|
@ -23,13 +23,13 @@ namespace osu.Game.Tests.Scores.IO
|
||||
public class ImportScoreTest
|
||||
{
|
||||
[Test]
|
||||
public void TestBasicImport()
|
||||
public async Task TestBasicImport()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestBasicImport"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
var osu = await loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
OnlineScoreID = 12345,
|
||||
};
|
||||
|
||||
var imported = loadIntoOsu(osu, toImport);
|
||||
var imported = await loadIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
|
||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
@ -62,20 +62,20 @@ namespace osu.Game.Tests.Scores.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportMods()
|
||||
public async Task TestImportMods()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportMods"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
var osu = await loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
};
|
||||
|
||||
var imported = loadIntoOsu(osu, toImport);
|
||||
var imported = await loadIntoOsu(osu, toImport);
|
||||
|
||||
Assert.IsTrue(imported.Mods.Any(m => m is OsuModHardRock));
|
||||
Assert.IsTrue(imported.Mods.Any(m => m is OsuModDoubleTime));
|
||||
@ -88,13 +88,13 @@ namespace osu.Game.Tests.Scores.IO
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportStatistics()
|
||||
public async Task TestImportStatistics()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportStatistics"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
var osu = await loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
@ -105,7 +105,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
}
|
||||
};
|
||||
|
||||
var imported = loadIntoOsu(osu, toImport);
|
||||
var imported = await loadIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Statistics[HitResult.Perfect], imported.Statistics[HitResult.Perfect]);
|
||||
Assert.AreEqual(toImport.Statistics[HitResult.Miss], imported.Statistics[HitResult.Miss]);
|
||||
@ -117,7 +117,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
}
|
||||
}
|
||||
|
||||
private ScoreInfo loadIntoOsu(OsuGameBase osu, ScoreInfo score)
|
||||
private async Task<ScoreInfo> loadIntoOsu(OsuGameBase osu, ScoreInfo score)
|
||||
{
|
||||
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
@ -125,20 +125,24 @@ namespace osu.Game.Tests.Scores.IO
|
||||
score.Ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
var scoreManager = osu.Dependencies.Get<ScoreManager>();
|
||||
scoreManager.Import(score);
|
||||
await scoreManager.Import(score);
|
||||
|
||||
return scoreManager.GetAllUsableScores().First();
|
||||
}
|
||||
|
||||
private OsuGameBase loadOsu(GameHost host)
|
||||
private async Task<OsuGameBase> loadOsu(GameHost host)
|
||||
{
|
||||
var osu = new OsuGameBase();
|
||||
|
||||
#pragma warning disable 4014
|
||||
Task.Run(() => host.Run(osu));
|
||||
#pragma warning restore 4014
|
||||
|
||||
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
||||
|
||||
var beatmapFile = TestResources.GetTestBeatmapForImport();
|
||||
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
|
||||
beatmapManager.Import(beatmapFile);
|
||||
await beatmapManager.Import(beatmapFile);
|
||||
|
||||
return osu;
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
|
||||
manager.Import(TestResources.GetTestBeatmapForImport());
|
||||
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Version = "2018.712.0",
|
||||
DisplayVersion = "2018.712.0",
|
||||
UpdateStream = new APIUpdateStream { Name = "lazer" },
|
||||
UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME },
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
|
@ -1,20 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSettings : OsuTestScene
|
||||
public class TestSceneSettingsPanel : OsuTestScene
|
||||
{
|
||||
private readonly SettingsPanel settings;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
public TestSceneSettings()
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(SettingsFooter),
|
||||
typeof(SettingsOverlay),
|
||||
};
|
||||
|
||||
public TestSceneSettingsPanel()
|
||||
{
|
||||
settings = new SettingsOverlay
|
||||
{
|
@ -138,7 +138,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
createSongSelect();
|
||||
changeRuleset(2);
|
||||
importForRuleset(0);
|
||||
addRulesetImportStep(0);
|
||||
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
|
||||
}
|
||||
|
||||
@ -147,8 +147,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
createSongSelect();
|
||||
changeRuleset(2);
|
||||
importForRuleset(2);
|
||||
importForRuleset(1);
|
||||
addRulesetImportStep(2);
|
||||
addRulesetImportStep(1);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 2);
|
||||
|
||||
changeRuleset(1);
|
||||
@ -210,7 +210,52 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("start not requested", () => !startRequested);
|
||||
}
|
||||
|
||||
private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())));
|
||||
[Test]
|
||||
public void TestAddNewBeatmapWhileSelectingRandom()
|
||||
{
|
||||
const int test_count = 10;
|
||||
int beatmapChangedCount = 0;
|
||||
int debounceCount = 0;
|
||||
createSongSelect();
|
||||
AddStep("Setup counters", () =>
|
||||
{
|
||||
beatmapChangedCount = 0;
|
||||
debounceCount = 0;
|
||||
songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount++;
|
||||
});
|
||||
AddRepeatStep($"Create beatmaps {test_count} times", () =>
|
||||
{
|
||||
importForRuleset(0);
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
// Wait for debounce
|
||||
songSelect.Carousel.SelectNextRandom();
|
||||
++debounceCount;
|
||||
}, 400);
|
||||
}, test_count);
|
||||
|
||||
AddUntilStep("Debounce limit reached", () => debounceCount == test_count);
|
||||
|
||||
// The selected beatmap should have changed an additional 2 times since both initially loading songselect and the first import also triggers selectionChanged
|
||||
AddAssert($"Beatmap changed {test_count + 2} times", () => beatmapChangedCount == test_count + 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHideSetSelectsCorrectBeatmap()
|
||||
{
|
||||
int? previousID = null;
|
||||
createSongSelect();
|
||||
addRulesetImportStep(0);
|
||||
AddStep("Move to last difficulty", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.Last()));
|
||||
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
|
||||
AddStep("Hide first beatmap", () => manager.Hide(songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First()));
|
||||
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
|
||||
}
|
||||
|
||||
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
|
||||
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
|
||||
private static int importId;
|
||||
private int getImportId() => ++importId;
|
||||
@ -232,7 +277,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets));
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets)).Wait();
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
this.api = api;
|
||||
this.rulesets = rulesets;
|
||||
|
||||
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu);
|
||||
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).Result;
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -119,7 +119,7 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public List<ScoreInfo> Scores { get; set; }
|
||||
|
||||
public override string ToString() => $"{Metadata} [{Version}]";
|
||||
public override string ToString() => $"{Metadata} [{Version}]".Trim();
|
||||
|
||||
public bool Equals(BeatmapInfo other)
|
||||
{
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Audio;
|
||||
@ -14,6 +15,7 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO.Archives;
|
||||
@ -72,6 +74,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>();
|
||||
|
||||
private readonly BeatmapUpdateQueue updateQueue;
|
||||
|
||||
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, AudioManager audioManager, GameHost host = null,
|
||||
WorkingBeatmap defaultBeatmap = null)
|
||||
: base(storage, contextFactory, new BeatmapStore(contextFactory), host)
|
||||
@ -86,9 +90,11 @@ namespace osu.Game.Beatmaps
|
||||
beatmaps = (BeatmapStore)ModelStore;
|
||||
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
|
||||
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
|
||||
|
||||
updateQueue = new BeatmapUpdateQueue(api);
|
||||
}
|
||||
|
||||
protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive)
|
||||
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (archive != null)
|
||||
beatmapSet.Beatmaps = createBeatmapDifficulties(archive);
|
||||
@ -104,8 +110,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
validateOnlineIds(beatmapSet);
|
||||
|
||||
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
|
||||
fetchAndPopulateOnlineValues(b);
|
||||
return updateQueue.UpdateAsync(beatmapSet, cancellationToken);
|
||||
}
|
||||
|
||||
protected override void PreImport(BeatmapSetInfo beatmapSet)
|
||||
@ -122,7 +127,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
Delete(existingOnlineId);
|
||||
beatmaps.PurgeDeletable(s => s.ID == existingOnlineId.ID);
|
||||
Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database);
|
||||
LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineBeatmapSetID}). It has been purged.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -181,10 +186,10 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
request.Success += filename =>
|
||||
{
|
||||
Task.Factory.StartNew(() =>
|
||||
Task.Factory.StartNew(async () =>
|
||||
{
|
||||
// This gets scheduled back to the update thread, but we want the import to run in the background.
|
||||
Import(downloadNotification, filename);
|
||||
await Import(downloadNotification, filename);
|
||||
currentDownloads.Remove(request);
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
};
|
||||
@ -381,47 +386,6 @@ namespace osu.Game.Beatmaps
|
||||
return beatmapInfos;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to populate.</param>
|
||||
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
|
||||
/// <returns>True if population was successful.</returns>
|
||||
private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, bool force = false)
|
||||
{
|
||||
if (api?.State != APIState.Online)
|
||||
return false;
|
||||
|
||||
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null
|
||||
&& beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None)
|
||||
return true;
|
||||
|
||||
Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database);
|
||||
|
||||
try
|
||||
{
|
||||
var req = new GetBeatmapRequest(beatmap);
|
||||
|
||||
req.Perform(api);
|
||||
|
||||
var res = req.Result;
|
||||
|
||||
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
|
||||
|
||||
beatmap.Status = res.Status;
|
||||
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log($"Failed ({e})", LoggingTarget.Database);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A dummy WorkingBeatmap for the purpose of retrieving a beatmap for star difficulty calculation.
|
||||
/// </summary>
|
||||
@ -455,5 +419,55 @@ namespace osu.Game.Beatmaps
|
||||
public override bool IsImportant => false;
|
||||
}
|
||||
}
|
||||
|
||||
private class BeatmapUpdateQueue
|
||||
{
|
||||
private readonly IAPIProvider api;
|
||||
|
||||
private const int update_queue_request_concurrency = 4;
|
||||
|
||||
private readonly ThreadedTaskScheduler updateScheduler = new ThreadedTaskScheduler(update_queue_request_concurrency, nameof(BeatmapUpdateQueue));
|
||||
|
||||
public BeatmapUpdateQueue(IAPIProvider api)
|
||||
{
|
||||
this.api = api;
|
||||
}
|
||||
|
||||
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
|
||||
{
|
||||
if (api?.State != APIState.Online)
|
||||
return Task.CompletedTask;
|
||||
|
||||
LogForModel(beatmapSet, "Performing online lookups...");
|
||||
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
|
||||
}
|
||||
|
||||
// todo: expose this when we need to do individual difficulty lookups.
|
||||
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
|
||||
=> Task.Factory.StartNew(() => update(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler);
|
||||
|
||||
private void update(BeatmapSetInfo set, BeatmapInfo beatmap)
|
||||
{
|
||||
if (api?.State != APIState.Online)
|
||||
return;
|
||||
|
||||
var req = new GetBeatmapRequest(beatmap);
|
||||
|
||||
req.Success += res =>
|
||||
{
|
||||
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
|
||||
|
||||
beatmap.Status = res.Status;
|
||||
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
};
|
||||
|
||||
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap}", e); };
|
||||
|
||||
// intentionally blocking to limit web request concurrency
|
||||
req.Perform(api);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
@ -13,6 +14,7 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.IO.File;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.IPC;
|
||||
@ -29,7 +31,7 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <typeparam name="TModel">The model type.</typeparam>
|
||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles
|
||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles
|
||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||
where TFileModel : INamedFileInfo, new()
|
||||
{
|
||||
@ -130,56 +132,50 @@ namespace osu.Game.Database
|
||||
/// This will post notifications tracking progress.
|
||||
/// </summary>
|
||||
/// <param name="paths">One or more archive locations on disk.</param>
|
||||
public void Import(params string[] paths)
|
||||
public Task Import(params string[] paths)
|
||||
{
|
||||
var notification = new ProgressNotification { State = ProgressNotificationState.Active };
|
||||
|
||||
PostNotification?.Invoke(notification);
|
||||
Import(notification, paths);
|
||||
|
||||
return Import(notification, paths);
|
||||
}
|
||||
|
||||
protected void Import(ProgressNotification notification, params string[] paths)
|
||||
protected async Task Import(ProgressNotification notification, params string[] paths)
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = "Import is initialising...";
|
||||
|
||||
var term = $"{typeof(TModel).Name.Replace("Info", "").ToLower()}";
|
||||
|
||||
List<TModel> imported = new List<TModel>();
|
||||
|
||||
int current = 0;
|
||||
|
||||
foreach (string path in paths)
|
||||
var imported = new List<TModel>();
|
||||
|
||||
await Task.WhenAll(paths.Select(async path =>
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
notification.CancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
var text = "Importing ";
|
||||
var model = await Import(path, notification.CancellationToken);
|
||||
|
||||
if (path.Length > 1)
|
||||
text += $"{++current} of {paths.Length} {term}s..";
|
||||
else
|
||||
text += $"{term}..";
|
||||
lock (imported)
|
||||
{
|
||||
imported.Add(model);
|
||||
current++;
|
||||
|
||||
// only show the filename if it isn't a temporary one (as those look ugly).
|
||||
if (!path.Contains(Path.GetTempPath()))
|
||||
text += $"\n{Path.GetFileName(path)}";
|
||||
|
||||
notification.Text = text;
|
||||
|
||||
imported.Add(Import(path));
|
||||
|
||||
notification.Progress = (float)current / paths.Length;
|
||||
notification.Text = $"Imported {current} of {paths.Length} {humanisedModelName}s";
|
||||
notification.Progress = (float)current / paths.Length;
|
||||
}
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e = e.InnerException ?? e;
|
||||
Logger.Error(e, $@"Could not import ({Path.GetFileName(path)})");
|
||||
Logger.Error(e, $@"Could not import ({Path.GetFileName(path)})", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
if (imported.Count == 0)
|
||||
{
|
||||
@ -190,7 +186,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
notification.CompletionText = imported.Count == 1
|
||||
? $"Imported {imported.First()}!"
|
||||
: $"Imported {current} {term}s!";
|
||||
: $"Imported {current} {humanisedModelName}s!";
|
||||
|
||||
if (imported.Count > 0 && PresentImport != null)
|
||||
{
|
||||
@ -210,12 +206,15 @@ namespace osu.Game.Database
|
||||
/// Import one <see cref="TModel"/> from the filesystem and delete the file on success.
|
||||
/// </summary>
|
||||
/// <param name="path">The archive location on disk.</param>
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
/// <returns>The imported model, if successful.</returns>
|
||||
public TModel Import(string path)
|
||||
public async Task<TModel> Import(string path, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
TModel import;
|
||||
using (ArchiveReader reader = getReaderFrom(path))
|
||||
import = Import(reader);
|
||||
import = await Import(reader, cancellationToken);
|
||||
|
||||
// We may or may not want to delete the file depending on where it is stored.
|
||||
// e.g. reconstructing/repairing database with items from default storage.
|
||||
@ -228,7 +227,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete original file after import ({Path.GetFileName(path)})");
|
||||
LogForModel(import, $@"Could not delete original file after import ({Path.GetFileName(path)})", e);
|
||||
}
|
||||
|
||||
return import;
|
||||
@ -243,23 +242,32 @@ namespace osu.Game.Database
|
||||
/// Import an item from an <see cref="ArchiveReader"/>.
|
||||
/// </summary>
|
||||
/// <param name="archive">The archive to be imported.</param>
|
||||
public TModel Import(ArchiveReader archive)
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
public Task<TModel> Import(ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
TModel model = null;
|
||||
|
||||
try
|
||||
{
|
||||
var model = CreateModel(archive);
|
||||
model = CreateModel(archive);
|
||||
|
||||
if (model == null) return null;
|
||||
|
||||
model.Hash = computeHash(archive);
|
||||
|
||||
return Import(model, archive);
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $"Model creation of {archive.Name} failed.", LoggingTarget.Database);
|
||||
LogForModel(model, $"Model creation of {archive.Name} failed.", e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return Import(model, archive, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -269,6 +277,16 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
protected abstract string[] HashableFileTypes { get; }
|
||||
|
||||
protected static void LogForModel(TModel model, string message, Exception e = null)
|
||||
{
|
||||
string prefix = $"[{(model?.Hash ?? "?????").Substring(0, 5)}]";
|
||||
|
||||
if (e != null)
|
||||
Logger.Error(e, $"{prefix} {message}", LoggingTarget.Database);
|
||||
else
|
||||
Logger.Log($"{prefix} {message}", LoggingTarget.Database);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a SHA-2 hash from the provided archive based on file content of all files matching <see cref="HashableFileTypes"/>.
|
||||
/// </summary>
|
||||
@ -288,13 +306,30 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <param name="item">The model to be imported.</param>
|
||||
/// <param name="archive">An optional archive to use for model population.</param>
|
||||
public TModel Import(TModel item, ArchiveReader archive = null)
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
public async Task<TModel> Import(TModel item, ArchiveReader archive = null, CancellationToken cancellationToken = default) => await Task.Factory.StartNew(async () =>
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
delayEvents();
|
||||
|
||||
void rollback()
|
||||
{
|
||||
if (!Delete(item))
|
||||
{
|
||||
// We may have not yet added the model to the underlying table, but should still clean up files.
|
||||
LogForModel(item, "Dereferencing files for incomplete import.");
|
||||
Files.Dereference(item.Files.Select(f => f.FileInfo).ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Logger.Log($"Importing {item}...", LoggingTarget.Database);
|
||||
LogForModel(item, "Beginning import...");
|
||||
|
||||
item.Files = archive != null ? createFileInfos(archive, Files) : new List<TFileModel>();
|
||||
|
||||
await Populate(item, archive, cancellationToken);
|
||||
|
||||
using (var write = ContextFactory.GetForWrite()) // used to share a context for full import. keep in mind this will block all writes.
|
||||
{
|
||||
@ -302,11 +337,6 @@ namespace osu.Game.Database
|
||||
{
|
||||
if (!write.IsTransactionLeader) throw new InvalidOperationException($"Ensure there is no parent transaction so errors can correctly be handled by {this}");
|
||||
|
||||
if (archive != null)
|
||||
item.Files = createFileInfos(archive, Files);
|
||||
|
||||
Populate(item, archive);
|
||||
|
||||
var existing = CheckForExisting(item);
|
||||
|
||||
if (existing != null)
|
||||
@ -314,15 +344,17 @@ namespace osu.Game.Database
|
||||
if (CanUndelete(existing, item))
|
||||
{
|
||||
Undelete(existing);
|
||||
Logger.Log($"Found existing {typeof(TModel)} for {item} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
|
||||
LogForModel(item, $"Found existing {humanisedModelName} for {item} (ID {existing.ID}) – skipping import.");
|
||||
handleEvent(() => ItemAdded?.Invoke(existing, true));
|
||||
|
||||
// existing item will be used; rollback new import and exit early.
|
||||
rollback();
|
||||
flushEvents(true);
|
||||
return existing;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete(existing);
|
||||
ModelStore.PurgeDeletable(s => s.ID == existing.ID);
|
||||
}
|
||||
|
||||
Delete(existing);
|
||||
ModelStore.PurgeDeletable(s => s.ID == existing.ID);
|
||||
}
|
||||
|
||||
PreImport(item);
|
||||
@ -337,21 +369,21 @@ namespace osu.Game.Database
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Log($"Import of {item} successfully completed!", LoggingTarget.Database);
|
||||
LogForModel(item, "Import successfully completed!");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $"Import of {item} failed and has been rolled back.", LoggingTarget.Database);
|
||||
item = null;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// we only want to flush events after we've confirmed the write context didn't have any errors.
|
||||
flushEvents(item != null);
|
||||
if (!(e is TaskCanceledException))
|
||||
LogForModel(item, "Database import or population failed and has been rolled back.", e);
|
||||
|
||||
rollback();
|
||||
flushEvents(false);
|
||||
throw;
|
||||
}
|
||||
|
||||
flushEvents(true);
|
||||
return item;
|
||||
}
|
||||
}, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
|
||||
|
||||
/// <summary>
|
||||
/// Perform an update of the specified item.
|
||||
@ -533,7 +565,7 @@ namespace osu.Game.Database
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return Task.Factory.StartNew(() => Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()), TaskCreationOptions.LongRunning);
|
||||
return Task.Run(async () => await Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()));
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -552,9 +584,8 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <param name="model">The model to populate.</param>
|
||||
/// <param name="archive">The archive to use as a reference for population. May be null.</param>
|
||||
protected virtual void Populate(TModel model, [CanBeNull] ArchiveReader archive)
|
||||
{
|
||||
}
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
protected virtual Task Populate(TModel model, [CanBeNull] ArchiveReader archive, CancellationToken cancellationToken = default) => Task.CompletedTask;
|
||||
|
||||
/// <summary>
|
||||
/// Perform any final actions before the import to database executes.
|
||||
@ -582,6 +613,8 @@ namespace osu.Game.Database
|
||||
|
||||
private DbSet<TModel> queryModel() => ContextFactory.Get().Set<TModel>();
|
||||
|
||||
private string humanisedModelName => $"{typeof(TModel).Name.Replace("Info", "").ToLower()}";
|
||||
|
||||
/// <summary>
|
||||
/// Creates an <see cref="ArchiveReader"/> from a valid storage path.
|
||||
/// </summary>
|
||||
@ -599,4 +632,18 @@ namespace osu.Game.Database
|
||||
throw new InvalidFormatException($"{path} is not a valid archive");
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class ArchiveModelManager
|
||||
{
|
||||
private const int import_queue_request_concurrency = 1;
|
||||
|
||||
/// <summary>
|
||||
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
||||
/// It is mainly being used as a queue mechanism for large imports.
|
||||
/// </remarks>
|
||||
protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
/// <summary>
|
||||
@ -12,7 +14,7 @@ namespace osu.Game.Database
|
||||
/// Import the specified paths.
|
||||
/// </summary>
|
||||
/// <param name="paths">The files which should be imported.</param>
|
||||
void Import(params string[] paths);
|
||||
Task Import(params string[] paths);
|
||||
|
||||
/// <summary>
|
||||
/// An array of accepted file extensions (in the standard format of ".abc").
|
||||
|
@ -2,8 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Logging;
|
||||
@ -27,6 +30,13 @@ namespace osu.Game.IO
|
||||
Store = new StorageBackedResourceStore(Storage);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="FileInfo"/>s.
|
||||
/// </summary>
|
||||
/// <param name="query">The query.</param>
|
||||
/// <returns>Results from the provided query.</returns>
|
||||
public IEnumerable<FileInfo> QueryFiles(Expression<Func<FileInfo, bool>> query) => ContextFactory.Get().Set<FileInfo>().AsNoTracking().Where(f => f.ReferenceCount > 0).Where(query);
|
||||
|
||||
public FileInfo Add(Stream data, bool reference = true)
|
||||
{
|
||||
using (var usage = ContextFactory.GetForWrite())
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.IPC
|
||||
}
|
||||
|
||||
if (importer.HandledExtensions.Contains(Path.GetExtension(path)?.ToLowerInvariant()))
|
||||
importer.Import(path);
|
||||
await importer.Import(path);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
case "cuttingedge":
|
||||
return new Color4(238, 170, 0, 255);
|
||||
|
||||
case "lazer":
|
||||
case OsuGameBase.CLIENT_STREAM_NAME:
|
||||
return new Color4(237, 18, 33, 255);
|
||||
|
||||
case "web":
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
@ -44,6 +45,8 @@ namespace osu.Game
|
||||
/// </summary>
|
||||
public class OsuGameBase : Framework.Game, ICanAcceptFiles
|
||||
{
|
||||
public const string CLIENT_STREAM_NAME = "lazer";
|
||||
|
||||
protected OsuConfigManager LocalConfig;
|
||||
|
||||
protected BeatmapManager BeatmapManager;
|
||||
@ -268,13 +271,13 @@ namespace osu.Game
|
||||
|
||||
private readonly List<ICanAcceptFiles> fileImporters = new List<ICanAcceptFiles>();
|
||||
|
||||
public void Import(params string[] paths)
|
||||
public async Task Import(params string[] paths)
|
||||
{
|
||||
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
|
||||
|
||||
foreach (var importer in fileImporters)
|
||||
if (importer.HandledExtensions.Contains(extension))
|
||||
importer.Import(paths);
|
||||
await importer.Import(paths);
|
||||
}
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -36,6 +37,10 @@ namespace osu.Game.Overlays.Notifications
|
||||
State = state;
|
||||
}
|
||||
|
||||
private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public CancellationToken CancellationToken => cancellationTokenSource.Token;
|
||||
|
||||
public virtual ProgressNotificationState State
|
||||
{
|
||||
get => state;
|
||||
@ -62,6 +67,8 @@ namespace osu.Game.Overlays.Notifications
|
||||
break;
|
||||
|
||||
case ProgressNotificationState.Cancelled:
|
||||
cancellationTokenSource.Cancel();
|
||||
|
||||
Light.Colour = colourCancelled;
|
||||
Light.Pulsate = false;
|
||||
progressBar.Active = false;
|
||||
|
@ -10,11 +10,14 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
private OsuCheckbox checkbox;
|
||||
|
||||
private string labelText;
|
||||
|
||||
protected override Drawable CreateControl() => checkbox = new OsuCheckbox();
|
||||
|
||||
public override string LabelText
|
||||
{
|
||||
set => checkbox.LabelText = value;
|
||||
get => labelText;
|
||||
set => checkbox.LabelText = labelText = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -58,15 +59,49 @@ namespace osu.Game.Overlays.Settings
|
||||
Text = game.Name,
|
||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
|
||||
},
|
||||
new OsuSpriteText
|
||||
new BuildDisplay(game.Version, DebugUtils.IsDebug)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Text = game.Version,
|
||||
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class BuildDisplay : OsuAnimatedButton
|
||||
{
|
||||
private readonly string version;
|
||||
private readonly bool isDebug;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public BuildDisplay(string version, bool isDebug)
|
||||
{
|
||||
this.version = version;
|
||||
this.isDebug = isDebug;
|
||||
|
||||
Content.RelativeSizeAxes = Axes.Y;
|
||||
Content.AutoSizeAxes = AutoSizeAxes = Axes.X;
|
||||
Height = 20;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(ChangelogOverlay changelog)
|
||||
{
|
||||
if (!isDebug)
|
||||
Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||
|
||||
Add(new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 16),
|
||||
|
||||
Text = version,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Padding = new MarginPadding(5),
|
||||
Colour = isDebug ? colours.Red : Color4.White,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz"), "circles.osz"));
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz"), "circles.osz")).Result;
|
||||
|
||||
setInfo.Protected = true;
|
||||
beatmaps.Update(setInfo);
|
||||
|
@ -282,7 +282,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
var score = CreateScore();
|
||||
if (DrawableRuleset.ReplayScore == null)
|
||||
scoreManager.Import(score);
|
||||
scoreManager.Import(score).Wait();
|
||||
|
||||
this.Push(CreateResults(score));
|
||||
|
||||
|
@ -152,9 +152,12 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
int? previouslySelectedID = null;
|
||||
CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
||||
|
||||
bool hadSelection = existingSet?.State?.Value == CarouselItemState.Selected;
|
||||
// If the selected beatmap is about to be removed, store its ID so it can be re-selected if required
|
||||
if (existingSet?.State?.Value == CarouselItemState.Selected)
|
||||
previouslySelectedID = selectedBeatmap?.Beatmap.ID;
|
||||
|
||||
var newSet = createCarouselSet(beatmapSet);
|
||||
|
||||
@ -172,8 +175,8 @@ namespace osu.Game.Screens.Select
|
||||
applyActiveCriteria(false, false);
|
||||
|
||||
//check if we can/need to maintain our current selection.
|
||||
if (hadSelection)
|
||||
select((CarouselItem)newSet.Beatmaps.FirstOrDefault(b => b.Beatmap.ID == selectedBeatmap?.Beatmap.ID) ?? newSet);
|
||||
if (previouslySelectedID != null)
|
||||
select((CarouselItem)newSet.Beatmaps.FirstOrDefault(b => b.Beatmap.ID == previouslySelectedID) ?? newSet);
|
||||
|
||||
itemsCache.Invalidate();
|
||||
Schedule(() => BeatmapSetsChanged?.Invoke());
|
||||
|
@ -32,6 +32,7 @@ using osuTK.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
@ -256,8 +257,8 @@ namespace osu.Game.Screens.Select
|
||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||
{
|
||||
beatmaps.ImportFromStableAsync();
|
||||
skins.ImportFromStableAsync();
|
||||
Task.Run(beatmaps.ImportFromStableAsync);
|
||||
Task.Run(skins.ImportFromStableAsync);
|
||||
}));
|
||||
});
|
||||
}
|
||||
@ -594,11 +595,17 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
bindBindables();
|
||||
|
||||
// If a selection was already obtained, do not attempt to update the selected beatmap.
|
||||
if (Carousel.SelectedBeatmapSet != null)
|
||||
return;
|
||||
|
||||
// Attempt to select the current beatmap on the carousel, if it is valid to be selected.
|
||||
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false
|
||||
&& Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo, false))
|
||||
return;
|
||||
|
||||
if (Carousel.SelectedBeatmapSet == null && !Carousel.SelectNextRandom())
|
||||
// If the current active beatmap could not be selected, select a new random beatmap.
|
||||
if (!Carousel.SelectNextRandom())
|
||||
{
|
||||
// in the case random selection failed, we want to trigger selectionChanged
|
||||
// to show the dummy beatmap (we have nothing else to display).
|
||||
|
@ -5,6 +5,8 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -71,9 +73,9 @@ namespace osu.Game.Skinning
|
||||
|
||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
|
||||
|
||||
protected override void Populate(SkinInfo model, ArchiveReader archive)
|
||||
protected override async Task Populate(SkinInfo model, ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||
{
|
||||
base.Populate(model, archive);
|
||||
await base.Populate(model, archive, cancellationToken);
|
||||
|
||||
Skin reference = getSkin(model);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user