mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:02:55 +08:00
Tidy up event flow of change settings call
This commit is contained in:
parent
c5692a5d6a
commit
4296f61d6c
@ -369,7 +369,6 @@ namespace osu.Game.Online.RealtimeMultiplayer
|
||||
if (Room == null)
|
||||
return;
|
||||
|
||||
// Update a few properties of the room instantaneously.
|
||||
Schedule(() =>
|
||||
{
|
||||
if (Room == null)
|
||||
@ -377,6 +376,7 @@ namespace osu.Game.Online.RealtimeMultiplayer
|
||||
|
||||
Debug.Assert(apiRoom != null);
|
||||
|
||||
// Update a few properties of the room instantaneously.
|
||||
Room.Settings = settings;
|
||||
apiRoom.Name.Value = Room.Settings.Name;
|
||||
|
||||
@ -385,12 +385,12 @@ namespace osu.Game.Online.RealtimeMultiplayer
|
||||
apiRoom.Playlist.Clear();
|
||||
|
||||
RoomChanged?.Invoke();
|
||||
|
||||
var req = new GetBeatmapSetRequest(settings.BeatmapID, BeatmapSetLookupType.BeatmapId);
|
||||
req.Success += res => updatePlaylist(settings, res);
|
||||
|
||||
api.Queue(req);
|
||||
});
|
||||
|
||||
var req = new GetBeatmapSetRequest(settings.BeatmapID, BeatmapSetLookupType.BeatmapId);
|
||||
req.Success += res => updatePlaylist(settings, res);
|
||||
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void updatePlaylist(MultiplayerRoomSettings settings, APIBeatmapSet onlineSet)
|
||||
|
Loading…
Reference in New Issue
Block a user