mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 02:17:46 +08:00
Add faint kiai explosion on the hit marker.
This commit is contained in:
parent
c25f995506
commit
4224143136
68
osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs
Normal file
68
osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Taiko.Judgements;
|
||||||
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
|
{
|
||||||
|
public class KiaiHitExplosion : CircularContainer
|
||||||
|
{
|
||||||
|
public readonly TaikoJudgement Judgement;
|
||||||
|
|
||||||
|
private readonly bool isRim;
|
||||||
|
|
||||||
|
public KiaiHitExplosion(TaikoJudgement judgement, bool isRim)
|
||||||
|
{
|
||||||
|
this.isRim = isRim;
|
||||||
|
|
||||||
|
Judgement = judgement;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
Size = new Vector2(TaikoHitObject.DEFAULT_CIRCLE_DIAMETER, 1);
|
||||||
|
|
||||||
|
Masking = true;
|
||||||
|
Alpha = 0.15f;
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
EdgeEffect = new EdgeEffect
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = isRim ? colours.BlueDarker : colours.PinkDarker,
|
||||||
|
Radius = 60,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
ScaleTo(new Vector2(1, 3f), 500, EasingTypes.OutQuint);
|
||||||
|
FadeOut(250);
|
||||||
|
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
protected override Container<Drawable> Content => hitObjectContainer;
|
protected override Container<Drawable> Content => hitObjectContainer;
|
||||||
|
|
||||||
private readonly Container<HitExplosion> hitExplosionContainer;
|
private readonly Container<HitExplosion> hitExplosionContainer;
|
||||||
|
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
|
||||||
private readonly Container<DrawableBarLine> barLineContainer;
|
private readonly Container<DrawableBarLine> barLineContainer;
|
||||||
private readonly Container<DrawableTaikoJudgement> judgementContainer;
|
private readonly Container<DrawableTaikoJudgement> judgementContainer;
|
||||||
|
|
||||||
@ -117,6 +118,13 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
kiaiExplosionContainer = new Container<KiaiHitExplosion>
|
||||||
|
{
|
||||||
|
Name = "Kiai hit explosions",
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||||
|
BlendingMode = BlendingMode.Additive
|
||||||
|
},
|
||||||
judgementContainer = new Container<DrawableTaikoJudgement>
|
judgementContainer = new Container<DrawableTaikoJudgement>
|
||||||
{
|
{
|
||||||
Name = "Judgements",
|
Name = "Judgements",
|
||||||
@ -207,6 +215,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
if (!wasHit)
|
if (!wasHit)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
bool isRim = judgedObject.HitObject is RimHit;
|
||||||
|
|
||||||
if (!secondHit)
|
if (!secondHit)
|
||||||
{
|
{
|
||||||
if (judgedObject.X >= -0.05f && !(judgedObject is DrawableSwell))
|
if (judgedObject.X >= -0.05f && !(judgedObject is DrawableSwell))
|
||||||
@ -215,7 +225,11 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
topLevelHitContainer.Add(judgedObject.CreateProxy());
|
topLevelHitContainer.Add(judgedObject.CreateProxy());
|
||||||
}
|
}
|
||||||
|
|
||||||
hitExplosionContainer.Add(new HitExplosion(judgedObject.Judgement, judgedObject is DrawableRimHit));
|
hitExplosionContainer.Add(new HitExplosion(judgedObject.Judgement, isRim));
|
||||||
|
|
||||||
|
if (judgedObject.HitObject.Kiai)
|
||||||
|
kiaiExplosionContainer.Add(new KiaiHitExplosion(judgedObject.Judgement, isRim));
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
hitExplosionContainer.Children.FirstOrDefault(e => e.Judgement == judgedObject.Judgement)?.VisualiseSecondHit();
|
hitExplosionContainer.Children.FirstOrDefault(e => e.Judgement == judgedObject.Judgement)?.VisualiseSecondHit();
|
||||||
|
@ -87,6 +87,7 @@
|
|||||||
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
|
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
|
||||||
<Compile Include="UI\HitTarget.cs" />
|
<Compile Include="UI\HitTarget.cs" />
|
||||||
<Compile Include="UI\InputDrum.cs" />
|
<Compile Include="UI\InputDrum.cs" />
|
||||||
|
<Compile Include="UI\KiaiHitExplosion.cs" />
|
||||||
<Compile Include="UI\DrawableTaikoJudgement.cs" />
|
<Compile Include="UI\DrawableTaikoJudgement.cs" />
|
||||||
<Compile Include="UI\HitExplosion.cs" />
|
<Compile Include="UI\HitExplosion.cs" />
|
||||||
<Compile Include="UI\TaikoHitRenderer.cs" />
|
<Compile Include="UI\TaikoHitRenderer.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user