mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 13:22:55 +08:00
Add binding for verify mode (and move enum entry to end)
This commit is contained in:
parent
8bf85d737c
commit
42604afcdc
@ -70,6 +70,7 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(new[] { InputKey.F2 }, GlobalAction.EditorDesignMode),
|
||||
new KeyBinding(new[] { InputKey.F3 }, GlobalAction.EditorTimingMode),
|
||||
new KeyBinding(new[] { InputKey.F4 }, GlobalAction.EditorSetupMode),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.A }, GlobalAction.EditorVerifyMode),
|
||||
};
|
||||
|
||||
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
|
||||
@ -225,9 +226,6 @@ namespace osu.Game.Input.Bindings
|
||||
[Description("Timing mode")]
|
||||
EditorTimingMode,
|
||||
|
||||
[Description("Verify mode")]
|
||||
EditorVerifyMode,
|
||||
|
||||
[Description("Hold for HUD")]
|
||||
HoldForHUD,
|
||||
|
||||
@ -252,5 +250,8 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
[Description("Beatmap Options")]
|
||||
ToggleBeatmapOptions,
|
||||
|
||||
[Description("Verify mode")]
|
||||
EditorVerifyMode,
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user