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Automatically use an AssemblyRulesetStore
if no custom store is registered
This commit is contained in:
parent
631c23ea3a
commit
420e2c538f
@ -7,6 +7,7 @@ using System.IO;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.Timing;
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@ -44,7 +45,10 @@ namespace osu.Game.Beatmaps.Formats
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: base(version)
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: base(version)
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{
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{
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if (RulesetStore == null)
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if (RulesetStore == null)
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throw new InvalidOperationException($"Call {nameof(Decoder)}.{nameof(RegisterDependencies)} before using {nameof(LegacyBeatmapDecoder)}.");
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{
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Logger.Log($"A {nameof(RulesetStore)} was not provided via {nameof(Decoder)}.{nameof(RegisterDependencies)}; falling back to default {nameof(AssemblyRulesetStore)}.");
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RulesetStore = new AssemblyRulesetStore();
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}
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// BeatmapVersion 4 and lower had an incorrect offset (stable has this set as 24ms off)
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// BeatmapVersion 4 and lower had an incorrect offset (stable has this set as 24ms off)
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offset = FormatVersion < 5 ? 24 : 0;
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offset = FormatVersion < 5 ? 24 : 0;
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