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Enable masking in DrawableCarouselBeatmap
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@ -109,7 +109,8 @@ namespace osu.Game.Screens.Select.Carousel
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TriangleScale = 2,
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RelativeSizeAxes = Axes.Both,
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ColourLight = Color4Extensions.FromHex(@"3a7285"),
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ColourDark = Color4Extensions.FromHex(@"123744")
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ColourDark = Color4Extensions.FromHex(@"123744"),
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Masking = true
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},
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new FillFlowContainer
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{
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