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Merge branch 'master' into additions

This commit is contained in:
Bartłomiej Dach 2024-08-19 11:13:43 +02:00
commit 42675be6cf
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127 changed files with 2660 additions and 1141 deletions

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@ -121,9 +121,7 @@ jobs:
build-only-ios:
name: Build only (iOS)
# `macos-13` is required, because the newest Microsoft.iOS.Sdk versions require Xcode 14.3.
# TODO: can be changed to `macos-latest` once `macos-13` becomes latest (currently in beta: https://github.com/actions/runner-images/tree/main#available-images)
runs-on: macos-13
runs-on: macos-latest
timeout-minutes: 60
steps:
- name: Checkout
@ -137,8 +135,5 @@ jobs:
- name: Install .NET Workloads
run: dotnet workload install maui-ios
- name: Select Xcode 15.2
run: sudo xcode-select -s /Applications/Xcode_15.2.app/Contents/Developer
- name: Build
run: dotnet build -c Debug osu.iOS

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.802.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.809.2" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -4,7 +4,6 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Skinning;
@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
[Test]
public void TestLegacyHUDComboCounterHidden([Values] bool withModifiedSkin)
public void TestLegacyHUDComboCounterNotExistent([Values] bool withModifiedSkin)
{
if (withModifiedSkin)
{
@ -29,10 +28,7 @@ namespace osu.Game.Rulesets.Catch.Tests
CreateTest();
}
AddAssert("legacy HUD combo counter hidden", () =>
{
return Player.ChildrenOfType<LegacyComboCounter>().All(c => c.ChildrenOfType<Container>().Single().Alpha == 0f);
});
AddAssert("legacy HUD combo counter not added", () => !Player.ChildrenOfType<LegacyDefaultComboCounter>().Any());
}
}
}

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@ -248,7 +248,8 @@ namespace osu.Game.Rulesets.Catch.Tests
{
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("correct hit lighting colour", () => catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == this.ChildrenOfType<DrawableCatchHitObject>().First().AccentColour.Value);
AddAssert("correct hit lighting colour",
() => catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == this.ChildrenOfType<DrawableCatchHitObject>().First().AccentColour.Value);
}
[Test]
@ -259,6 +260,16 @@ namespace osu.Game.Rulesets.Catch.Tests
AddAssert("no hit lighting", () => !catcher.ChildrenOfType<HitExplosion>().Any());
}
[Test]
public void TestAllExplodedObjectsAtUniquePositions()
{
AddStep("catch normal fruit", () => attemptCatch(new Fruit()));
AddStep("catch normal fruit", () => attemptCatch(new Fruit { IndexInBeatmap = 2, LastInCombo = true }));
AddAssert("two fruit at distinct x coordinates",
() => this.ChildrenOfType<CaughtFruit>().Select(f => f.DrawPosition.X).Distinct(),
() => Has.Exactly(2).Items);
}
private void checkPlate(int count) => AddAssert($"{count} objects on the plate", () => catcher.CaughtObjects.Count() == count);
private void checkState(CatcherAnimationState state) => AddAssert($"catcher state is {state}", () => catcher.CurrentState == state);

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@ -21,11 +21,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public Bindable<Color4> AccentColour { get; } = new Bindable<Color4>();
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
public Bindable<int> IndexInBeatmap { get; } = new Bindable<int>();
public Vector2 DisplayPosition => DrawPosition;
public Vector2 DisplaySize => Size * Scale;
public float DisplayRotation => Rotation;
public double DisplayStartTime => HitObject.StartTime;
/// <summary>
@ -44,19 +42,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
}
/// <summary>
/// Copies the hit object visual state from another <see cref="IHasCatchObjectState"/> object.
/// </summary>
public virtual void CopyStateFrom(IHasCatchObjectState objectState)
{
HitObject = objectState.HitObject;
Scale = Vector2.Divide(objectState.DisplaySize, Size);
Rotation = objectState.DisplayRotation;
AccentColour.Value = objectState.AccentColour.Value;
HyperDash.Value = objectState.HyperDash.Value;
IndexInBeatmap.Value = objectState.IndexInBeatmap.Value;
}
protected override void FreeAfterUse()
{
ClearTransforms();
@ -64,5 +49,16 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
base.FreeAfterUse();
}
public void RestoreState(CatchObjectState state)
{
HitObject = state.HitObject;
AccentColour.Value = state.AccentColour;
HyperDash.Value = state.HyperDash;
IndexInBeatmap.Value = state.IndexInBeatmap;
Position = state.DisplayPosition;
Scale = Vector2.Divide(state.DisplaySize, Size);
Rotation = state.DisplayRotation;
}
}
}

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@ -37,6 +37,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
/// </summary>
protected readonly Container ScalingContainer;
public Vector2 DisplayPosition => DrawPosition;
public Vector2 DisplaySize => ScalingContainer.Size * ScalingContainer.Scale;
public float DisplayRotation => ScalingContainer.Rotation;
@ -95,5 +97,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
base.OnFree();
}
public void RestoreState(CatchObjectState state) => throw new NotSupportedException("Cannot restore state into a drawable catch hitobject.");
}
}

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@ -13,17 +13,35 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public interface IHasCatchObjectState
{
PalpableCatchHitObject HitObject { get; }
double DisplayStartTime { get; }
Bindable<Color4> AccentColour { get; }
Bindable<bool> HyperDash { get; }
Bindable<int> IndexInBeatmap { get; }
double DisplayStartTime { get; }
Vector2 DisplayPosition { get; }
Vector2 DisplaySize { get; }
float DisplayRotation { get; }
void RestoreState(CatchObjectState state);
}
public static class HasCatchObjectStateExtensions
{
public static CatchObjectState SaveState(this IHasCatchObjectState target) => new CatchObjectState(
target.HitObject,
target.AccentColour.Value,
target.HyperDash.Value,
target.IndexInBeatmap.Value,
target.DisplayPosition,
target.DisplaySize,
target.DisplayRotation);
}
public readonly record struct CatchObjectState(
PalpableCatchHitObject HitObject,
Color4 AccentColour,
bool HyperDash,
int IndexInBeatmap,
Vector2 DisplayPosition,
Vector2 DisplaySize,
float DisplayRotation);
}

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@ -4,7 +4,6 @@
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -32,50 +31,46 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
switch (lookup)
{
case SkinComponentsContainerLookup containerLookup:
if (containerLookup.Target != SkinComponentsContainerLookup.TargetArea.MainHUDComponents)
// Only handle per ruleset defaults here.
if (containerLookup.Ruleset == null)
return base.GetDrawableComponent(lookup);
// Modifications for global components.
if (containerLookup.Ruleset == null)
{
var components = base.GetDrawableComponent(lookup) as Container;
if (providesComboCounter && components != null)
{
// catch may provide its own combo counter; hide the default.
// todo: this should be done in an elegant way per ruleset, defining which HUD skin components should be displayed.
foreach (var legacyComboCounter in components.OfType<LegacyComboCounter>())
legacyComboCounter.HiddenByRulesetImplementation = false;
}
return components;
}
// Skin has configuration.
if (base.GetDrawableComponent(lookup) is Drawable d)
if (base.GetDrawableComponent(lookup) is UserConfiguredLayoutContainer d)
return d;
// Our own ruleset components default.
return new DefaultSkinComponentsContainer(container =>
{
var keyCounter = container.OfType<LegacyKeyCounterDisplay>().FirstOrDefault();
// we don't have enough assets to display these components (this is especially the case on a "beatmap" skin).
if (!IsProvidingLegacyResources)
return null;
if (keyCounter != null)
{
// set the anchor to top right so that it won't squash to the return button to the top
keyCounter.Anchor = Anchor.CentreRight;
keyCounter.Origin = Anchor.CentreRight;
keyCounter.X = 0;
// 340px is the default height inherit from stable
keyCounter.Y = container.ToLocalSpace(new Vector2(0, container.ScreenSpaceDrawQuad.Centre.Y - 340f)).Y;
}
})
// Our own ruleset components default.
switch (containerLookup.Target)
{
Children = new Drawable[]
{
new LegacyKeyCounterDisplay(),
}
};
case SkinComponentsContainerLookup.TargetArea.MainHUDComponents:
// todo: remove CatchSkinComponents.CatchComboCounter and refactor LegacyCatchComboCounter to be added here instead.
return new DefaultSkinComponentsContainer(container =>
{
var keyCounter = container.OfType<LegacyKeyCounterDisplay>().FirstOrDefault();
if (keyCounter != null)
{
// set the anchor to top right so that it won't squash to the return button to the top
keyCounter.Anchor = Anchor.CentreRight;
keyCounter.Origin = Anchor.CentreRight;
keyCounter.X = 0;
// 340px is the default height inherit from stable
keyCounter.Y = container.ToLocalSpace(new Vector2(0, container.ScreenSpaceDrawQuad.Centre.Y - 340f)).Y;
}
})
{
Children = new Drawable[]
{
new LegacyKeyCounterDisplay(),
}
};
}
return null;
case CatchSkinComponentLookup catchSkinComponent:
switch (catchSkinComponent.Component)

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Buffers;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
@ -362,7 +363,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (caughtObject == null) return;
caughtObject.CopyStateFrom(drawableObject);
caughtObject.RestoreState(drawableObject.SaveState());
caughtObject.Anchor = Anchor.TopCentre;
caughtObject.Position = position;
caughtObject.Scale *= caught_fruit_scale_adjust;
@ -411,41 +412,50 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
private CaughtObject getDroppedObject(CaughtObject caughtObject)
private CaughtObject getDroppedObject(CatchObjectState state)
{
var droppedObject = getCaughtObject(caughtObject.HitObject);
var droppedObject = getCaughtObject(state.HitObject);
Debug.Assert(droppedObject != null);
droppedObject.CopyStateFrom(caughtObject);
droppedObject.RestoreState(state);
droppedObject.Anchor = Anchor.TopLeft;
droppedObject.Position = caughtObjectContainer.ToSpaceOfOtherDrawable(caughtObject.DrawPosition, droppedObjectTarget);
droppedObject.Position = caughtObjectContainer.ToSpaceOfOtherDrawable(state.DisplayPosition, droppedObjectTarget);
return droppedObject;
}
private void clearPlate(DroppedObjectAnimation animation)
{
var caughtObjects = caughtObjectContainer.Children.ToArray();
int caughtCount = caughtObjectContainer.Children.Count;
CatchObjectState[] states = ArrayPool<CatchObjectState>.Shared.Rent(caughtCount);
caughtObjectContainer.Clear(false);
try
{
for (int i = 0; i < caughtCount; i++)
states[i] = caughtObjectContainer.Children[i].SaveState();
// Use the already returned PoolableDrawables for new objects
var droppedObjects = caughtObjects.Select(getDroppedObject).ToArray();
caughtObjectContainer.Clear(false);
droppedObjectTarget.AddRange(droppedObjects);
foreach (var droppedObject in droppedObjects)
applyDropAnimation(droppedObject, animation);
for (int i = 0; i < caughtCount; i++)
{
CaughtObject obj = getDroppedObject(states[i]);
droppedObjectTarget.Add(obj);
applyDropAnimation(obj, animation);
}
}
finally
{
ArrayPool<CatchObjectState>.Shared.Return(states);
}
}
private void removeFromPlate(CaughtObject caughtObject, DroppedObjectAnimation animation)
{
CatchObjectState state = caughtObject.SaveState();
caughtObjectContainer.Remove(caughtObject, false);
var droppedObject = getDroppedObject(caughtObject);
var droppedObject = getDroppedObject(state);
droppedObjectTarget.Add(droppedObject);
applyDropAnimation(droppedObject, animation);
}

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@ -110,9 +110,9 @@ namespace osu.Game.Rulesets.Catch.UI
if (Catcher.Dashing || Catcher.HyperDashing)
{
double generationInterval = Catcher.HyperDashing ? 25 : 50;
const double trail_generation_interval = 16;
if (Time.Current - catcherTrails.LastDashTrailTime >= generationInterval)
if (Time.Current - catcherTrails.LastDashTrailTime >= trail_generation_interval)
displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
}

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@ -12,8 +12,8 @@ namespace osu.Game.Rulesets.Mania.Tests
{
[TestCase(ManiaAction.Key1)]
[TestCase(ManiaAction.Key1, ManiaAction.Key2)]
[TestCase(ManiaAction.Special1)]
[TestCase(ManiaAction.Key8)]
[TestCase(ManiaAction.Key5)]
[TestCase(ManiaAction.Key9)]
public void TestEncodeDecodeSingleStage(params ManiaAction[] actions)
{
var beatmap = new ManiaBeatmap(new StageDefinition(9));
@ -29,11 +29,11 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase(ManiaAction.Key1)]
[TestCase(ManiaAction.Key1, ManiaAction.Key2)]
[TestCase(ManiaAction.Special1)]
[TestCase(ManiaAction.Special2)]
[TestCase(ManiaAction.Special1, ManiaAction.Special2)]
[TestCase(ManiaAction.Special1, ManiaAction.Key5)]
[TestCase(ManiaAction.Key3)]
[TestCase(ManiaAction.Key8)]
[TestCase(ManiaAction.Key3, ManiaAction.Key8)]
[TestCase(ManiaAction.Key3, ManiaAction.Key6)]
[TestCase(ManiaAction.Key10)]
public void TestEncodeDecodeDualStage(params ManiaAction[] actions)
{
var beatmap = new ManiaBeatmap(new StageDefinition(5));

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@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Skinning.Argon;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
public partial class TestSceneComboCounter : ManiaSkinnableTestScene
{
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor(new ManiaRuleset());
[SetUpSteps]
public void SetUpSteps()
{
AddStep("setup", () => SetContents(s =>
{
if (s is ArgonSkin)
return new ArgonManiaComboCounter();
if (s is LegacySkin)
return new LegacyManiaComboCounter();
return new LegacyManiaComboCounter();
}));
AddRepeatStep("perform hit", () => scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new Judgement()) { Type = HitResult.Great }), 20);
AddStep("perform miss", () => scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new Judgement()) { Type = HitResult.Miss }));
}
}
}

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@ -28,14 +28,20 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
AddStep("Show " + result.GetDescription(), () =>
{
SetContents(_ =>
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
{
Type = result
}, null)
{
var drawableManiaJudgement = new DrawableManiaJudgement
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
};
drawableManiaJudgement.Apply(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
{
Type = result
}, null);
return drawableManiaJudgement;
});
// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
// (see `LegacyManiaJudgementPiece.load()`).

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@ -3,15 +3,22 @@
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
public partial class TestScenePlayfield : ManiaSkinnableTestScene
{
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor(new ManiaRuleset());
private List<StageDefinition> stageDefinitions = new List<StageDefinition>();
[Test]
@ -29,6 +36,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
Child = new ManiaPlayfield(stageDefinitions)
});
});
AddRepeatStep("perform hit", () => scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new Judgement()) { Type = HitResult.Perfect }), 20);
AddStep("perform miss", () => scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new Judgement()) { Type = HitResult.Miss }));
}
[TestCase(2)]
@ -54,6 +64,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
}
});
});
AddRepeatStep("perform hit", () => scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new Judgement()) { Type = HitResult.Perfect }), 20);
AddStep("perform miss", () => scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new Judgement()) { Type = HitResult.Miss }));
}
protected override IBeatmap CreateBeatmapForSkinProvider()

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@ -14,12 +14,11 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
SetContents(_ =>
{
ManiaAction normalAction = ManiaAction.Key1;
ManiaAction specialAction = ManiaAction.Special1;
ManiaAction action = ManiaAction.Key1;
return new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
{
Child = new Stage(0, new StageDefinition(4), ref normalAction, ref specialAction)
Child = new Stage(0, new StageDefinition(4), ref action)
};
});
}

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@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Mania.Tests
Assert.AreEqual(generated.Frames.Count, frame_offset + 2, "Incorrect number of frames");
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1), "Key1 has not been released");
}
[Test]
@ -57,8 +57,8 @@ namespace osu.Game.Rulesets.Mania.Tests
Assert.AreEqual(generated.Frames.Count, frame_offset + 2, "Incorrect number of frames");
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1), "Key1 has not been released");
}
[Test]

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
public partial class TestSceneManiaPlayerLegacySkin : LegacySkinPlayerTestScene
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
// play with a converted beatmap to allow dual stages mod to work.
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(new RulesetInfo());
protected override bool HasCustomSteps => true;
[Test]
public void TestSingleStage()
{
AddStep("Load single stage", LoadPlayer);
AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1);
}
[Test]
public void TestDualStage()
{
AddStep("Load dual stage", () => LoadPlayer(new Mod[] { new ManiaModDualStages() }));
AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1);
}
}
}

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@ -131,9 +131,7 @@ namespace osu.Game.Rulesets.Mania.Tests
private ScrollingTestContainer createStage(ScrollingDirection direction, ManiaAction action)
{
var specialAction = ManiaAction.Special1;
var stage = new Stage(0, new StageDefinition(2), ref action, ref specialAction);
var stage = new Stage(0, new StageDefinition(2), ref action);
stages.Add(stage);
return new ScrollingTestContainer(direction)

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@ -45,18 +45,15 @@ namespace osu.Game.Rulesets.Mania
LeftKeys = stage1LeftKeys,
RightKeys = stage1RightKeys,
SpecialKey = InputKey.V,
SpecialAction = ManiaAction.Special1,
NormalActionStart = ManiaAction.Key1
}.GenerateKeyBindingsFor(singleStageVariant, out var nextNormal);
}.GenerateKeyBindingsFor(singleStageVariant);
var stage2Bindings = new VariantMappingGenerator
{
LeftKeys = stage2LeftKeys,
RightKeys = stage2RightKeys,
SpecialKey = InputKey.B,
SpecialAction = ManiaAction.Special2,
NormalActionStart = nextNormal
}.GenerateKeyBindingsFor(singleStageVariant, out _);
ActionStart = (ManiaAction)singleStageVariant,
}.GenerateKeyBindingsFor(singleStageVariant);
return stage1Bindings.Concat(stage2Bindings);
}

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@ -19,16 +19,8 @@ namespace osu.Game.Rulesets.Mania
public enum ManiaAction
{
[Description("Special 1")]
Special1 = 1,
[Description("Special 2")]
Special2,
// This offsets the start value of normal keys in-case we add more special keys
// above at a later time, without breaking replays/configs.
[Description("Key 1")]
Key1 = 10,
Key1,
[Description("Key 2")]
Key2,

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@ -17,28 +17,9 @@ namespace osu.Game.Rulesets.Mania.Replays
public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap;
private readonly ManiaAction[] columnActions;
public ManiaAutoGenerator(ManiaBeatmap beatmap)
: base(beatmap)
{
columnActions = new ManiaAction[Beatmap.TotalColumns];
var normalAction = ManiaAction.Key1;
var specialAction = ManiaAction.Special1;
int totalCounter = 0;
foreach (var stage in Beatmap.Stages)
{
for (int i = 0; i < stage.Columns; i++)
{
if (stage.IsSpecialColumn(i))
columnActions[totalCounter] = specialAction++;
else
columnActions[totalCounter] = normalAction++;
totalCounter++;
}
}
}
protected override void GenerateFrames()
@ -57,11 +38,11 @@ namespace osu.Game.Rulesets.Mania.Replays
switch (point)
{
case HitPoint:
actions.Add(columnActions[point.Column]);
actions.Add(ManiaAction.Key1 + point.Column);
break;
case ReleasePoint:
actions.Remove(columnActions[point.Column]);
actions.Remove(ManiaAction.Key1 + point.Column);
break;
}
}

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@ -1,11 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Types;
@ -27,118 +25,27 @@ namespace osu.Game.Rulesets.Mania.Replays
public void FromLegacy(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null)
{
var maniaBeatmap = (ManiaBeatmap)beatmap;
var normalAction = ManiaAction.Key1;
var specialAction = ManiaAction.Special1;
var action = ManiaAction.Key1;
int activeColumns = (int)(legacyFrame.MouseX ?? 0);
int counter = 0;
while (activeColumns > 0)
{
bool isSpecial = isColumnAtIndexSpecial(maniaBeatmap, counter);
if ((activeColumns & 1) > 0)
Actions.Add(isSpecial ? specialAction : normalAction);
Actions.Add(action);
if (isSpecial)
specialAction++;
else
normalAction++;
counter++;
action++;
activeColumns >>= 1;
}
}
public LegacyReplayFrame ToLegacy(IBeatmap beatmap)
{
var maniaBeatmap = (ManiaBeatmap)beatmap;
int keys = 0;
foreach (var action in Actions)
{
switch (action)
{
case ManiaAction.Special1:
keys |= 1 << getSpecialColumnIndex(maniaBeatmap, 0);
break;
case ManiaAction.Special2:
keys |= 1 << getSpecialColumnIndex(maniaBeatmap, 1);
break;
default:
// the index in lazer, which doesn't include special keys.
int nonSpecialKeyIndex = action - ManiaAction.Key1;
// the index inclusive of special keys.
int overallIndex = 0;
// iterate to find the index including special keys.
for (; overallIndex < maniaBeatmap.TotalColumns; overallIndex++)
{
// skip over special columns.
if (isColumnAtIndexSpecial(maniaBeatmap, overallIndex))
continue;
// found a non-special column to use.
if (nonSpecialKeyIndex == 0)
break;
// found a non-special column but not ours.
nonSpecialKeyIndex--;
}
keys |= 1 << overallIndex;
break;
}
}
keys |= 1 << (int)action;
return new LegacyReplayFrame(Time, keys, null, ReplayButtonState.None);
}
/// <summary>
/// Find the overall index (across all stages) for a specified special key.
/// </summary>
/// <param name="maniaBeatmap">The beatmap.</param>
/// <param name="specialOffset">The special key offset (0 is S1).</param>
/// <returns>The overall index for the special column.</returns>
private int getSpecialColumnIndex(ManiaBeatmap maniaBeatmap, int specialOffset)
{
for (int i = 0; i < maniaBeatmap.TotalColumns; i++)
{
if (isColumnAtIndexSpecial(maniaBeatmap, i))
{
if (specialOffset == 0)
return i;
specialOffset--;
}
}
throw new ArgumentException("Special key index is too high.", nameof(specialOffset));
}
/// <summary>
/// Check whether the column at an overall index (across all stages) is a special column.
/// </summary>
/// <param name="beatmap">The beatmap.</param>
/// <param name="index">The overall index to check.</param>
private bool isColumnAtIndexSpecial(ManiaBeatmap beatmap, int index)
{
foreach (var stage in beatmap.Stages)
{
if (index >= stage.Columns)
{
index -= stage.Columns;
continue;
}
return stage.IsSpecialColumn(index);
}
throw new ArgumentException("Column index is too high.", nameof(index));
}
}
}

View File

@ -34,8 +34,6 @@ namespace osu.Game.Rulesets.Mania
LeftKeys = leftKeys,
RightKeys = rightKeys,
SpecialKey = InputKey.Space,
SpecialAction = ManiaAction.Special1,
NormalActionStart = ManiaAction.Key1,
}.GenerateKeyBindingsFor(variant, out _);
}.GenerateKeyBindingsFor(variant);
}
}

View File

@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Play.HUD;
namespace osu.Game.Rulesets.Mania.Skinning.Argon
{
public partial class ArgonManiaComboCounter : ArgonComboCounter
{
protected override bool DisplayXSymbol => false;
[Resolved]
private IScrollingInfo scrollingInfo { get; set; } = null!;
private IBindable<ScrollingDirection> direction = null!;
protected override void LoadComplete()
{
base.LoadComplete();
// the logic of flipping the position of the combo counter w.r.t. the direction does not work with "Closest" anchor,
// because it always forces the anchor to be top or bottom based on scrolling direction.
UsesFixedAnchor = true;
direction = scrollingInfo.Direction.GetBoundCopy();
direction.BindValueChanged(_ => updateAnchor());
// two schedules are required so that updateAnchor is executed in the next frame,
// which is when the combo counter receives its Y position by the default layout in ArgonManiaSkinTransformer.
Schedule(() => Schedule(updateAnchor));
}
private void updateAnchor()
{
// if the anchor isn't a vertical center, set top or bottom anchor based on scroll direction
if (!Anchor.HasFlag(Anchor.y1))
{
Anchor &= ~(Anchor.y0 | Anchor.y2);
Anchor |= direction.Value == ScrollingDirection.Up ? Anchor.y2 : Anchor.y0;
}
// change the sign of the Y coordinate in line with the scrolling direction.
// i.e. if the user changes direction from down to up, the anchor is changed from top to bottom, and the Y is flipped from positive to negative here.
Y = Math.Abs(Y) * (direction.Value == ScrollingDirection.Up ? -1 : 1);
}
}
}

View File

@ -2,8 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Scoring;
@ -26,6 +28,37 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
{
switch (lookup)
{
case SkinComponentsContainerLookup containerLookup:
// Only handle per ruleset defaults here.
if (containerLookup.Ruleset == null)
return base.GetDrawableComponent(lookup);
// Skin has configuration.
if (base.GetDrawableComponent(lookup) is UserConfiguredLayoutContainer d)
return d;
switch (containerLookup.Target)
{
case SkinComponentsContainerLookup.TargetArea.MainHUDComponents:
return new DefaultSkinComponentsContainer(container =>
{
var combo = container.ChildrenOfType<ArgonManiaComboCounter>().FirstOrDefault();
if (combo != null)
{
combo.ShowLabel.Value = false;
combo.Anchor = Anchor.TopCentre;
combo.Origin = Anchor.Centre;
combo.Y = 200;
}
})
{
new ArgonManiaComboCounter(),
};
}
return null;
case GameplaySkinComponentLookup<HitResult> resultComponent:
// This should eventually be moved to a skin setting, when supported.
if (Skin is ArgonProSkin && resultComponent.Component >= HitResult.Great)

View File

@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public partial class LegacyManiaComboCounter : LegacyComboCounter
{
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
DisplayedCountText.Anchor = Anchor.Centre;
DisplayedCountText.Origin = Anchor.Centre;
PopOutCountText.Anchor = Anchor.Centre;
PopOutCountText.Origin = Anchor.Centre;
PopOutCountText.Colour = skin.GetManiaSkinConfig<Color4>(LegacyManiaSkinConfigurationLookups.ComboBreakColour)?.Value ?? Color4.Red;
}
[Resolved]
private IScrollingInfo scrollingInfo { get; set; } = null!;
private IBindable<ScrollingDirection> direction = null!;
protected override void LoadComplete()
{
base.LoadComplete();
direction = scrollingInfo.Direction.GetBoundCopy();
direction.BindValueChanged(_ => updateAnchor());
// two schedules are required so that updateAnchor is executed in the next frame,
// which is when the combo counter receives its Y position by the default layout in LegacyManiaSkinTransformer.
Schedule(() => Schedule(updateAnchor));
}
private void updateAnchor()
{
// if the anchor isn't a vertical center, set top or bottom anchor based on scroll direction
if (!Anchor.HasFlag(Anchor.y1))
{
Anchor &= ~(Anchor.y0 | Anchor.y2);
Anchor |= direction.Value == ScrollingDirection.Up ? Anchor.y2 : Anchor.y0;
}
// since we flip the vertical anchor when changing scroll direction,
// we can use the sign of the Y value as an indicator to make the combo counter displayed correctly.
if ((Y < 0 && direction.Value == ScrollingDirection.Down) || (Y > 0 && direction.Value == ScrollingDirection.Up))
Y = -Y;
}
protected override void OnCountIncrement()
{
base.OnCountIncrement();
PopOutCountText.Hide();
DisplayedCountText.ScaleTo(new Vector2(1f, 1.4f))
.ScaleTo(new Vector2(1f), 300, Easing.Out)
.FadeIn(120);
}
protected override void OnCountChange()
{
base.OnCountChange();
PopOutCountText.Hide();
DisplayedCountText.ScaleTo(1f);
}
protected override void OnCountRolling()
{
if (DisplayedCount > 0)
{
PopOutCountText.Text = FormatCount(DisplayedCount);
PopOutCountText.FadeTo(0.8f).FadeOut(200)
.ScaleTo(1f).ScaleTo(4f, 200);
DisplayedCountText.FadeTo(0.5f, 300);
}
base.OnCountRolling();
}
}
}

View File

@ -5,9 +5,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
@ -78,6 +80,40 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
switch (lookup)
{
case SkinComponentsContainerLookup containerLookup:
// Modifications for global components.
if (containerLookup.Ruleset == null)
return base.GetDrawableComponent(lookup);
// Skin has configuration.
if (base.GetDrawableComponent(lookup) is UserConfiguredLayoutContainer d)
return d;
// we don't have enough assets to display these components (this is especially the case on a "beatmap" skin).
if (!IsProvidingLegacyResources)
return null;
switch (containerLookup.Target)
{
case SkinComponentsContainerLookup.TargetArea.MainHUDComponents:
return new DefaultSkinComponentsContainer(container =>
{
var combo = container.ChildrenOfType<LegacyManiaComboCounter>().FirstOrDefault();
if (combo != null)
{
combo.Anchor = Anchor.TopCentre;
combo.Origin = Anchor.Centre;
combo.Y = this.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.ComboPosition)?.Value ?? 0;
}
})
{
new LegacyManiaComboCounter(),
};
}
return null;
case GameplaySkinComponentLookup<HitResult> resultComponent:
return getResult(resultComponent.Component);

View File

@ -5,22 +5,12 @@
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.UI
{
public partial class DrawableManiaJudgement : DrawableJudgement
{
public DrawableManiaJudgement(JudgementResult result, DrawableHitObject judgedObject)
: base(result, judgedObject)
{
}
public DrawableManiaJudgement()
{
}
protected override Drawable CreateDefaultJudgement(HitResult result) => new DefaultManiaJudgementPiece(result);
private partial class DefaultManiaJudgementPiece : DefaultJudgementPiece

View File

@ -66,13 +66,12 @@ namespace osu.Game.Rulesets.Mania.UI
Content = new[] { new Drawable[stageDefinitions.Count] }
});
var normalColumnAction = ManiaAction.Key1;
var specialColumnAction = ManiaAction.Special1;
var columnAction = ManiaAction.Key1;
int firstColumnIndex = 0;
for (int i = 0; i < stageDefinitions.Count; i++)
{
var newStage = new Stage(firstColumnIndex, stageDefinitions[i], ref normalColumnAction, ref specialColumnAction);
var newStage = new Stage(firstColumnIndex, stageDefinitions[i], ref columnAction);
playfieldGrid.Content[0][i] = newStage;

View File

@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Mania.UI
private ISkinSource currentSkin = null!;
public Stage(int firstColumnIndex, StageDefinition definition, ref ManiaAction normalColumnStartAction, ref ManiaAction specialColumnStartAction)
public Stage(int firstColumnIndex, StageDefinition definition, ref ManiaAction columnStartAction)
{
this.firstColumnIndex = firstColumnIndex;
Definition = definition;
@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.UI
{
RelativeSizeAxes = Axes.Both,
Width = 1,
Action = { Value = isSpecial ? specialColumnStartAction++ : normalColumnStartAction++ }
Action = { Value = columnStartAction++ }
};
topLevelContainer.Add(column.TopLevelContainer.CreateProxy());

View File

@ -26,37 +26,30 @@ namespace osu.Game.Rulesets.Mania
public InputKey SpecialKey;
/// <summary>
/// The <see cref="ManiaAction"/> at which the normal columns should begin.
/// The <see cref="ManiaAction"/> at which the columns should begin.
/// </summary>
public ManiaAction NormalActionStart;
/// <summary>
/// The <see cref="ManiaAction"/> for the special column.
/// </summary>
public ManiaAction SpecialAction;
public ManiaAction ActionStart;
/// <summary>
/// Generates a list of <see cref="KeyBinding"/>s for a specific number of columns.
/// </summary>
/// <param name="columns">The number of columns that need to be bound.</param>
/// <param name="nextNormalAction">The next <see cref="ManiaAction"/> to use for normal columns.</param>
/// <returns>The keybindings.</returns>
public IEnumerable<KeyBinding> GenerateKeyBindingsFor(int columns, out ManiaAction nextNormalAction)
public IEnumerable<KeyBinding> GenerateKeyBindingsFor(int columns)
{
ManiaAction currentNormalAction = NormalActionStart;
ManiaAction currentAction = ActionStart;
var bindings = new List<KeyBinding>();
for (int i = LeftKeys.Length - columns / 2; i < LeftKeys.Length; i++)
bindings.Add(new KeyBinding(LeftKeys[i], currentNormalAction++));
bindings.Add(new KeyBinding(LeftKeys[i], currentAction++));
if (columns % 2 == 1)
bindings.Add(new KeyBinding(SpecialKey, SpecialAction));
bindings.Add(new KeyBinding(SpecialKey, currentAction++));
for (int i = 0; i < columns / 2; i++)
bindings.Add(new KeyBinding(RightKeys[i], currentNormalAction++));
bindings.Add(new KeyBinding(RightKeys[i], currentAction++));
nextNormalAction = currentNormalAction;
return bindings;
}
}

View File

@ -299,6 +299,14 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
});
assertControlPointTypeDuringPlacement(0, PathType.BSpline(4));
AddStep("press alt-2", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Number2);
InputManager.ReleaseKey(Key.AltLeft);
});
assertControlPointTypeDuringPlacement(0, PathType.BEZIER);
AddStep("start new segment via S", () => InputManager.Key(Key.S));
assertControlPointTypeDuringPlacement(2, PathType.LINEAR);
@ -309,7 +317,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
addClickStep(MouseButton.Right);
assertPlaced(true);
assertFinalControlPointType(0, PathType.BSpline(4));
assertFinalControlPointType(0, PathType.BEZIER);
assertFinalControlPointType(2, PathType.PERFECT_CURVE);
}

View File

@ -309,8 +309,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
if (!e.AltPressed)
return false;
// If no pieces are selected, we can't change the path type.
if (Pieces.All(p => !p.IsSelected.Value))
return false;
var type = path_types[e.Key - Key.Number1];
// The first control point can never be inherit type
if (Pieces[0].IsSelected.Value && type == null)
return false;

View File

@ -359,8 +359,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
// Update the cursor position.
var result = positionSnapProvider?.FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position, state == SliderPlacementState.ControlPoints ? SnapType.GlobalGrids : SnapType.All);
cursor.Position = ToLocalSpace(result?.ScreenSpacePosition ?? inputManager.CurrentState.Mouse.Position) - HitObject.Position;
cursor.Position = getCursorPosition();
}
else if (cursor != null)
{
@ -374,6 +373,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
}
private Vector2 getCursorPosition()
{
var result = positionSnapProvider?.FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position, state == SliderPlacementState.ControlPoints ? SnapType.GlobalGrids : SnapType.All);
return ToLocalSpace(result?.ScreenSpacePosition ?? inputManager.CurrentState.Mouse.Position) - HitObject.Position;
}
/// <summary>
/// Whether a new control point can be placed at the current mouse position.
/// </summary>
@ -386,7 +391,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
var lastPiece = controlPointVisualiser.Pieces.Single(p => p.ControlPoint == last);
lastPoint = last;
return lastPiece.IsHovered != true;
// We may only place a new control point if the cursor is not overlapping with the last control point.
// If snapping is enabled, the cursor may not hover the last piece while still placing the control point at the same position.
return !lastPiece.IsHovered && (last is null || Vector2.DistanceSquared(last.Position, getCursorPosition()) > 1f);
}
private void placeNewControlPoint()

View File

@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit.Components;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class GenerateToolboxGroup : EditorToolboxGroup
{
private readonly EditorToolButton polygonButton;
public GenerateToolboxGroup()
: base("Generate")
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5),
Children = new Drawable[]
{
polygonButton = new EditorToolButton("Polygon",
() => new SpriteIcon { Icon = FontAwesome.Solid.Spinner },
() => new PolygonGenerationPopover()),
}
};
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.Repeat) return false;
switch (e.Key)
{
case Key.D:
if (!e.ControlPressed || !e.ShiftPressed)
return false;
polygonButton.TriggerClick();
return true;
default:
return false;
}
}
}
}

View File

@ -65,13 +65,13 @@ namespace osu.Game.Rulesets.Osu.Edit
private Bindable<HitObject> placementObject;
[Cached(typeof(IDistanceSnapProvider))]
protected readonly OsuDistanceSnapProvider DistanceSnapProvider = new OsuDistanceSnapProvider();
public readonly OsuDistanceSnapProvider DistanceSnapProvider = new OsuDistanceSnapProvider();
[Cached]
protected readonly OsuGridToolboxGroup OsuGridToolboxGroup = new OsuGridToolboxGroup();
[Cached]
protected readonly FreehandSliderToolboxGroup FreehandlSliderToolboxGroup = new FreehandSliderToolboxGroup();
protected readonly FreehandSliderToolboxGroup FreehandSliderToolboxGroup = new FreehandSliderToolboxGroup();
[BackgroundDependencyLoader]
private void load()
@ -110,7 +110,8 @@ namespace osu.Game.Rulesets.Osu.Edit
RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler,
ScaleHandler = (OsuSelectionScaleHandler)BlueprintContainer.SelectionHandler.ScaleHandler,
},
FreehandlSliderToolboxGroup
new GenerateToolboxGroup(),
FreehandSliderToolboxGroup
}
);
}

View File

@ -11,14 +11,14 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public partial class OsuHitObjectInspector : HitObjectInspector
{
protected override void AddInspectorValues()
protected override void AddInspectorValues(HitObject[] objects)
{
base.AddInspectorValues();
base.AddInspectorValues(objects);
if (EditorBeatmap.SelectedHitObjects.Count > 0)
if (objects.Length > 0)
{
var firstInSelection = (OsuHitObject)EditorBeatmap.SelectedHitObjects.MinBy(ho => ho.StartTime)!;
var lastInSelection = (OsuHitObject)EditorBeatmap.SelectedHitObjects.MaxBy(ho => ho.GetEndTime())!;
var firstInSelection = (OsuHitObject)objects.MinBy(ho => ho.StartTime)!;
var lastInSelection = (OsuHitObject)objects.MaxBy(ho => ho.GetEndTime())!;
Debug.Assert(firstInSelection != null && lastInSelection != null);

View File

@ -0,0 +1,193 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class PolygonGenerationPopover : OsuPopover
{
private SliderWithTextBoxInput<double> distanceSnapInput = null!;
private SliderWithTextBoxInput<int> offsetAngleInput = null!;
private SliderWithTextBoxInput<int> repeatCountInput = null!;
private SliderWithTextBoxInput<int> pointInput = null!;
private RoundedButton commitButton = null!;
private readonly List<HitCircle> insertedCircles = new List<HitCircle>();
private bool began;
private bool committed;
[Resolved]
private IBeatSnapProvider beatSnapProvider { get; set; } = null!;
[Resolved]
private EditorClock editorClock { get; set; } = null!;
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
[Resolved]
private IEditorChangeHandler? changeHandler { get; set; }
[Resolved]
private HitObjectComposer composer { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
Width = 220,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(20),
Children = new Drawable[]
{
distanceSnapInput = new SliderWithTextBoxInput<double>("Distance snap:")
{
Current = new BindableNumber<double>(1)
{
MinValue = 0.1,
MaxValue = 6,
Precision = 0.1,
Value = ((OsuHitObjectComposer)composer).DistanceSnapProvider.DistanceSpacingMultiplier.Value,
},
Instantaneous = true
},
offsetAngleInput = new SliderWithTextBoxInput<int>("Offset angle:")
{
Current = new BindableNumber<int>
{
MinValue = 0,
MaxValue = 180,
Precision = 1
},
Instantaneous = true
},
repeatCountInput = new SliderWithTextBoxInput<int>("Repeats:")
{
Current = new BindableNumber<int>(1)
{
MinValue = 1,
MaxValue = 10,
Precision = 1
},
Instantaneous = true
},
pointInput = new SliderWithTextBoxInput<int>("Vertices:")
{
Current = new BindableNumber<int>(3)
{
MinValue = 3,
MaxValue = 10,
Precision = 1,
},
Instantaneous = true
},
commitButton = new RoundedButton
{
RelativeSizeAxes = Axes.X,
Text = "Create",
Action = commit
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
changeHandler?.BeginChange();
began = true;
distanceSnapInput.Current.BindValueChanged(_ => tryCreatePolygon());
offsetAngleInput.Current.BindValueChanged(_ => tryCreatePolygon());
repeatCountInput.Current.BindValueChanged(_ => tryCreatePolygon());
pointInput.Current.BindValueChanged(_ => tryCreatePolygon());
tryCreatePolygon();
}
private void tryCreatePolygon()
{
double startTime = beatSnapProvider.SnapTime(editorClock.CurrentTime);
TimingControlPoint timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(startTime);
double timeSpacing = timingPoint.BeatLength / editorBeatmap.BeatDivisor;
IHasSliderVelocity lastWithSliderVelocity = editorBeatmap.HitObjects.Where(ho => ho.GetEndTime() <= startTime).OfType<IHasSliderVelocity>().LastOrDefault() ?? new Slider();
double velocity = OsuHitObject.BASE_SCORING_DISTANCE * editorBeatmap.Difficulty.SliderMultiplier
/ LegacyRulesetExtensions.GetPrecisionAdjustedBeatLength(lastWithSliderVelocity, timingPoint, OsuRuleset.SHORT_NAME);
double length = distanceSnapInput.Current.Value * velocity * timeSpacing;
float polygonRadius = (float)(length / (2 * Math.Sin(double.Pi / pointInput.Current.Value)));
editorBeatmap.RemoveRange(insertedCircles);
insertedCircles.Clear();
var selectionHandler = (EditorSelectionHandler)composer.BlueprintContainer.SelectionHandler;
bool first = true;
for (int i = 1; i <= pointInput.Current.Value * repeatCountInput.Current.Value; ++i)
{
float angle = float.DegreesToRadians(offsetAngleInput.Current.Value) + i * (2 * float.Pi / pointInput.Current.Value);
var position = OsuPlayfield.BASE_SIZE / 2 + new Vector2(polygonRadius * float.Cos(angle), polygonRadius * float.Sin(angle));
var circle = new HitCircle
{
Position = position,
StartTime = startTime,
NewCombo = first && selectionHandler.SelectionNewComboState.Value == TernaryState.True,
};
// TODO: probably ensure samples also follow current ternary status (not trivial)
circle.Samples.Add(circle.CreateHitSampleInfo());
if (position.X < 0 || position.Y < 0 || position.X > OsuPlayfield.BASE_SIZE.X || position.Y > OsuPlayfield.BASE_SIZE.Y)
{
commitButton.Enabled.Value = false;
return;
}
insertedCircles.Add(circle);
startTime = beatSnapProvider.SnapTime(startTime + timeSpacing);
first = false;
}
editorBeatmap.AddRange(insertedCircles);
commitButton.Enabled.Value = true;
}
private void commit()
{
changeHandler?.EndChange();
committed = true;
Hide();
}
protected override void PopOut()
{
base.PopOut();
if (began && !committed)
{
editorBeatmap.RemoveRange(insertedCircles);
changeHandler?.EndChange();
}
}
}
}

View File

@ -50,9 +50,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
return base.GetDrawableComponent(lookup);
// Skin has configuration.
if (base.GetDrawableComponent(lookup) is Drawable d)
if (base.GetDrawableComponent(lookup) is UserConfiguredLayoutContainer d)
return d;
// we don't have enough assets to display these components (this is especially the case on a "beatmap" skin).
if (!IsProvidingLegacyResources)
return null;
// Our own ruleset components default.
switch (containerLookup.Target)
{
@ -70,10 +74,20 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// 340px is the default height inherit from stable
keyCounter.Y = container.ToLocalSpace(new Vector2(0, container.ScreenSpaceDrawQuad.Centre.Y - 340f)).Y;
}
var combo = container.OfType<LegacyDefaultComboCounter>().FirstOrDefault();
if (combo != null)
{
combo.Anchor = Anchor.BottomLeft;
combo.Origin = Anchor.BottomLeft;
combo.Scale = new Vector2(1.28f);
}
})
{
Children = new Drawable[]
{
new LegacyDefaultComboCounter(),
new LegacyKeyCounterDisplay(),
}
};
@ -85,7 +99,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
switch (osuComponent.Component)
{
case OsuSkinComponents.FollowPoint:
return this.GetAnimation("followpoint", true, true, true, startAtCurrentTime: false, maxSize: new Vector2(OsuHitObject.OBJECT_RADIUS * 2, OsuHitObject.OBJECT_RADIUS));
return this.GetAnimation("followpoint", true, true, true, startAtCurrentTime: false,
maxSize: new Vector2(OsuHitObject.OBJECT_RADIUS * 2, OsuHitObject.OBJECT_RADIUS));
case OsuSkinComponents.SliderScorePoint:
return this.GetAnimation("sliderscorepoint", false, false, maxSize: OsuHitObject.OBJECT_DIMENSIONS);

View File

@ -14,9 +14,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
{
}
public override Drawable? GetDrawableComponent(ISkinComponentLookup component)
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
{
switch (component)
switch (lookup)
{
case GameplaySkinComponentLookup<HitResult> resultComponent:
// This should eventually be moved to a skin setting, when supported.
@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
break;
}
return base.GetDrawableComponent(component);
return base.GetDrawableComponent(lookup);
}
}
}

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@ -468,6 +468,40 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
[Test]
public void TestDecodeBeatmapHitObjectCoordinatesLegacy()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = TestResources.OpenResource("hitobject-coordinates-legacy.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
var positionData = hitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(256, 256), positionData!.Position);
}
}
[Test]
public void TestDecodeBeatmapHitObjectCoordinatesLazer()
{
var decoder = new LegacyBeatmapDecoder(LegacyBeatmapEncoder.FIRST_LAZER_VERSION);
using (var resStream = TestResources.OpenResource("hitobject-coordinates-lazer.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
var positionData = hitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(256.99853f, 256.001f), positionData!.Position);
}
}
[Test]
public void TestDecodeBeatmapHitObjects()
{

View File

@ -19,7 +19,7 @@ using osu.Game.Replays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
@ -65,14 +65,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(829_931, score.ScoreInfo.LegacyTotalScore);
Assert.AreEqual(3, score.ScoreInfo.MaxCombo);
Assert.IsTrue(score.ScoreInfo.Mods.Any(m => m is ManiaModClassic));
Assert.IsTrue(score.ScoreInfo.APIMods.Any(m => m.Acronym == "CL"));
Assert.IsTrue(score.ScoreInfo.ModsJson.Contains("CL"));
Assert.That(score.ScoreInfo.APIMods.Select(m => m.Acronym), Is.EquivalentTo(new[] { "CL", "9K", "DS" }));
Assert.That((2 * 300d + 1 * 200) / (3 * 305d), Is.EqualTo(score.ScoreInfo.Accuracy).Within(0.0001));
Assert.AreEqual(ScoreRank.B, score.ScoreInfo.Rank);
Assert.That(score.Replay.Frames, Is.Not.Empty);
Assert.That(score.Replay.Frames, Has.One.Matches<ManiaReplayFrame>(frame =>
frame.Time == 414 && frame.Actions.SequenceEqual(new[] { ManiaAction.Key1, ManiaAction.Key18 })));
}
}

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@ -73,7 +73,12 @@ namespace osu.Game.Tests.Resources
private static string getTempFilename() => temp_storage.GetFullPath(Guid.NewGuid() + ".osz");
private static int importId;
private static int testId = 1;
/// <summary>
/// Get a unique int value which is incremented each call.
/// </summary>
public static int GetNextTestID() => Interlocked.Increment(ref testId);
/// <summary>
/// Create a test beatmap set model.
@ -88,7 +93,7 @@ namespace osu.Game.Tests.Resources
RulesetInfo getRuleset() => rulesets?[j++ % rulesets.Length];
int setId = Interlocked.Increment(ref importId);
int setId = GetNextTestID();
var metadata = new BeatmapMetadata
{

View File

@ -0,0 +1,6 @@
osu file format v128
[HitObjects]
// Coordinates should be preserves in lazer beatmaps.
256.99853,256.001,1000,49,0,0:0:0:0:

View File

@ -0,0 +1,5 @@
osu file format v14
[HitObjects]
// Coordinates should be truncated to int values in legacy beatmaps.
256.99853,256.001,1000,49,0,0:0:0:0:

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@ -304,11 +304,6 @@ namespace osu.Game.Tests.Visual.Background
{
private bool? lastLoadTriggerCausedChange;
public TestBackgroundScreenDefault()
: base(false)
{
}
public override bool Next()
{
bool didChange = base.Next();

View File

@ -0,0 +1,89 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.Metadata;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.Metadata;
using osu.Game.Tests.Visual.OnlinePlay;
using CreateRoomRequest = osu.Game.Online.Rooms.CreateRoomRequest;
namespace osu.Game.Tests.Visual.DailyChallenge
{
public partial class TestSceneDailyChallengeIntro : OnlinePlayTestScene
{
[Cached(typeof(MetadataClient))]
private TestMetadataClient metadataClient = new TestMetadataClient();
[Cached(typeof(INotificationOverlay))]
private NotificationOverlay notificationOverlay = new NotificationOverlay();
[BackgroundDependencyLoader]
private void load()
{
base.Content.Add(notificationOverlay);
base.Content.Add(metadataClient);
}
[Test]
[Solo]
public void TestDailyChallenge()
{
var room = new Room
{
RoomID = { Value = 1234 },
Name = { Value = "Daily Challenge: June 4, 2024" },
Playlist =
{
new PlaylistItem(CreateAPIBeatmapSet().Beatmaps.First())
{
RequiredMods = [new APIMod(new OsuModTraceable())],
AllowedMods = [new APIMod(new OsuModDoubleTime())]
}
},
EndDate = { Value = DateTimeOffset.Now.AddHours(12) },
Category = { Value = RoomCategory.DailyChallenge }
};
AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
AddStep("push screen", () => LoadScreen(new Screens.OnlinePlay.DailyChallenge.DailyChallengeIntro(room)));
}
[Test]
public void TestNotifications()
{
var room = new Room
{
RoomID = { Value = 1234 },
Name = { Value = "Daily Challenge: June 4, 2024" },
Playlist =
{
new PlaylistItem(TestResources.CreateTestBeatmapSetInfo().Beatmaps.First())
{
RequiredMods = [new APIMod(new OsuModTraceable())],
AllowedMods = [new APIMod(new OsuModDoubleTime())]
}
},
EndDate = { Value = DateTimeOffset.Now.AddHours(12) },
Category = { Value = RoomCategory.DailyChallenge }
};
AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
AddStep("set daily challenge info", () => metadataClient.DailyChallengeInfo.Value = new DailyChallengeInfo { RoomID = 1234 });
Screens.OnlinePlay.DailyChallenge.DailyChallenge screen = null!;
AddStep("push screen", () => LoadScreen(screen = new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room)));
AddUntilStep("wait for screen", () => screen.IsCurrentScreen());
AddStep("daily challenge ended", () => metadataClient.DailyChallengeInfo.Value = null);
}
}
}

View File

@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Gameplay
KeyCounter counter = null!;
loadPlayer(() => new ManiaRuleset());
AddStep("get key counter", () => counter = this.ChildrenOfType<KeyCounter>().Single(k => k.Trigger is KeyCounterActionTrigger<ManiaAction> actionTrigger && actionTrigger.Action == ManiaAction.Special1));
AddStep("get key counter", () => counter = this.ChildrenOfType<KeyCounter>().Single(k => k.Trigger is KeyCounterActionTrigger<ManiaAction> actionTrigger && actionTrigger.Action == ManiaAction.Key4));
checkKey(() => counter, 0, false);
AddStep("press space", () => InputManager.PressKey(Key.Space));
@ -174,7 +174,7 @@ namespace osu.Game.Tests.Visual.Gameplay
KeyCounter counter = null!;
loadPlayer(() => new ManiaRuleset());
AddStep("get key counter", () => counter = this.ChildrenOfType<KeyCounter>().Single(k => k.Trigger is KeyCounterActionTrigger<ManiaAction> actionTrigger && actionTrigger.Action == ManiaAction.Special1));
AddStep("get key counter", () => counter = this.ChildrenOfType<KeyCounter>().Single(k => k.Trigger is KeyCounterActionTrigger<ManiaAction> actionTrigger && actionTrigger.Action == ManiaAction.Key4));
AddStep("press space", () => InputManager.PressKey(Key.Space));
AddStep("pause", () => Player.Pause());
@ -237,7 +237,7 @@ namespace osu.Game.Tests.Visual.Gameplay
KeyCounter counter = null!;
loadPlayer(() => new ManiaRuleset());
AddStep("get key counter", () => counter = this.ChildrenOfType<KeyCounter>().Single(k => k.Trigger is KeyCounterActionTrigger<ManiaAction> actionTrigger && actionTrigger.Action == ManiaAction.Special1));
AddStep("get key counter", () => counter = this.ChildrenOfType<KeyCounter>().Single(k => k.Trigger is KeyCounterActionTrigger<ManiaAction> actionTrigger && actionTrigger.Action == ManiaAction.Key4));
AddStep("press space", () => InputManager.PressKey(Key.Space));
checkKey(() => counter, 1, true);

View File

@ -7,21 +7,25 @@ using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.HUD.HitErrorMeters;
using osu.Game.Skinning;
using osu.Game.Skinning.Components;
using osu.Game.Tests.Resources;
using osuTK;
using osuTK.Input;
@ -39,6 +43,9 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached]
public readonly EditorClipboard Clipboard = new EditorClipboard();
[Resolved]
private SkinManager skins { get; set; } = null!;
private SkinComponentsContainer targetContainer => Player.ChildrenOfType<SkinComponentsContainer>().First();
[SetUpSteps]
@ -46,6 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
base.SetUpSteps();
AddStep("reset skin", () => skins.CurrentSkinInfo.SetDefault());
AddUntilStep("wait for hud load", () => targetContainer.ComponentsLoaded);
AddStep("reload skin editor", () =>
@ -369,6 +377,93 @@ namespace osu.Game.Tests.Visual.Gameplay
() => Is.EqualTo(3));
}
private SkinComponentsContainer globalHUDTarget => Player.ChildrenOfType<SkinComponentsContainer>()
.Single(c => c.Lookup.Target == SkinComponentsContainerLookup.TargetArea.MainHUDComponents && c.Lookup.Ruleset == null);
private SkinComponentsContainer rulesetHUDTarget => Player.ChildrenOfType<SkinComponentsContainer>()
.Single(c => c.Lookup.Target == SkinComponentsContainerLookup.TargetArea.MainHUDComponents && c.Lookup.Ruleset != null);
[Test]
public void TestMigrationArgon()
{
Live<SkinInfo> importedSkin = null!;
AddStep("import old argon skin", () => skins.CurrentSkinInfo.Value = importedSkin = importSkinFromArchives(@"argon-layout-version-0.osk").SkinInfo);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<ArgonComboCounter>().Any());
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<ArgonComboCounter>().Count() == 1);
AddStep("add combo to global target", () => globalHUDTarget.Add(new ArgonComboCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2f),
}));
AddStep("save skin", () => skins.Save(skins.CurrentSkin.Value));
AddStep("select another skin", () => skins.CurrentSkinInfo.SetDefault());
AddStep("select skin again", () => skins.CurrentSkinInfo.Value = importedSkin);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<ArgonComboCounter>().Count() == 1);
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<ArgonComboCounter>().Count() == 1);
}
[Test]
public void TestMigrationTriangles()
{
Live<SkinInfo> importedSkin = null!;
AddStep("import old triangles skin", () => skins.CurrentSkinInfo.Value = importedSkin = importSkinFromArchives(@"triangles-layout-version-0.osk").SkinInfo);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<DefaultComboCounter>().Any());
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<DefaultComboCounter>().Count() == 1);
AddStep("add combo to global target", () => globalHUDTarget.Add(new DefaultComboCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2f),
}));
AddStep("save skin", () => skins.Save(skins.CurrentSkin.Value));
AddStep("select another skin", () => skins.CurrentSkinInfo.SetDefault());
AddStep("select skin again", () => skins.CurrentSkinInfo.Value = importedSkin);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<DefaultComboCounter>().Count() == 1);
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<DefaultComboCounter>().Count() == 1);
}
[Test]
public void TestMigrationLegacy()
{
Live<SkinInfo> importedSkin = null!;
AddStep("import old classic skin", () => skins.CurrentSkinInfo.Value = importedSkin = importSkinFromArchives(@"classic-layout-version-0.osk").SkinInfo);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<LegacyComboCounter>().Any());
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
AddStep("add combo to global target", () => globalHUDTarget.Add(new LegacyDefaultComboCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2f),
}));
AddStep("save skin", () => skins.Save(skins.CurrentSkin.Value));
AddStep("select another skin", () => skins.CurrentSkinInfo.SetDefault());
AddStep("select skin again", () => skins.CurrentSkinInfo.Value = importedSkin);
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
}
private Skin importSkinFromArchives(string filename)
{
var imported = skins.Import(new ImportTask(TestResources.OpenResource($@"Archives/{filename}"), filename)).GetResultSafely();
return imported.PerformRead(skinInfo => skins.GetSkin(skinInfo));
}
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
private partial class TestSkinEditorChangeHandler : SkinEditorChangeHandler

View File

@ -4,7 +4,6 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
@ -19,7 +18,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override Drawable CreateArgonImplementation() => new ArgonComboCounter();
protected override Drawable CreateDefaultImplementation() => new DefaultComboCounter();
protected override Drawable CreateLegacyImplementation() => new LegacyComboCounter();
protected override Drawable CreateLegacyImplementation() => new LegacyDefaultComboCounter();
[Test]
public void TestComboCounterIncrementing()
@ -28,17 +27,5 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("reset combo", () => scoreProcessor.Combo.Value = 0);
}
[Test]
public void TestLegacyComboCounterHiddenByRulesetImplementation()
{
AddToggleStep("toggle legacy hidden by ruleset", visible =>
{
foreach (var legacyCounter in this.ChildrenOfType<LegacyComboCounter>())
legacyCounter.HiddenByRulesetImplementation = visible;
});
AddRepeatStep("increase combo", () => scoreProcessor.Combo.Value++, 10);
}
}
}

View File

@ -1,11 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Metadata;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens.Menu;
using osuTK.Input;
@ -23,6 +27,49 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("disable return to top on idle", () => Game.ChildrenOfType<ButtonSystem>().Single().ReturnToTopOnIdle = false);
}
[Test]
public void TestDailyChallenge()
{
AddStep("set up API", () => ((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case GetRoomRequest getRoomRequest:
if (getRoomRequest.RoomId != 1234)
return false;
var beatmap = CreateAPIBeatmap();
beatmap.OnlineID = 1001;
getRoomRequest.TriggerSuccess(new Room
{
RoomID = { Value = 1234 },
Name = { Value = "Aug 8, 2024" },
Playlist =
{
new PlaylistItem(beatmap)
},
StartDate = { Value = DateTimeOffset.Now.AddMinutes(-30) },
EndDate = { Value = DateTimeOffset.Now.AddSeconds(60) }
});
return true;
default:
return false;
}
});
AddStep("beatmap of the day active", () => Game.ChildrenOfType<IMetadataClient>().Single().DailyChallengeUpdated(new DailyChallengeInfo
{
RoomID = 1234,
}));
AddStep("enter menu", () => InputManager.Key(Key.P));
AddStep("enter submenu", () => InputManager.Key(Key.P));
AddStep("enter daily challenge", () => InputManager.Key(Key.D));
AddUntilStep("wait for daily challenge screen", () => Game.ScreenStack.CurrentScreen, Is.TypeOf<Screens.OnlinePlay.DailyChallenge.DailyChallenge>);
}
[Test]
public void TestOnlineMenuBannerTrusted()
{

View File

@ -139,8 +139,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void addRandomPlayer()
{
int randomUser = RNG.Next(200000, 500000);
multiplayerClient.AddUser(new APIUser { Id = randomUser, Username = $"user {randomUser}" });
int id = TestResources.GetNextTestID();
multiplayerClient.AddUser(new APIUser { Id = id, Username = $"user {id}" });
}
private void removeLastUser()

View File

@ -47,6 +47,7 @@ using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Screens.Select.Options;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Utils;
using osuTK;
using osuTK.Input;
using SharpCompress;
@ -240,11 +241,14 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("change beatmap files", () =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
FileUtils.AttemptOperation(() =>
{
using (var stream = Game.Storage.GetStream(Path.Combine("files", file.File.GetStoragePath()), FileAccess.ReadWrite))
stream.WriteByte(0);
}
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
{
using (var stream = Game.Storage.GetStream(Path.Combine("files", file.File.GetStoragePath()), FileAccess.ReadWrite))
stream.WriteByte(0);
}
});
});
AddStep("invalidate cache", () =>
@ -272,8 +276,11 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("delete beatmap files", () =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
Game.Storage.Delete(Path.Combine("files", file.File.GetStoragePath()));
FileUtils.AttemptOperation(() =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
Game.Storage.Delete(Path.Combine("files", file.File.GetStoragePath()));
});
});
AddStep("invalidate cache", () =>

View File

@ -9,13 +9,13 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat.ChannelList;
using osu.Game.Overlays.Chat.Listing;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Online
{
@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Online
private Channel createRandomPublicChannel()
{
int id = RNG.Next(0, 10000);
int id = TestResources.GetNextTestID();
return new Channel
{
Name = $"#channel-{id}",
@ -171,7 +171,7 @@ namespace osu.Game.Tests.Visual.Online
private Channel createRandomPrivateChannel()
{
int id = RNG.Next(0, 10000);
int id = TestResources.GetNextTestID();
return new Channel(new APIUser
{
Id = id,
@ -181,7 +181,7 @@ namespace osu.Game.Tests.Visual.Online
private Channel createRandomAnnounceChannel()
{
int id = RNG.Next(0, 10000);
int id = TestResources.GetNextTestID();
return new Channel
{
Name = $"Announce {id}",

View File

@ -19,7 +19,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
@ -33,6 +32,7 @@ using osu.Game.Overlays.Chat.ChannelList;
using osuTK;
using osuTK.Input;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Online
{
@ -122,7 +122,7 @@ namespace osu.Game.Tests.Visual.Online
return true;
case PostMessageRequest postMessage:
postMessage.TriggerSuccess(new Message(RNG.Next(0, 10000000))
postMessage.TriggerSuccess(new Message(TestResources.GetNextTestID())
{
Content = postMessage.Message.Content,
ChannelId = postMessage.Message.ChannelId,
@ -719,7 +719,8 @@ namespace osu.Game.Tests.Visual.Online
private Channel createPrivateChannel()
{
int id = RNG.Next(0, DummyAPIAccess.DUMMY_USER_ID - 1);
int id = TestResources.GetNextTestID();
return new Channel(new APIUser
{
Id = id,

View File

@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Rulesets.Taiko;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
@ -192,13 +193,26 @@ namespace osu.Game.Tests.Visual.Online
int hue2 = 0;
AddSliderStep("hue 2", 0, 360, 50, h => hue2 = h);
AddStep("show user", () => profile.ShowUser(new APIUser { Id = 1 }));
AddStep("show user", () => profile.ShowUser(new APIUser { Id = 2 }));
AddWaitStep("wait some", 3);
AddStep("complete request", () => pendingRequest.TriggerSuccess(new APIUser
{
Username = $"Colorful #{hue2}",
Id = 1,
Id = 2,
CountryCode = CountryCode.JP,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
ProfileHue = hue2,
PlayMode = "osu",
}));
AddStep("show user different ruleset", () => profile.ShowUser(new APIUser { Id = 2 }, new TaikoRuleset().RulesetInfo));
AddWaitStep("wait some", 3);
AddStep("complete request", () => pendingRequest.TriggerSuccess(new APIUser
{
Username = $"Colorful #{hue2}",
Id = 2,
CountryCode = CountryCode.JP,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
ProfileHue = hue2,

View File

@ -31,8 +31,6 @@ namespace osu.Game.Tests.Visual.SongSelect
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("populate ruleset statistics", () =>
{
Dictionary<string, UserStatistics> rulesetStatistics = new Dictionary<string, UserStatistics>();
@ -68,6 +66,8 @@ namespace osu.Game.Tests.Visual.SongSelect
return 0;
}
}
base.SetUpSteps();
}
[Test]

View File

@ -0,0 +1,67 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.SongSelectV2
{
public abstract partial class SongSelectComponentsTestScene : OsuTestScene
{
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
protected override Container<Drawable> Content { get; } = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
};
private Container? resizeContainer;
private float relativeWidth;
[BackgroundDependencyLoader]
private void load()
{
base.Content.Child = resizeContainer = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
Width = relativeWidth,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background5,
},
Content
}
};
AddSliderStep("change relative width", 0, 1f, 1f, v =>
{
if (resizeContainer != null)
resizeContainer.Width = v;
relativeWidth = v;
});
}
[SetUpSteps]
public virtual void SetUpSteps()
{
AddStep("reset dependencies", () =>
{
Beatmap.SetDefault();
SelectedMods.SetDefault();
});
}
}
}

View File

@ -18,10 +18,9 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Screens.Select;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.SongSelectV2
{
[TestFixture]
public partial class TestSceneBeatmapInfoWedgeV2 : OsuTestScene
public partial class TestSceneBeatmapInfoWedge : SongSelectComponentsTestScene
{
private RulesetStore rulesets = null!;
private TestBeatmapInfoWedgeV2 infoWedge = null!;
@ -33,6 +32,13 @@ namespace osu.Game.Tests.Visual.SongSelect
this.rulesets = rulesets;
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("reset mods", () => SelectedMods.SetDefault());
}
protected override void LoadComplete()
{
base.LoadComplete();
@ -107,12 +113,6 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("check artist", () => infoWedge.Info!.ArtistLabel.Current.Value == $"{ruleset.ShortName}Artist");
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("reset mods", () => SelectedMods.SetDefault());
}
[Test]
public void TestTruncation()
{

View File

@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Localisation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.SelectV2.Wedge;
namespace osu.Game.Tests.Visual.SongSelectV2
{
public partial class TestSceneDifficultyNameContent : SongSelectComponentsTestScene
{
private DifficultyNameContent? difficultyNameContent;
[Test]
public void TestLocalBeatmap()
{
AddStep("set component", () => Child = difficultyNameContent = new LocalDifficultyNameContent());
AddAssert("difficulty name is not set", () => LocalisableString.IsNullOrEmpty(difficultyNameContent.ChildrenOfType<TruncatingSpriteText>().Single().Text));
AddAssert("author is not set", () => LocalisableString.IsNullOrEmpty(difficultyNameContent.ChildrenOfType<OsuHoverContainer>().Single().ChildrenOfType<OsuSpriteText>().Single().Text));
AddStep("set beatmap", () => Beatmap.Value = CreateWorkingBeatmap(new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
DifficultyName = "really long difficulty name that gets truncated",
Metadata = new BeatmapMetadata
{
Author = { Username = "really long username that is autosized" },
},
OnlineID = 1,
}
}));
AddAssert("difficulty name is set", () => !LocalisableString.IsNullOrEmpty(difficultyNameContent.ChildrenOfType<TruncatingSpriteText>().Single().Text));
AddAssert("author is set", () => !LocalisableString.IsNullOrEmpty(difficultyNameContent.ChildrenOfType<OsuHoverContainer>().Single().ChildrenOfType<OsuSpriteText>().Single().Text));
}
}
}

View File

@ -7,7 +7,6 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
@ -24,9 +23,9 @@ using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.SongSelectV2
{
public partial class TestSceneLeaderboardScoreV2 : OsuTestScene
public partial class TestSceneLeaderboardScore : SongSelectComponentsTestScene
{
[Cached]
private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
@ -36,19 +35,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private FillFlowContainer? fillFlow;
private OsuSpriteText? drawWidthText;
private float relativeWidth;
[BackgroundDependencyLoader]
private void load()
{
// TODO: invalidation seems to be one-off when clicking slider to a certain value, so drag for now
// doesn't seem to happen in-game (when toggling window mode)
AddSliderStep("change relative width", 0, 1f, 0.6f, v =>
{
relativeWidth = v;
if (fillFlow != null) fillFlow.Width = v;
});
}
[Test]
public void TestSheared()
@ -59,7 +45,6 @@ namespace osu.Game.Tests.Visual.SongSelect
{
fillFlow = new FillFlowContainer
{
Width = relativeWidth,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
@ -94,7 +79,6 @@ namespace osu.Game.Tests.Visual.SongSelect
{
fillFlow = new FillFlowContainer
{
Width = relativeWidth,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
@ -118,8 +102,7 @@ namespace osu.Game.Tests.Visual.SongSelect
});
}
[SetUpSteps]
public void SetUpSteps()
public override void SetUpSteps()
{
AddToggleStep("toggle scoring mode", v => config.SetValue(OsuSetting.ScoreDisplayMode, v ? ScoringMode.Classic : ScoringMode.Standardised));
}

View File

@ -17,13 +17,12 @@ using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Screens.SelectV2;
using osu.Game.Screens.SelectV2.Footer;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.SongSelectV2
{
public partial class TestSceneSongSelectV2 : ScreenTestScene
public partial class TestSceneSongSelect : ScreenTestScene
{
[Cached]
private readonly ScreenFooter screenScreenFooter;
@ -31,7 +30,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Cached]
private readonly OsuLogo logo;
public TestSceneSongSelectV2()
public TestSceneSongSelect()
{
Children = new Drawable[]
{
@ -63,8 +62,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
base.SetUpSteps();
AddStep("load screen", () => Stack.Push(new SongSelectV2()));
AddUntilStep("wait for load", () => Stack.CurrentScreen is SongSelectV2 songSelect && songSelect.IsLoaded);
AddStep("load screen", () => Stack.Push(new Screens.SelectV2.SongSelectV2()));
AddUntilStep("wait for load", () => Stack.CurrentScreen is Screens.SelectV2.SongSelectV2 songSelect && songSelect.IsLoaded);
}
#region Footer

View File

@ -5,19 +5,18 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Screens.Menu;
using osu.Game.Screens.SelectV2;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
namespace osu.Game.Tests.Visual.SongSelectV2
{
public partial class TestSceneSongSelectV2Navigation : OsuGameTestScene
public partial class TestSceneSongSelectNavigation : OsuGameTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddWaitStep("wait", 5);
PushAndConfirm(() => new SongSelectV2());
PushAndConfirm(() => new Screens.SelectV2.SongSelectV2());
}
[Test]

View File

@ -58,6 +58,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
new PlaylistItem(beatmap)
},
StartDate = { Value = DateTimeOffset.Now.AddMinutes(-5) },
EndDate = { Value = DateTimeOffset.Now.AddSeconds(30) }
});
return true;
@ -95,8 +96,13 @@ namespace osu.Game.Tests.Visual.UserInterface
},
};
});
AddAssert("no notification posted", () => notificationOverlay.AllNotifications.Count(), () => Is.Zero);
AddAssert("notification posted", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(1));
AddStep("clear notifications", () =>
{
foreach (var notification in notificationOverlay.AllNotifications)
notification.Close(runFlingAnimation: false);
});
AddStep("beatmap of the day not active", () => metadataClient.DailyChallengeUpdated(null));
AddAssert("no notification posted", () => notificationOverlay.AllNotifications.Count(), () => Is.Zero);
@ -105,7 +111,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
RoomID = 1234,
}));
AddAssert("notification posted", () => notificationOverlay.AllNotifications.Count(), () => Is.EqualTo(1));
AddAssert("no notification posted", () => notificationOverlay.AllNotifications.Count(), () => Is.Zero);
}
}
}

View File

@ -563,7 +563,7 @@ namespace osu.Game.Beatmaps
remove => workingBeatmapCache.OnInvalidated -= value;
}
public override bool IsAvailableLocally(BeatmapSetInfo model) => Realm.Run(realm => realm.All<BeatmapSetInfo>().Any(s => s.OnlineID == model.OnlineID));
public override bool IsAvailableLocally(BeatmapSetInfo model) => Realm.Run(realm => realm.All<BeatmapSetInfo>().Any(s => s.OnlineID == model.OnlineID && !s.DeletePending));
#endregion

View File

@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
protected override Drawable IdleContent => idleBottomContent;
protected override Drawable DownloadInProgressContent => downloadProgressBar;
private const float height = 100;
public const float HEIGHT = 100;
[Cached]
private readonly BeatmapCardContent content;
@ -42,14 +42,14 @@ namespace osu.Game.Beatmaps.Drawables.Cards
public BeatmapCardNormal(APIBeatmapSet beatmapSet, bool allowExpansion = true)
: base(beatmapSet, allowExpansion)
{
content = new BeatmapCardContent(height);
content = new BeatmapCardContent(HEIGHT);
}
[BackgroundDependencyLoader]
private void load()
{
Width = WIDTH;
Height = height;
Height = HEIGHT;
FillFlowContainer leftIconArea = null!;
FillFlowContainer titleBadgeArea = null!;
@ -65,7 +65,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet)
{
Name = @"Left (icon) area",
Size = new Vector2(height),
Size = new Vector2(HEIGHT),
Padding = new MarginPadding { Right = CORNER_RADIUS },
Child = leftIconArea = new FillFlowContainer
{
@ -77,8 +77,8 @@ namespace osu.Game.Beatmaps.Drawables.Cards
},
buttonContainer = new CollapsibleButtonContainer(BeatmapSet)
{
X = height - CORNER_RADIUS,
Width = WIDTH - height + CORNER_RADIUS,
X = HEIGHT - CORNER_RADIUS,
Width = WIDTH - HEIGHT + CORNER_RADIUS,
FavouriteState = { BindTarget = FavouriteState },
ButtonsCollapsedWidth = CORNER_RADIUS,
ButtonsExpandedWidth = 30,

View File

@ -90,10 +90,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards
protected override void Update()
{
base.Update();
progress.Progress = playButton.Progress.Value;
playButton.Scale = new Vector2(DrawWidth / 100);
progress.Size = new Vector2(50 * DrawWidth / 100);
progress.Progress = playButton.Progress.Value;
progress.Size = new Vector2(50 * playButton.DrawWidth / (BeatmapCardNormal.HEIGHT - BeatmapCard.CORNER_RADIUS));
}
private void updateState()

View File

@ -79,6 +79,8 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
{
base.Update();
icon.Scale = new Vector2(DrawWidth / (BeatmapCardNormal.HEIGHT - BeatmapCard.CORNER_RADIUS));
if (Playing.Value && previewTrack != null && previewTrack.TrackLoaded)
progress.Value = previewTrack.CurrentTime / previewTrack.Length;
else

View File

@ -18,6 +18,12 @@ namespace osu.Game.Beatmaps.Formats
{
public const int LATEST_VERSION = 14;
/// <summary>
/// The .osu format (beatmap) version.
///
/// osu!stable's versions end at <see cref="LATEST_VERSION"/>.
/// osu!lazer's versions starts at <see cref="LegacyBeatmapEncoder.FIRST_LAZER_VERSION"/>.
/// </summary>
protected readonly int FormatVersion;
protected LegacyDecoder(int version)

View File

@ -92,8 +92,9 @@ namespace osu.Game.Database
/// 39 2023-12-19 Migrate any EndTimeObjectCount and TotalObjectCount values of 0 to -1 to better identify non-calculated values.
/// 40 2023-12-21 Add ScoreInfo.Version to keep track of which build scores were set on.
/// 41 2024-04-17 Add ScoreInfo.TotalScoreWithoutMods for future mod multiplier rebalances.
/// 42 2024-08-07 Update mania key bindings to reflect changes to ManiaAction
/// </summary>
private const int schema_version = 41;
private const int schema_version = 42;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
@ -1145,6 +1146,51 @@ namespace osu.Game.Database
}
}
break;
case 42:
for (int columns = 1; columns <= 10; columns++)
{
remapKeyBindingsForVariant(columns, false);
remapKeyBindingsForVariant(columns, true);
}
// Replace existing key bindings with new ones reflecting changes to ManiaAction:
// - "Special#" actions are removed and "Key#" actions are inserted in their place.
// - All actions are renumbered to remove the old offsets.
void remapKeyBindingsForVariant(int columns, bool dual)
{
// https://github.com/ppy/osu/blob/8773c2f7ebc226942d6124eb95c07a83934272ea/osu.Game.Rulesets.Mania/ManiaRuleset.cs#L327-L336
int variant = dual ? 1000 + (columns * 2) : columns;
var oldKeyBindingsQuery = migration.NewRealm
.All<RealmKeyBinding>()
.Where(kb => kb.RulesetName == @"mania" && kb.Variant == variant);
var oldKeyBindings = oldKeyBindingsQuery.Detach();
migration.NewRealm.RemoveRange(oldKeyBindingsQuery);
// https://github.com/ppy/osu/blob/8773c2f7ebc226942d6124eb95c07a83934272ea/osu.Game.Rulesets.Mania/ManiaInputManager.cs#L22-L31
int oldNormalAction = 10; // Old Key1 offset
int oldSpecialAction = 1; // Old Special1 offset
for (int column = 0; column < columns * (dual ? 2 : 1); column++)
{
if (columns % 2 == 1 && column % columns == columns / 2)
remapKeyBinding(oldSpecialAction++, column);
else
remapKeyBinding(oldNormalAction++, column);
}
void remapKeyBinding(int oldAction, int newAction)
{
var oldKeyBinding = oldKeyBindings.Find(kb => kb.ActionInt == oldAction);
if (oldKeyBinding != null)
migration.NewRealm.Add(new RealmKeyBinding(newAction, oldKeyBinding.KeyCombination, @"mania", variant));
}
}
break;
}

View File

@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class DailyChallengeStatsDisplayStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.DailyChallengeStatsDisplay";
/// <summary>
/// "{0}d"
/// </summary>
public static LocalisableString UnitDay(LocalisableString count) => new TranslatableString(getKey(@"unit_day"), @"{0}d", count);
/// <summary>
/// "{0}w"
/// </summary>
public static LocalisableString UnitWeek(LocalisableString count) => new TranslatableString(getKey(@"unit_week"), @"{0}w", count);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -19,6 +19,16 @@ namespace osu.Game.Localisation.HUD
/// </summary>
public static LocalisableString ShowGraphDescription => new TranslatableString(getKey(@"show_graph_description"), "Whether a graph displaying difficulty throughout the beatmap should be shown");
/// <summary>
/// "Show time"
/// </summary>
public static LocalisableString ShowTime => new TranslatableString(getKey(@"show_time"), "Show time");
/// <summary>
/// "Whether the passed and remaining time should be shown"
/// </summary>
public static LocalisableString ShowTimeDescription => new TranslatableString(getKey(@"show_time_description"), "Whether the passed and remaining time should be shown");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

View File

@ -5,14 +5,15 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer.Countdown;
@ -22,7 +23,6 @@ using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osu.Game.Localisation;
namespace osu.Game.Online.Multiplayer
{
@ -777,12 +777,22 @@ namespace osu.Game.Online.Multiplayer
Room.Playlist[Room.Playlist.IndexOf(Room.Playlist.Single(existing => existing.ID == item.ID))] = item;
int existingIndex = APIRoom.Playlist.IndexOf(APIRoom.Playlist.Single(existing => existing.ID == item.ID));
APIRoom.Playlist.RemoveAt(existingIndex);
APIRoom.Playlist.Insert(existingIndex, createPlaylistItem(item));
}
catch (Exception ex)
{
throw new AggregateException($"Item: {JsonConvert.SerializeObject(createPlaylistItem(item))}\n\nRoom:{JsonConvert.SerializeObject(APIRoom)}", ex);
// Temporary code to attempt to figure out long-term failing tests.
StringBuilder exceptionText = new StringBuilder();
exceptionText.AppendLine("MultiplayerClient test failure investigation");
exceptionText.AppendLine($"Exception : {ex.ToString()}");
exceptionText.AppendLine($"Lookup : {item.ID}");
exceptionText.AppendLine($"Items in Room.Playlist : {string.Join(',', Room.Playlist.Select(i => i.ID))}");
exceptionText.AppendLine($"Items in APIRoom.Playlist: {string.Join(',', APIRoom!.Playlist.Select(i => i.ID))}");
throw new AggregateException(exceptionText.ToString());
}
ItemChanged?.Invoke(item);

View File

@ -60,6 +60,8 @@ namespace osu.Game.Overlays
[Resolved]
private RealmAccess realm { get; set; } = null!;
private BindableNumber<double> sampleVolume = null!;
private readonly BindableDouble audioDuckVolume = new BindableDouble(1);
private AudioFilter audioDuckFilter = null!;
@ -69,6 +71,7 @@ namespace osu.Game.Overlays
{
AddInternal(audioDuckFilter = new AudioFilter(audio.TrackMixer));
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, audioDuckVolume);
sampleVolume = audio.VolumeSample.GetBoundCopy();
}
protected override void LoadComplete()
@ -269,6 +272,10 @@ namespace osu.Game.Overlays
/// <returns>A <see cref="IDisposable"/> which will restore the duck operation when disposed.</returns>
public IDisposable Duck(DuckParameters? parameters = null)
{
// Don't duck if samples have no volume, it sounds weird.
if (sampleVolume.Value == 0)
return new InvokeOnDisposal(() => { });
parameters ??= new DuckParameters();
duckOperations.Add(parameters);
@ -302,6 +309,10 @@ namespace osu.Game.Overlays
/// <param name="parameters">Parameters defining the ducking operation.</param>
public void DuckMomentarily(double delayUntilRestore, DuckParameters? parameters = null)
{
// Don't duck if samples have no volume, it sounds weird.
if (sampleVolume.Value == 0)
return;
parameters ??= new DuckParameters();
IDisposable duckOperation = Duck(parameters);

View File

@ -12,8 +12,8 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Scoring;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Profile.Header.Components
{
@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
APIUserDailyChallengeStatistics stats = User.Value.User.DailyChallengeStatistics;
dailyPlayCount.Text = UsersStrings.ShowDailyChallengeUnitDay(stats.PlayCount.ToLocalisableString("N0"));
dailyPlayCount.Text = DailyChallengeStatsDisplayStrings.UnitDay(stats.PlayCount.ToLocalisableString("N0"));
dailyPlayCount.Colour = colours.ForRankingTier(tierForPlayCount(stats.PlayCount));
TooltipContent = new DailyChallengeTooltipData(colourProvider, stats);

View File

@ -9,15 +9,16 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Scoring;
using osuTK;
using Box = osu.Framework.Graphics.Shapes.Box;
using Color4 = osuTK.Graphics.Color4;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header.Components
{
@ -112,16 +113,16 @@ namespace osu.Game.Overlays.Profile.Header.Components
background.Colour = colourProvider.Background4;
topBackground.Colour = colourProvider.Background5;
currentDaily.Value = UsersStrings.ShowDailyChallengeUnitDay(content.Statistics.DailyStreakCurrent.ToLocalisableString(@"N0"));
currentDaily.Value = DailyChallengeStatsDisplayStrings.UnitDay(content.Statistics.DailyStreakCurrent.ToLocalisableString(@"N0"));
currentDaily.ValueColour = colours.ForRankingTier(TierForDaily(statistics.DailyStreakCurrent));
currentWeekly.Value = UsersStrings.ShowDailyChallengeUnitWeek(statistics.WeeklyStreakCurrent.ToLocalisableString(@"N0"));
currentWeekly.Value = DailyChallengeStatsDisplayStrings.UnitWeek(statistics.WeeklyStreakCurrent.ToLocalisableString(@"N0"));
currentWeekly.ValueColour = colours.ForRankingTier(TierForWeekly(statistics.WeeklyStreakCurrent));
bestDaily.Value = UsersStrings.ShowDailyChallengeUnitDay(statistics.DailyStreakBest.ToLocalisableString(@"N0"));
bestDaily.Value = DailyChallengeStatsDisplayStrings.UnitDay(statistics.DailyStreakBest.ToLocalisableString(@"N0"));
bestDaily.ValueColour = colours.ForRankingTier(TierForDaily(statistics.DailyStreakBest));
bestWeekly.Value = UsersStrings.ShowDailyChallengeUnitWeek(statistics.WeeklyStreakBest.ToLocalisableString(@"N0"));
bestWeekly.Value = DailyChallengeStatsDisplayStrings.UnitWeek(statistics.WeeklyStreakBest.ToLocalisableString(@"N0"));
bestWeekly.ValueColour = colours.ForRankingTier(TierForWeekly(statistics.WeeklyStreakBest));
topTen.Value = statistics.Top10PercentPlacements.ToLocalisableString(@"N0");

View File

@ -96,7 +96,8 @@ namespace osu.Game.Overlays
{
Debug.Assert(user != null);
if (user.OnlineID == Header.User.Value?.User.Id && ruleset?.MatchesOnlineID(Header.User.Value?.Ruleset) == true)
bool sameUser = user.OnlineID == Header.User.Value?.User.Id;
if (sameUser && ruleset?.MatchesOnlineID(Header.User.Value?.Ruleset) == true)
return;
if (sectionsContainer != null)
@ -118,7 +119,9 @@ namespace osu.Game.Overlays
}
: Array.Empty<ProfileSection>();
changeOverlayColours(OverlayColourScheme.Pink.GetHue());
if (!sameUser)
changeOverlayColours(OverlayColourScheme.Pink.GetHue());
recreateBaseContent();
if (API.State.Value != APIState.Offline)

View File

@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osuTK.Graphics;
namespace osu.Game.Overlays.Volume
{
public partial class MasterVolumeMeter : VolumeMeter
{
private MuteButton muteButton = null!;
public Bindable<bool> IsMuted { get; } = new Bindable<bool>();
private readonly BindableDouble muteAdjustment = new BindableDouble();
[Resolved]
private VolumeOverlay volumeOverlay { get; set; } = null!;
public MasterVolumeMeter(string name, float circleSize, Color4 meterColour)
: base(name, circleSize, meterColour)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
IsMuted.BindValueChanged(muted =>
{
if (muted.NewValue)
audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment);
else
audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment);
});
Add(muteButton = new MuteButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
X = CircleSize / 2,
Y = CircleSize * 0.23f,
Current = { BindTarget = IsMuted }
});
muteButton.Current.ValueChanged += _ => volumeOverlay.Show();
}
public void ToggleMute() => muteButton.Current.Value = !muteButton.Current.Value;
}
}

View File

@ -7,13 +7,13 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Volume
{
@ -33,18 +33,18 @@ namespace osu.Game.Overlays.Volume
}
}
private Color4 hoveredColour, unhoveredColour;
private const float width = 100;
public const float HEIGHT = 35;
private ColourInfo hoveredBorderColour;
private ColourInfo unhoveredBorderColour;
private CompositeDrawable border = null!;
public MuteButton()
{
Content.BorderThickness = 3;
Content.CornerRadius = HEIGHT / 2;
Content.CornerExponent = 2;
const float width = 30;
const float height = 30;
Size = new Vector2(width, HEIGHT);
Size = new Vector2(width, height);
Content.CornerRadius = height / 2;
Content.CornerExponent = 2;
Action = () => Current.Value = !Current.Value;
}
@ -52,10 +52,9 @@ namespace osu.Game.Overlays.Volume
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hoveredColour = colours.YellowDark;
Content.BorderColour = unhoveredColour = colours.Gray1;
BackgroundColour = colours.Gray1;
hoveredBorderColour = colours.PinkLight;
unhoveredBorderColour = colours.Gray1;
SpriteIcon icon;
@ -65,26 +64,39 @@ namespace osu.Game.Overlays.Volume
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
border = new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 3,
BorderColour = unhoveredBorderColour,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
});
Current.BindValueChanged(muted =>
{
icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeMute : FontAwesome.Solid.VolumeUp;
icon.Size = new Vector2(muted.NewValue ? 18 : 20);
icon.Size = new Vector2(muted.NewValue ? 12 : 16);
icon.Margin = new MarginPadding { Right = muted.NewValue ? 2 : 0 };
}, true);
}
protected override bool OnHover(HoverEvent e)
{
Content.TransformTo<Container<Drawable>, ColourInfo>("BorderColour", hoveredColour, 500, Easing.OutQuint);
border.TransformTo(nameof(BorderColour), hoveredBorderColour, 500, Easing.OutQuint);
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
Content.TransformTo<Container<Drawable>, ColourInfo>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
border.TransformTo(nameof(BorderColour), unhoveredBorderColour, 500, Easing.OutQuint);
}
protected override bool OnMouseDown(MouseDownEvent e)

View File

@ -35,8 +35,12 @@ namespace osu.Game.Overlays.Volume
private CircularProgress volumeCircle;
private CircularProgress volumeCircleGlow;
protected static readonly Vector2 LABEL_SIZE = new Vector2(120, 20);
public BindableDouble Bindable { get; } = new BindableDouble { MinValue = 0, MaxValue = 1, Precision = 0.01 };
private readonly float circleSize;
protected readonly float CircleSize;
private readonly Color4 meterColour;
private readonly string name;
@ -73,7 +77,7 @@ namespace osu.Game.Overlays.Volume
public VolumeMeter(string name, float circleSize, Color4 meterColour)
{
this.circleSize = circleSize;
CircleSize = circleSize;
this.meterColour = meterColour;
this.name = name;
@ -101,7 +105,7 @@ namespace osu.Game.Overlays.Volume
{
new Container
{
Size = new Vector2(circleSize),
Size = new Vector2(CircleSize),
Children = new Drawable[]
{
new BufferedContainer
@ -199,7 +203,7 @@ namespace osu.Game.Overlays.Volume
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Numeric.With(size: 0.16f * circleSize)
Font = OsuFont.Numeric.With(size: 0.16f * CircleSize)
}).WithEffect(new GlowEffect
{
Colour = Color4.Transparent,
@ -209,10 +213,10 @@ namespace osu.Game.Overlays.Volume
},
new Container
{
Size = new Vector2(120, 20),
Size = LABEL_SIZE,
CornerRadius = 10,
Masking = true,
Margin = new MarginPadding { Left = circleSize + 10 },
Margin = new MarginPadding { Left = CircleSize + 10 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Children = new Drawable[]

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
@ -20,21 +21,19 @@ using osuTK.Graphics;
namespace osu.Game.Overlays
{
[Cached]
public partial class VolumeOverlay : VisibilityContainer
{
public Bindable<bool> IsMuted { get; } = new Bindable<bool>();
private const float offset = 10;
private VolumeMeter volumeMeterMaster = null!;
private VolumeMeter volumeMeterEffect = null!;
private VolumeMeter volumeMeterMusic = null!;
private MuteButton muteButton = null!;
private SelectionCycleFillFlowContainer<VolumeMeter> volumeMeters = null!;
private readonly BindableDouble muteAdjustment = new BindableDouble();
public Bindable<bool> IsMuted { get; } = new Bindable<bool>();
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
@ -49,14 +48,7 @@ namespace osu.Game.Overlays
Width = 300,
Colour = ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.75f), Color4.Black.Opacity(0))
},
muteButton = new MuteButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding(10),
Current = { BindTarget = IsMuted }
},
volumeMeters = new SelectionCycleFillFlowContainer<VolumeMeter>
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
@ -64,26 +56,29 @@ namespace osu.Game.Overlays
Origin = Anchor.CentreLeft,
Spacing = new Vector2(0, offset),
Margin = new MarginPadding { Left = offset },
Children = new[]
Children = new Drawable[]
{
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker),
volumeMeterMaster = new VolumeMeter("MASTER", 150, colours.PinkDarker),
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
}
}
volumeMeters = new SelectionCycleFillFlowContainer<VolumeMeter>
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Spacing = new Vector2(0, offset),
Children = new[]
{
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker),
volumeMeterMaster = new MasterVolumeMeter("MASTER", 150, colours.PinkDarker) { IsMuted = { BindTarget = IsMuted }, },
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
}
},
},
},
});
volumeMeterMaster.Bindable.BindTo(audio.Volume);
volumeMeterEffect.Bindable.BindTo(audio.VolumeSample);
volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack);
IsMuted.BindValueChanged(muted =>
{
if (muted.NewValue)
audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment);
else
audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment);
});
}
protected override void LoadComplete()
@ -92,8 +87,6 @@ namespace osu.Game.Overlays
foreach (var volumeMeter in volumeMeters)
volumeMeter.Bindable.ValueChanged += _ => Show();
muteButton.Current.ValueChanged += _ => Show();
}
public bool Adjust(GlobalAction action, float amount = 1, bool isPrecise = false)
@ -130,7 +123,7 @@ namespace osu.Game.Overlays
case GlobalAction.ToggleMute:
Show();
muteButton.Current.Value = !muteButton.Current.Value;
volumeMeters.OfType<MasterVolumeMeter>().First().ToggleMute();
return true;
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using System.Threading;
@ -10,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Extensions;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@ -24,25 +23,37 @@ namespace osu.Game.Overlays
public string CurrentPath => path.Value;
private readonly Bindable<string> path = new Bindable<string>(INDEX_PATH);
private readonly Bindable<APIWikiPage> wikiData = new Bindable<APIWikiPage>();
private readonly Bindable<APIWikiPage?> wikiData = new Bindable<APIWikiPage?>();
private readonly IBindable<Language> language = new Bindable<Language>();
[Resolved]
private IAPIProvider api { get; set; }
private IAPIProvider api { get; set; } = null!;
private GetWikiRequest request;
[Resolved]
private OsuGameBase game { get; set; } = null!;
private CancellationTokenSource cancellationToken;
private GetWikiRequest? request;
private CancellationTokenSource? cancellationToken;
private WikiArticlePage? articlePage;
private bool displayUpdateRequired = true;
private WikiArticlePage articlePage;
public WikiOverlay()
: base(OverlayColourScheme.Orange, false)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
path.BindValueChanged(onPathChanged);
wikiData.BindTo(Header.WikiPageData);
language.BindTo(game.CurrentLanguage);
language.BindValueChanged(onLangChanged);
}
public void ShowPage(string pagePath = INDEX_PATH)
{
path.Value = pagePath.Trim('/');
@ -55,13 +66,6 @@ namespace osu.Game.Overlays
ShowParentPage = showParentPage,
};
protected override void LoadComplete()
{
base.LoadComplete();
path.BindValueChanged(onPathChanged);
wikiData.BindTo(Header.WikiPageData);
}
protected override void PopIn()
{
base.PopIn();
@ -100,25 +104,18 @@ namespace osu.Game.Overlays
}
}
private void onPathChanged(ValueChangedEvent<string> e)
private void loadPage(string path, Language lang)
{
// the path could change as a result of redirecting to a newer location of the same page.
// we already have the correct wiki data, so we can safely return here.
if (e.NewValue == wikiData.Value?.Path)
return;
if (e.NewValue == "error")
return;
cancellationToken?.Cancel();
request?.Cancel();
string[] values = e.NewValue.Split('/', 2);
// Language code + path, or just path1 + path2 in case
string[] values = path.Split('/', 2);
if (values.Length > 1 && LanguageExtensions.TryParseCultureCode(values[0], out var language))
request = new GetWikiRequest(values[1], language);
if (values.Length > 1 && LanguageExtensions.TryParseCultureCode(values[0], out var parsedLang))
request = new GetWikiRequest(values[1], parsedLang);
else
request = new GetWikiRequest(e.NewValue);
request = new GetWikiRequest(path, lang);
Loading.Show();
@ -132,6 +129,25 @@ namespace osu.Game.Overlays
api.PerformAsync(request);
}
private void onPathChanged(ValueChangedEvent<string> e)
{
// the path could change as a result of redirecting to a newer location of the same page.
// we already have the correct wiki data, so we can safely return here.
if (e.NewValue == wikiData.Value?.Path)
return;
if (e.NewValue == "error")
return;
loadPage(e.NewValue, language.Value);
}
private void onLangChanged(ValueChangedEvent<Language> e)
{
// Path unmodified, just reload the page with new language value.
loadPage(path.Value, e.NewValue);
}
private void onSuccess(APIWikiPage response)
{
wikiData.Value = response;

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Logging;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
@ -35,17 +36,6 @@ namespace osu.Game.Rulesets.Judgements
private readonly Lazy<Drawable> proxiedAboveHitObjectsContent;
public Drawable ProxiedAboveHitObjectsContent => proxiedAboveHitObjectsContent.Value;
/// <summary>
/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
/// </summary>
/// <param name="result">The judgement to visualise.</param>
/// <param name="judgedObject">The object which was judged.</param>
public DrawableJudgement(JudgementResult result, DrawableHitObject judgedObject)
: this()
{
Apply(result, judgedObject);
}
public DrawableJudgement()
{
Size = new Vector2(judgement_size);
@ -112,6 +102,9 @@ namespace osu.Game.Rulesets.Judgements
{
base.PrepareForUse();
if (!IsInPool)
Logger.Log($"{nameof(DrawableJudgement)} for judgement type {Result} was not retrieved from a pool. Consider adding to a JudgementPooler.");
Debug.Assert(Result != null);
runAnimation();
@ -119,9 +112,6 @@ namespace osu.Game.Rulesets.Judgements
private void runAnimation()
{
// is a no-op if the drawables are already in a correct state.
prepareDrawables();
// undo any transforms applies in ApplyMissAnimations/ApplyHitAnimations to get a sane initial state.
ApplyTransformsAt(double.MinValue, true);
ClearTransforms(true);

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
protected readonly double Offset;
/// <summary>
/// The beatmap version.
/// The .osu format (beatmap) version.
/// </summary>
protected readonly int FormatVersion;
@ -48,7 +48,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
{
string[] split = text.Split(',');
Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
Vector2 pos =
FormatVersion >= LegacyBeatmapEncoder.FIRST_LAZER_VERSION
? new Vector2(Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE))
: new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
double startTime = Parsing.ParseDouble(split[2]) + Offset;

View File

@ -280,8 +280,11 @@ namespace osu.Game.Scoring.Legacy
continue;
}
// In mania, mouseX encodes the pressed keys in the lower 20 bits
int mouseXParseLimit = currentRuleset.RulesetInfo.OnlineID == 3 ? (1 << 20) - 1 : Parsing.MAX_COORDINATE_VALUE;
float diff = Parsing.ParseFloat(split[0]);
float mouseX = Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE);
float mouseX = Parsing.ParseFloat(split[1], mouseXParseLimit);
float mouseY = Parsing.ParseFloat(split[2], Parsing.MAX_COORDINATE_VALUE);
lastTime += diff;

View File

@ -17,13 +17,12 @@ namespace osu.Game.Screens
private const float x_movement_amount = 50;
private readonly bool animateOnEnter;
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
protected BackgroundScreen(bool animateOnEnter = true)
public bool AnimateEntry { get; set; } = true;
protected BackgroundScreen()
{
this.animateOnEnter = animateOnEnter;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
@ -53,12 +52,11 @@ namespace osu.Game.Screens
public override void OnEntering(ScreenTransitionEvent e)
{
if (animateOnEnter)
if (AnimateEntry)
{
this.FadeOut();
this.MoveToX(x_movement_amount);
this.FadeIn(TRANSITION_LENGTH, Easing.InOutQuart);
this.MoveToX(x_movement_amount);
this.MoveToX(0, TRANSITION_LENGTH, Easing.InOutQuart);
}

View File

@ -27,10 +27,14 @@ namespace osu.Game.Screens
if (screen == null)
return false;
if (EqualityComparer<BackgroundScreen>.Default.Equals((BackgroundScreen)CurrentScreen, screen))
bool isFirstScreen = CurrentScreen == null;
screen.AnimateEntry = !isFirstScreen;
if (EqualityComparer<BackgroundScreen>.Default.Equals((BackgroundScreen?)CurrentScreen, screen))
return false;
base.Push(screen);
return true;
}
}

View File

@ -42,11 +42,6 @@ namespace osu.Game.Screens.Backgrounds
protected virtual bool AllowStoryboardBackground => true;
public BackgroundScreenDefault(bool animateOnEnter = true)
: base(animateOnEnter)
{
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, SkinManager skinManager, OsuConfigManager config)
{

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Threading;
@ -16,6 +17,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
base.LoadComplete();
EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, _) => updateInspectorText();
EditorBeatmap.PlacementObject.BindValueChanged(_ => updateInspectorText());
EditorBeatmap.TransactionBegan += updateInspectorText;
EditorBeatmap.TransactionEnded += updateInspectorText;
updateInspectorText();
@ -29,24 +31,33 @@ namespace osu.Game.Screens.Edit.Compose.Components
rollingTextUpdate?.Cancel();
rollingTextUpdate = null;
AddInspectorValues();
HitObject[] objects;
if (EditorBeatmap.SelectedHitObjects.Count > 0)
objects = EditorBeatmap.SelectedHitObjects.ToArray();
else if (EditorBeatmap.PlacementObject.Value != null)
objects = new[] { EditorBeatmap.PlacementObject.Value };
else
objects = Array.Empty<HitObject>();
AddInspectorValues(objects);
// I'd hope there's a better way to do this, but I don't want to bind to each and every property above to watch for changes.
// This is a good middle-ground for the time being.
if (EditorBeatmap.SelectedHitObjects.Count > 0)
if (objects.Length > 0)
rollingTextUpdate ??= Scheduler.AddDelayed(updateInspectorText, 250);
}
protected virtual void AddInspectorValues()
protected virtual void AddInspectorValues(HitObject[] objects)
{
switch (EditorBeatmap.SelectedHitObjects.Count)
switch (objects.Length)
{
case 0:
AddValue("No selection");
break;
case 1:
var selected = EditorBeatmap.SelectedHitObjects.Single();
var selected = objects.Single();
AddHeader("Type");
AddValue($"{selected.GetType().ReadableName()}");
@ -105,13 +116,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
default:
AddHeader("Selected Objects");
AddValue($"{EditorBeatmap.SelectedHitObjects.Count:#,0.##}");
AddValue($"{objects.Length:#,0.##}");
AddHeader("Start Time");
AddValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}ms");
AddValue($"{objects.Min(o => o.StartTime):#,0.##}ms");
AddHeader("End Time");
AddValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}ms");
AddValue($"{objects.Max(o => o.GetEndTime()):#,0.##}ms");
break;
}
}

View File

@ -1286,10 +1286,23 @@ namespace osu.Game.Screens.Edit
foreach (var beatmap in rulesetBeatmaps)
{
bool isCurrentDifficulty = playableBeatmap.BeatmapInfo.Equals(beatmap);
difficultyItems.Add(new DifficultyMenuItem(beatmap, isCurrentDifficulty, SwitchToDifficulty));
var difficultyMenuItem = new DifficultyMenuItem(beatmap, isCurrentDifficulty, SwitchToDifficulty);
difficultyItems.Add(difficultyMenuItem);
}
}
// Ensure difficulty names are updated when modified in the editor.
// Maybe we could trigger less often but this seems to work well enough.
editorBeatmap.SaveStateTriggered += () =>
{
foreach (var beatmapInfo in Beatmap.Value.BeatmapSetInfo.Beatmaps)
{
var menuItem = difficultyItems.OfType<DifficultyMenuItem>().FirstOrDefault(i => i.BeatmapInfo.Equals(beatmapInfo));
if (menuItem != null)
menuItem.Text.Value = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? "(unnamed)" : beatmapInfo.DifficultyName;
}
};
return new EditorMenuItem(EditorStrings.ChangeDifficulty) { Items = difficultyItems };
}

View File

@ -138,7 +138,7 @@ namespace osu.Game.Screens.Menu
});
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-default-select", OsuIcon.Online, new Color4(94, 63, 186, 255), onMultiplayer, Key.M));
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Tournament, new Color4(94, 63, 186, 255), onPlaylists, Key.L));
buttonsPlay.Add(new DailyChallengeButton(@"button-default-select", new Color4(94, 63, 186, 255), onDailyChallenge, Key.D));
buttonsPlay.Add(new DailyChallengeButton(@"button-daily-select", new Color4(94, 63, 186, 255), onDailyChallenge, Key.D));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), _ => OnEditBeatmap?.Invoke(), Key.B, Key.E)

View File

@ -9,12 +9,10 @@ using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
@ -30,7 +28,7 @@ using osuTK.Input;
namespace osu.Game.Screens.Menu
{
public partial class DailyChallengeButton : MainMenuButton, IHasCustomTooltip<APIBeatmapSet?>
public partial class DailyChallengeButton : MainMenuButton
{
public Room? Room { get; private set; }
@ -104,8 +102,7 @@ namespace osu.Game.Screens.Menu
{
base.LoadComplete();
info.BindValueChanged(_ => dailyChallengeChanged(postNotification: true));
dailyChallengeChanged(postNotification: false);
info.BindValueChanged(dailyChallengeChanged, true);
}
protected override void Update()
@ -131,7 +128,9 @@ namespace osu.Game.Screens.Menu
}
}
private void dailyChallengeChanged(bool postNotification)
private long? lastNotifiedDailyChallengeRoomId;
private void dailyChallengeChanged(ValueChangedEvent<DailyChallengeInfo?> _)
{
UpdateState();
@ -152,8 +151,14 @@ namespace osu.Game.Screens.Menu
Room = room;
cover.OnlineInfo = TooltipContent = room.Playlist.FirstOrDefault()?.Beatmap.BeatmapSet as APIBeatmapSet;
if (postNotification)
// We only want to notify the user if a new challenge recently went live.
if (room.StartDate.Value != null
&& Math.Abs((DateTimeOffset.Now - room.StartDate.Value!.Value).TotalSeconds) < 1800
&& room.RoomID.Value != lastNotifiedDailyChallengeRoomId)
{
lastNotifiedDailyChallengeRoomId = room.RoomID.Value;
notificationOverlay?.Post(new NewDailyChallengeNotification(room));
}
updateCountdown();
Scheduler.AddDelayed(updateCountdown, 1000, true);
@ -194,36 +199,6 @@ namespace osu.Game.Screens.Menu
base.UpdateState();
}
public ITooltip<APIBeatmapSet?> GetCustomTooltip() => new DailyChallengeTooltip();
public APIBeatmapSet? TooltipContent { get; private set; }
internal partial class DailyChallengeTooltip : CompositeDrawable, ITooltip<APIBeatmapSet?>
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private APIBeatmapSet? lastContent;
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
}
public void Move(Vector2 pos) => Position = pos;
public void SetContent(APIBeatmapSet? content)
{
if (content == lastContent)
return;
lastContent = content;
ClearInternal();
if (content != null)
AddInternal(new BeatmapCardNano(content));
}
}
}
}

View File

@ -90,7 +90,7 @@ namespace osu.Game.Screens.Menu
/// </summary>
protected bool UsingThemedIntro { get; private set; }
protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault(false)
protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault
{
Colour = Color4.Black
};

View File

@ -150,7 +150,7 @@ namespace osu.Game.Screens.Menu
OnPlaylists = () => this.Push(new Playlists()),
OnDailyChallenge = room =>
{
this.Push(new DailyChallenge(room));
this.Push(new DailyChallengeIntro(room));
},
OnExit = () =>
{

View File

@ -3,10 +3,8 @@
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Online.Rooms;
@ -20,17 +18,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
private CancellationTokenSource? cancellationSource;
private PlaylistItemBackground? background;
protected OnlinePlayBackgroundScreen()
: base(false)
{
AddInternal(new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MinValue,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.9f), Color4.Black.Opacity(0.6f))
});
}
[BackgroundDependencyLoader]
private void load()
{
@ -84,6 +71,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
}
newBackground.Depth = newDepth;
newBackground.Colour = ColourInfo.GradientVertical(new Color4(0.1f, 0.1f, 0.1f, 1f), new Color4(0.4f, 0.4f, 0.4f, 1f));
newBackground.BlurTo(new Vector2(10));
AddInternal(background = newBackground);

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -76,6 +77,9 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
[Cached]
private readonly OnlinePlayBeatmapAvailabilityTracker beatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
[Resolved]
private OsuGame? game { get; set; }
[Resolved]
private BeatmapManager beatmapManager { get; set; } = null!;
@ -386,7 +390,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
base.LoadComplete();
beatmapAvailabilityTracker.SelectedItem.Value = playlistItem;
beatmapAvailabilityTracker.Availability.BindValueChanged(_ => trySetDailyChallengeBeatmap(), true);
beatmapAvailabilityTracker.Availability.BindValueChanged(_ => TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem), true);
userModsSelectOverlayRegistration = overlayManager?.RegisterBlockingOverlay(userModsSelectOverlay);
userModsSelectOverlay.SelectedItem.Value = playlistItem;
@ -398,15 +402,6 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
dailyChallengeInfo.BindValueChanged(dailyChallengeChanged);
}
private void trySetDailyChallengeBeatmap()
{
var beatmap = beatmapManager.QueryBeatmap(b => b.OnlineID == playlistItem.Beatmap.OnlineID);
Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmap); // this will gracefully fall back to dummy beatmap if missing locally.
Ruleset.Value = rulesets.GetRuleset(playlistItem.RulesetID);
applyLoopingToTrack();
}
private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
{
if (state.NewValue != APIState.Online)
@ -440,7 +435,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
waves.Show();
roomManager.JoinRoom(room);
applyLoopingToTrack();
startLoopingTrack(this, musicController);
metadataClient.BeginWatchingMultiplayerRoom(room.RoomID.Value!.Value).ContinueWith(t =>
{
@ -452,6 +447,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
MultiplayerPlaylistItemStats[] stats = t.GetResultSafely();
var itemStats = stats.SingleOrDefault(item => item.PlaylistItemID == playlistItem.ID);
if (itemStats == null) return;
Schedule(() =>
@ -459,17 +455,17 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
breakdown.SetInitialCounts(itemStats.TotalScoreDistribution);
totals.SetInitialCounts(itemStats.TotalScoreDistribution.Sum(c => c), itemStats.CumulativeScore);
});
});
}, TaskContinuationOptions.OnlyOnRanToCompletion);
beatmapAvailabilityTracker.SelectedItem.Value = playlistItem;
beatmapAvailabilityTracker.Availability.BindValueChanged(_ => trySetDailyChallengeBeatmap(), true);
userModsSelectOverlay.SelectedItem.Value = playlistItem;
TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem);
}
public override void OnResuming(ScreenTransitionEvent e)
{
base.OnResuming(e);
applyLoopingToTrack();
startLoopingTrack(this, musicController);
// re-apply mods as they may have been changed by a child screen
// (one known instance of this is showing a replay).
updateMods();
@ -498,17 +494,30 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
return base.OnExiting(e);
}
private void applyLoopingToTrack()
public static void TrySetDailyChallengeBeatmap(OsuScreen screen, BeatmapManager beatmaps, RulesetStore rulesets, MusicController music, PlaylistItem item)
{
if (!this.IsCurrentScreen())
if (!screen.IsCurrentScreen())
return;
var track = Beatmap.Value?.Track;
var beatmap = beatmaps.QueryBeatmap(b => b.OnlineID == item.Beatmap.OnlineID);
screen.Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); // this will gracefully fall back to dummy beatmap if missing locally.
screen.Ruleset.Value = rulesets.GetRuleset(item.RulesetID);
startLoopingTrack(screen, music);
}
private static void startLoopingTrack(OsuScreen screen, MusicController music)
{
if (!screen.IsCurrentScreen())
return;
var track = screen.Beatmap.Value?.Track;
if (track != null)
{
Beatmap.Value?.PrepareTrackForPreview(true);
musicController.EnsurePlayingSomething();
screen.Beatmap.Value?.PrepareTrackForPreview(true);
music.EnsurePlayingSomething();
}
}
@ -547,9 +556,6 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
metadataClient.MultiplayerRoomScoreSet -= onRoomScoreSet;
}
[Resolved]
private OsuGame? game { get; set; }
public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
{
if (!this.IsCurrentScreen())

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