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Move border to more appropriate namespace
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@ -20,7 +20,6 @@ using osu.Game.Skinning;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Screens;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.UI
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namespace osu.Game.Rulesets.Osu.UI
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@ -20,7 +20,6 @@ using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Screens;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Components.RadioButtons;
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using osu.Game.Screens.Edit.Components.RadioButtons;
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using osu.Game.Screens.Edit.Components.TernaryButtons;
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using osu.Game.Screens.Edit.Components.TernaryButtons;
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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Screens
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namespace osu.Game.Rulesets.UI
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{
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{
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/// <summary>
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/// <summary>
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/// Provides a border around the playfield.
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/// Provides a border around the playfield.
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