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Merge pull request #8676 from smoogipoo/mania-stage-background-skinning
Implement mania stage bottom/left/right images
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@ -31,6 +31,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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typeof(ManiaRuleset),
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typeof(ManiaLegacySkinTransformer),
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typeof(ManiaSettingsSubsection)
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};
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protected override Ruleset CreateRulesetForSkinProvider() => new ManiaRuleset();
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@ -0,0 +1,35 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Skinning;
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using osu.Game.Rulesets.Mania.UI.Components;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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public class TestSceneStageBackground : ManiaSkinnableTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
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{
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typeof(DefaultStageBackground),
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typeof(LegacyStageBackground),
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}).ToList();
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[BackgroundDependencyLoader]
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private void load()
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{
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SetContents(() => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground), _ => new DefaultStageBackground())
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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});
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}
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}
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}
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@ -0,0 +1,33 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Skinning;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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public class TestSceneStageForeground : ManiaSkinnableTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
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{
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typeof(LegacyStageForeground),
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}).ToList();
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[BackgroundDependencyLoader]
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private void load()
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{
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SetContents(() => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageForeground), _ => null)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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});
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}
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}
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}
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@ -39,6 +39,8 @@ namespace osu.Game.Rulesets.Mania
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HoldNoteHead,
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HoldNoteTail,
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HoldNoteBody,
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HitExplosion
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HitExplosion,
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StageBackground,
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StageForeground,
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}
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}
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61
osu.Game.Rulesets.Mania/Skinning/LegacyStageBackground.cs
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61
osu.Game.Rulesets.Mania/Skinning/LegacyStageBackground.cs
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@ -0,0 +1,61 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyStageBackground : LegacyManiaElement
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{
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private Drawable leftSprite;
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private Drawable rightSprite;
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public LegacyStageBackground()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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string leftImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.LeftStageImage)?.Value
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?? "mania-stage-left";
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string rightImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.RightStageImage)?.Value
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?? "mania-stage-right";
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InternalChildren = new[]
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{
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leftSprite = new Sprite
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopRight,
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X = 0.05f,
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Texture = skin.GetTexture(leftImage),
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},
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rightSprite = new Sprite
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopLeft,
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X = -0.05f,
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Texture = skin.GetTexture(rightImage)
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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if (leftSprite?.Height > 0)
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leftSprite.Scale = new Vector2(DrawHeight / leftSprite.Height);
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if (rightSprite?.Height > 0)
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rightSprite.Scale = new Vector2(DrawHeight / rightSprite.Height);
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}
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}
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}
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56
osu.Game.Rulesets.Mania/Skinning/LegacyStageForeground.cs
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56
osu.Game.Rulesets.Mania/Skinning/LegacyStageForeground.cs
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@ -0,0 +1,56 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyStageForeground : LegacyManiaElement
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private Drawable sprite;
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public LegacyStageForeground()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
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{
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string bottomImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.BottomStageImage)?.Value
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?? "mania-stage-bottom";
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sprite = skin.GetAnimation(bottomImage, true, true)?.With(d =>
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{
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if (d == null)
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return;
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d.Scale = new Vector2(1.6f);
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});
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if (sprite != null)
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InternalChild = sprite;
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(onDirectionChanged, true);
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}
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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if (sprite == null)
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return;
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if (direction.NewValue == ScrollingDirection.Up)
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sprite.Anchor = sprite.Origin = Anchor.TopCentre;
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else
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sprite.Anchor = sprite.Origin = Anchor.BottomCentre;
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}
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}
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}
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@ -81,6 +81,12 @@ namespace osu.Game.Rulesets.Mania.Skinning
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case ManiaSkinComponents.HitExplosion:
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return new LegacyHitExplosion();
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case ManiaSkinComponents.StageBackground:
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return new LegacyStageBackground();
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case ManiaSkinComponents.StageForeground:
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return new LegacyStageForeground();
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}
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break;
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@ -0,0 +1,30 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.UI.Components
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{
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public class DefaultStageBackground : CompositeDrawable
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{
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public DefaultStageBackground()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = new Box
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{
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Name = "Background",
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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};
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}
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}
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}
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@ -6,7 +6,6 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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@ -72,11 +71,9 @@ namespace osu.Game.Rulesets.Mania.UI
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AutoSizeAxes = Axes.X,
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Children = new Drawable[]
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{
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new Box
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new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground), _ => new DefaultStageBackground())
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{
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Name = "Background",
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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RelativeSizeAxes = Axes.Both
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},
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columnFlow = new FillFlowContainer<Column>
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{
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@ -103,6 +100,10 @@ namespace osu.Game.Rulesets.Mania.UI
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RelativeSizeAxes = Axes.Y,
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}
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},
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new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageForeground), _ => null)
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{
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RelativeSizeAxes = Axes.Both
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},
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judgements = new JudgementContainer<DrawableManiaJudgement>
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{
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Anchor = Anchor.TopCentre,
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@ -40,6 +40,9 @@ namespace osu.Game.Skinning
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JudgementLineColour,
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ColumnBackgroundColour,
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ColumnLightColour,
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MinimumColumnWidth
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MinimumColumnWidth,
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LeftStageImage,
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RightStageImage,
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BottomStageImage
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}
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}
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@ -243,6 +243,12 @@ namespace osu.Game.Skinning
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case LegacyManiaSkinConfigurationLookups.KeyImageDown:
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Debug.Assert(maniaLookup.TargetColumn != null);
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return SkinUtils.As<TValue>(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}D"));
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case LegacyManiaSkinConfigurationLookups.LeftStageImage:
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return SkinUtils.As<TValue>(getManiaImage(existing, "StageLeft"));
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case LegacyManiaSkinConfigurationLookups.RightStageImage:
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return SkinUtils.As<TValue>(getManiaImage(existing, "StageRight"));
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}
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return null;
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