Merge branch 'master' into results-screen-statistics
72
Gemfile.lock
@ -5,6 +5,22 @@ GEM
|
|||||||
addressable (2.7.0)
|
addressable (2.7.0)
|
||||||
public_suffix (>= 2.0.2, < 5.0)
|
public_suffix (>= 2.0.2, < 5.0)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
|
aws-eventstream (1.1.0)
|
||||||
|
aws-partitions (1.329.0)
|
||||||
|
aws-sdk-core (3.99.2)
|
||||||
|
aws-eventstream (~> 1, >= 1.0.2)
|
||||||
|
aws-partitions (~> 1, >= 1.239.0)
|
||||||
|
aws-sigv4 (~> 1.1)
|
||||||
|
jmespath (~> 1.0)
|
||||||
|
aws-sdk-kms (1.34.1)
|
||||||
|
aws-sdk-core (~> 3, >= 3.99.0)
|
||||||
|
aws-sigv4 (~> 1.1)
|
||||||
|
aws-sdk-s3 (1.68.1)
|
||||||
|
aws-sdk-core (~> 3, >= 3.99.0)
|
||||||
|
aws-sdk-kms (~> 1)
|
||||||
|
aws-sigv4 (~> 1.1)
|
||||||
|
aws-sigv4 (1.1.4)
|
||||||
|
aws-eventstream (~> 1.0, >= 1.0.2)
|
||||||
babosa (1.0.3)
|
babosa (1.0.3)
|
||||||
claide (1.0.3)
|
claide (1.0.3)
|
||||||
colored (1.2)
|
colored (1.2)
|
||||||
@ -13,23 +29,24 @@ GEM
|
|||||||
highline (~> 1.7.2)
|
highline (~> 1.7.2)
|
||||||
declarative (0.0.10)
|
declarative (0.0.10)
|
||||||
declarative-option (0.1.0)
|
declarative-option (0.1.0)
|
||||||
digest-crc (0.4.1)
|
digest-crc (0.5.1)
|
||||||
domain_name (0.5.20190701)
|
domain_name (0.5.20190701)
|
||||||
unf (>= 0.0.5, < 1.0.0)
|
unf (>= 0.0.5, < 1.0.0)
|
||||||
dotenv (2.7.5)
|
dotenv (2.7.5)
|
||||||
emoji_regex (1.0.1)
|
emoji_regex (1.0.1)
|
||||||
excon (0.71.1)
|
excon (0.74.0)
|
||||||
faraday (0.17.3)
|
faraday (1.0.1)
|
||||||
multipart-post (>= 1.2, < 3)
|
multipart-post (>= 1.2, < 3)
|
||||||
faraday-cookie_jar (0.0.6)
|
faraday-cookie_jar (0.0.6)
|
||||||
faraday (>= 0.7.4)
|
faraday (>= 0.7.4)
|
||||||
http-cookie (~> 1.0.0)
|
http-cookie (~> 1.0.0)
|
||||||
faraday_middleware (0.13.1)
|
faraday_middleware (1.0.0)
|
||||||
faraday (>= 0.7.4, < 1.0)
|
faraday (~> 1.0)
|
||||||
fastimage (2.1.7)
|
fastimage (2.1.7)
|
||||||
fastlane (2.140.0)
|
fastlane (2.149.1)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.3, < 3.0.0)
|
addressable (>= 2.3, < 3.0.0)
|
||||||
|
aws-sdk-s3 (~> 1.0)
|
||||||
babosa (>= 1.0.2, < 2.0.0)
|
babosa (>= 1.0.2, < 2.0.0)
|
||||||
bundler (>= 1.12.0, < 3.0.0)
|
bundler (>= 1.12.0, < 3.0.0)
|
||||||
colored
|
colored
|
||||||
@ -37,12 +54,12 @@ GEM
|
|||||||
dotenv (>= 2.1.1, < 3.0.0)
|
dotenv (>= 2.1.1, < 3.0.0)
|
||||||
emoji_regex (>= 0.1, < 2.0)
|
emoji_regex (>= 0.1, < 2.0)
|
||||||
excon (>= 0.71.0, < 1.0.0)
|
excon (>= 0.71.0, < 1.0.0)
|
||||||
faraday (~> 0.17)
|
faraday (>= 0.17, < 2.0)
|
||||||
faraday-cookie_jar (~> 0.0.6)
|
faraday-cookie_jar (~> 0.0.6)
|
||||||
faraday_middleware (~> 0.13.1)
|
faraday_middleware (>= 0.13.1, < 2.0)
|
||||||
fastimage (>= 2.1.0, < 3.0.0)
|
fastimage (>= 2.1.0, < 3.0.0)
|
||||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||||
google-api-client (>= 0.29.2, < 0.37.0)
|
google-api-client (>= 0.37.0, < 0.39.0)
|
||||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||||
highline (>= 1.7.2, < 2.0.0)
|
highline (>= 1.7.2, < 2.0.0)
|
||||||
json (< 3.0.0)
|
json (< 3.0.0)
|
||||||
@ -69,7 +86,7 @@ GEM
|
|||||||
souyuz (= 0.9.1)
|
souyuz (= 0.9.1)
|
||||||
fastlane-plugin-xamarin (0.6.3)
|
fastlane-plugin-xamarin (0.6.3)
|
||||||
gh_inspector (1.1.3)
|
gh_inspector (1.1.3)
|
||||||
google-api-client (0.36.4)
|
google-api-client (0.38.0)
|
||||||
addressable (~> 2.5, >= 2.5.1)
|
addressable (~> 2.5, >= 2.5.1)
|
||||||
googleauth (~> 0.9)
|
googleauth (~> 0.9)
|
||||||
httpclient (>= 2.8.1, < 3.0)
|
httpclient (>= 2.8.1, < 3.0)
|
||||||
@ -80,27 +97,28 @@ GEM
|
|||||||
google-cloud-core (1.5.0)
|
google-cloud-core (1.5.0)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-errors (~> 1.0)
|
google-cloud-errors (~> 1.0)
|
||||||
google-cloud-env (1.3.0)
|
google-cloud-env (1.3.2)
|
||||||
faraday (~> 0.11)
|
faraday (>= 0.17.3, < 2.0)
|
||||||
google-cloud-errors (1.0.0)
|
google-cloud-errors (1.0.1)
|
||||||
google-cloud-storage (1.25.1)
|
google-cloud-storage (1.26.2)
|
||||||
addressable (~> 2.5)
|
addressable (~> 2.5)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
google-api-client (~> 0.33)
|
google-api-client (~> 0.33)
|
||||||
google-cloud-core (~> 1.2)
|
google-cloud-core (~> 1.2)
|
||||||
googleauth (~> 0.9)
|
googleauth (~> 0.9)
|
||||||
mini_mime (~> 1.0)
|
mini_mime (~> 1.0)
|
||||||
googleauth (0.10.0)
|
googleauth (0.12.0)
|
||||||
faraday (~> 0.12)
|
faraday (>= 0.17.3, < 2.0)
|
||||||
jwt (>= 1.4, < 3.0)
|
jwt (>= 1.4, < 3.0)
|
||||||
memoist (~> 0.16)
|
memoist (~> 0.16)
|
||||||
multi_json (~> 1.11)
|
multi_json (~> 1.11)
|
||||||
os (>= 0.9, < 2.0)
|
os (>= 0.9, < 2.0)
|
||||||
signet (~> 0.12)
|
signet (~> 0.14)
|
||||||
highline (1.7.10)
|
highline (1.7.10)
|
||||||
http-cookie (1.0.3)
|
http-cookie (1.0.3)
|
||||||
domain_name (~> 0.5)
|
domain_name (~> 0.5)
|
||||||
httpclient (2.8.3)
|
httpclient (2.8.3)
|
||||||
|
jmespath (1.4.0)
|
||||||
json (2.3.0)
|
json (2.3.0)
|
||||||
jwt (2.1.0)
|
jwt (2.1.0)
|
||||||
memoist (0.16.2)
|
memoist (0.16.2)
|
||||||
@ -114,7 +132,7 @@ GEM
|
|||||||
naturally (2.2.0)
|
naturally (2.2.0)
|
||||||
nokogiri (1.10.7)
|
nokogiri (1.10.7)
|
||||||
mini_portile2 (~> 2.4.0)
|
mini_portile2 (~> 2.4.0)
|
||||||
os (1.0.1)
|
os (1.1.0)
|
||||||
plist (3.5.0)
|
plist (3.5.0)
|
||||||
public_suffix (2.0.5)
|
public_suffix (2.0.5)
|
||||||
representable (3.0.4)
|
representable (3.0.4)
|
||||||
@ -125,12 +143,12 @@ GEM
|
|||||||
rouge (2.0.7)
|
rouge (2.0.7)
|
||||||
rubyzip (1.3.0)
|
rubyzip (1.3.0)
|
||||||
security (0.1.3)
|
security (0.1.3)
|
||||||
signet (0.12.0)
|
signet (0.14.0)
|
||||||
addressable (~> 2.3)
|
addressable (~> 2.3)
|
||||||
faraday (~> 0.9)
|
faraday (>= 0.17.3, < 2.0)
|
||||||
jwt (>= 1.5, < 3.0)
|
jwt (>= 1.5, < 3.0)
|
||||||
multi_json (~> 1.10)
|
multi_json (~> 1.10)
|
||||||
simctl (1.6.7)
|
simctl (1.6.8)
|
||||||
CFPropertyList
|
CFPropertyList
|
||||||
naturally
|
naturally
|
||||||
slack-notifier (2.3.2)
|
slack-notifier (2.3.2)
|
||||||
@ -141,17 +159,17 @@ GEM
|
|||||||
terminal-notifier (2.0.0)
|
terminal-notifier (2.0.0)
|
||||||
terminal-table (1.8.0)
|
terminal-table (1.8.0)
|
||||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||||
tty-cursor (0.7.0)
|
tty-cursor (0.7.1)
|
||||||
tty-screen (0.7.0)
|
tty-screen (0.8.0)
|
||||||
tty-spinner (0.9.2)
|
tty-spinner (0.9.3)
|
||||||
tty-cursor (~> 0.7)
|
tty-cursor (~> 0.7)
|
||||||
uber (0.1.0)
|
uber (0.1.0)
|
||||||
unf (0.1.4)
|
unf (0.1.4)
|
||||||
unf_ext
|
unf_ext
|
||||||
unf_ext (0.0.7.6)
|
unf_ext (0.0.7.7)
|
||||||
unicode-display_width (1.6.1)
|
unicode-display_width (1.7.0)
|
||||||
word_wrap (1.0.0)
|
word_wrap (1.0.0)
|
||||||
xcodeproj (1.14.0)
|
xcodeproj (1.16.0)
|
||||||
CFPropertyList (>= 2.3.3, < 4.0)
|
CFPropertyList (>= 2.3.3, < 4.0)
|
||||||
atomos (~> 0.1.3)
|
atomos (~> 0.1.3)
|
||||||
claide (>= 1.0.2, < 2.0)
|
claide (>= 1.0.2, < 2.0)
|
||||||
|
@ -5,6 +5,6 @@
|
|||||||
"version": "3.1.100"
|
"version": "3.1.100"
|
||||||
},
|
},
|
||||||
"msbuild-sdks": {
|
"msbuild-sdks": {
|
||||||
"Microsoft.Build.Traversal": "2.0.48"
|
"Microsoft.Build.Traversal": "2.0.50"
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -13,8 +13,10 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
|||||||
{
|
{
|
||||||
public class TestSceneCatchModPerfect : ModPerfectTestScene
|
public class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||||
{
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||||
|
|
||||||
public TestSceneCatchModPerfect()
|
public TestSceneCatchModPerfect()
|
||||||
: base(new CatchRuleset(), new CatchModPerfect())
|
: base(new CatchModPerfect())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,13 +12,8 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneAutoJuiceStream : PlayerTestScene
|
public class TestSceneAutoJuiceStream : TestSceneCatchPlayer
|
||||||
{
|
{
|
||||||
public TestSceneAutoJuiceStream()
|
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||||
{
|
{
|
||||||
var beatmap = new Beatmap
|
var beatmap = new Beatmap
|
||||||
|
@ -4,18 +4,12 @@
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBananaShower : PlayerTestScene
|
public class TestSceneBananaShower : TestSceneCatchPlayer
|
||||||
{
|
{
|
||||||
public TestSceneBananaShower()
|
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestBananaShower()
|
public void TestBananaShower()
|
||||||
{
|
{
|
||||||
|
@ -9,9 +9,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneCatchPlayer : PlayerTestScene
|
public class TestSceneCatchPlayer : PlayerTestScene
|
||||||
{
|
{
|
||||||
public TestSceneCatchPlayer()
|
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,18 +4,12 @@
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneCatchStacker : PlayerTestScene
|
public class TestSceneCatchStacker : TestSceneCatchPlayer
|
||||||
{
|
{
|
||||||
public TestSceneCatchStacker()
|
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||||
{
|
{
|
||||||
var beatmap = new Beatmap
|
var beatmap = new Beatmap
|
||||||
|
@ -9,19 +9,13 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneHyperDash : PlayerTestScene
|
public class TestSceneHyperDash : TestSceneCatchPlayer
|
||||||
{
|
{
|
||||||
public TestSceneHyperDash()
|
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool Autoplay => true;
|
protected override bool Autoplay => true;
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -7,18 +7,12 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneJuiceStream : PlayerTestScene
|
public class TestSceneJuiceStream : TestSceneCatchPlayer
|
||||||
{
|
{
|
||||||
public TestSceneJuiceStream()
|
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestJuiceStreamEndingCombo()
|
public void TestJuiceStreamEndingCombo()
|
||||||
{
|
{
|
||||||
|
@ -10,8 +10,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
|
|||||||
{
|
{
|
||||||
public class TestSceneManiaModPerfect : ModPerfectTestScene
|
public class TestSceneManiaModPerfect : ModPerfectTestScene
|
||||||
{
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||||
|
|
||||||
public TestSceneManiaModPerfect()
|
public TestSceneManiaModPerfect()
|
||||||
: base(new ManiaRuleset(), new ManiaModPerfect())
|
: base(new ManiaModPerfect())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
After Width: | Height: | Size: 55 KiB |
After Width: | Height: | Size: 65 KiB |
After Width: | Height: | Size: 80 KiB |
After Width: | Height: | Size: 91 KiB |
After Width: | Height: | Size: 55 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
@ -1,6 +1,12 @@
|
|||||||
[General]
|
[General]
|
||||||
Version: 2.4
|
Version: 2.5
|
||||||
|
|
||||||
[Mania]
|
[Mania]
|
||||||
Keys: 4
|
Keys: 4
|
||||||
ColumnLineWidth: 3,1,3,1,1
|
ColumnLineWidth: 3,1,3,1,1
|
||||||
|
Hit0: mania/hit0
|
||||||
|
Hit50: mania/hit50
|
||||||
|
Hit100: mania/hit100
|
||||||
|
Hit200: mania/hit200
|
||||||
|
Hit300: mania/hit300
|
||||||
|
Hit300g: mania/hit300g
|
@ -6,6 +6,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -16,14 +17,19 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
|
||||||
public TestSceneDrawableJudgement()
|
public TestSceneDrawableJudgement()
|
||||||
{
|
{
|
||||||
|
var hitWindows = new ManiaHitWindows();
|
||||||
|
|
||||||
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||||
{
|
{
|
||||||
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
if (hitWindows.IsHitResultAllowed(result))
|
||||||
new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
{
|
||||||
{
|
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
||||||
Anchor = Anchor.Centre,
|
new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
||||||
Origin = Anchor.Centre,
|
{
|
||||||
}));
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,8 +15,9 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
{
|
{
|
||||||
private readonly Bindable<ManiaScrollingDirection> direction = new Bindable<ManiaScrollingDirection>();
|
private readonly Bindable<ManiaScrollingDirection> direction = new Bindable<ManiaScrollingDirection>();
|
||||||
|
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
|
||||||
|
|
||||||
public TestSceneEditor()
|
public TestSceneEditor()
|
||||||
: base(new ManiaRuleset())
|
|
||||||
{
|
{
|
||||||
AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up);
|
AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up);
|
||||||
AddStep("downwards scroll", () => direction.Value = ManiaScrollingDirection.Down);
|
AddStep("downwards scroll", () => direction.Value = ManiaScrollingDirection.Down);
|
||||||
|
@ -5,11 +5,8 @@ using osu.Game.Tests.Visual;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Tests
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
{
|
{
|
||||||
public class TestScenePlayer : PlayerTestScene
|
public class TestSceneManiaPlayer : PlayerTestScene
|
||||||
{
|
{
|
||||||
public TestScenePlayer()
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||||
: base(new ManiaRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -11,6 +11,7 @@ using osu.Game.Audio;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Skinning
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
{
|
{
|
||||||
@ -19,6 +20,36 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
private readonly ISkin source;
|
private readonly ISkin source;
|
||||||
private readonly ManiaBeatmap beatmap;
|
private readonly ManiaBeatmap beatmap;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Mapping of <see cref="HitResult"/> to their corresponding
|
||||||
|
/// <see cref="LegacyManiaSkinConfigurationLookups"/> value.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hitresult_mapping
|
||||||
|
= new Dictionary<HitResult, LegacyManiaSkinConfigurationLookups>
|
||||||
|
{
|
||||||
|
{ HitResult.Perfect, LegacyManiaSkinConfigurationLookups.Hit300g },
|
||||||
|
{ HitResult.Great, LegacyManiaSkinConfigurationLookups.Hit300 },
|
||||||
|
{ HitResult.Good, LegacyManiaSkinConfigurationLookups.Hit200 },
|
||||||
|
{ HitResult.Ok, LegacyManiaSkinConfigurationLookups.Hit100 },
|
||||||
|
{ HitResult.Meh, LegacyManiaSkinConfigurationLookups.Hit50 },
|
||||||
|
{ HitResult.Miss, LegacyManiaSkinConfigurationLookups.Hit0 }
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Mapping of <see cref="HitResult"/> to their corresponding
|
||||||
|
/// default filenames.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly IReadOnlyDictionary<HitResult, string> default_hitresult_skin_filenames
|
||||||
|
= new Dictionary<HitResult, string>
|
||||||
|
{
|
||||||
|
{ HitResult.Perfect, "mania-hit300g" },
|
||||||
|
{ HitResult.Great, "mania-hit300" },
|
||||||
|
{ HitResult.Good, "mania-hit200" },
|
||||||
|
{ HitResult.Ok, "mania-hit100" },
|
||||||
|
{ HitResult.Meh, "mania-hit50" },
|
||||||
|
{ HitResult.Miss, "mania-hit0" }
|
||||||
|
};
|
||||||
|
|
||||||
private Lazy<bool> isLegacySkin;
|
private Lazy<bool> isLegacySkin;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -50,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
switch (component)
|
switch (component)
|
||||||
{
|
{
|
||||||
case GameplaySkinComponent<HitResult> resultComponent:
|
case GameplaySkinComponent<HitResult> resultComponent:
|
||||||
return getResult(resultComponent);
|
return getResult(resultComponent.Component);
|
||||||
|
|
||||||
case ManiaSkinComponent maniaComponent:
|
case ManiaSkinComponent maniaComponent:
|
||||||
if (!isLegacySkin.Value || !hasKeyTexture.Value)
|
if (!isLegacySkin.Value || !hasKeyTexture.Value)
|
||||||
@ -95,30 +126,13 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Drawable getResult(GameplaySkinComponent<HitResult> resultComponent)
|
private Drawable getResult(HitResult result)
|
||||||
{
|
{
|
||||||
switch (resultComponent.Component)
|
string filename = GetConfig<ManiaSkinConfigurationLookup, string>(
|
||||||
{
|
new ManiaSkinConfigurationLookup(hitresult_mapping[result])
|
||||||
case HitResult.Miss:
|
)?.Value ?? default_hitresult_skin_filenames[result];
|
||||||
return this.GetAnimation("mania-hit0", true, true);
|
|
||||||
|
|
||||||
case HitResult.Meh:
|
return this.GetAnimation(filename, true, true);
|
||||||
return this.GetAnimation("mania-hit50", true, true);
|
|
||||||
|
|
||||||
case HitResult.Ok:
|
|
||||||
return this.GetAnimation("mania-hit100", true, true);
|
|
||||||
|
|
||||||
case HitResult.Good:
|
|
||||||
return this.GetAnimation("mania-hit200", true, true);
|
|
||||||
|
|
||||||
case HitResult.Great:
|
|
||||||
return this.GetAnimation("mania-hit300", true, true);
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return this.GetAnimation("mania-hit300g", true, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
||||||
|
12
osu.Game.Rulesets.Osu.Tests/Mods/OsuModTestScene.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
|
{
|
||||||
|
public class OsuModTestScene : ModTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -9,17 +9,11 @@ using osu.Framework.Utils;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
{
|
{
|
||||||
public class TestSceneOsuModDifficultyAdjust : ModTestScene
|
public class TestSceneOsuModDifficultyAdjust : OsuModTestScene
|
||||||
{
|
{
|
||||||
public TestSceneOsuModDifficultyAdjust()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
||||||
{
|
{
|
||||||
|
@ -4,17 +4,11 @@
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
{
|
{
|
||||||
public class TestSceneOsuModDoubleTime : ModTestScene
|
public class TestSceneOsuModDoubleTime : OsuModTestScene
|
||||||
{
|
{
|
||||||
public TestSceneOsuModDoubleTime()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[TestCase(0.5)]
|
[TestCase(0.5)]
|
||||||
[TestCase(1.01)]
|
[TestCase(1.01)]
|
||||||
[TestCase(1.5)]
|
[TestCase(1.5)]
|
||||||
|
@ -8,18 +8,12 @@ using osu.Game.Rulesets.Objects;
|
|||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
{
|
{
|
||||||
public class TestSceneOsuModHidden : ModTestScene
|
public class TestSceneOsuModHidden : OsuModTestScene
|
||||||
{
|
{
|
||||||
public TestSceneOsuModHidden()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDefaultBeatmapTest() => CreateModTest(new ModTestData
|
public void TestDefaultBeatmapTest() => CreateModTest(new ModTestData
|
||||||
{
|
{
|
||||||
|
@ -13,8 +13,10 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
|||||||
{
|
{
|
||||||
public class TestSceneOsuModPerfect : ModPerfectTestScene
|
public class TestSceneOsuModPerfect : ModPerfectTestScene
|
||||||
{
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
public TestSceneOsuModPerfect()
|
public TestSceneOsuModPerfect()
|
||||||
: base(new OsuRuleset(), new OsuModPerfect())
|
: base(new OsuModPerfect())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,9 +9,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneEditor : EditorTestScene
|
public class TestSceneEditor : EditorTestScene
|
||||||
{
|
{
|
||||||
public TestSceneEditor()
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,19 +4,13 @@
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneHitCircleLongCombo : PlayerTestScene
|
public class TestSceneHitCircleLongCombo : TestSceneOsuPlayer
|
||||||
{
|
{
|
||||||
public TestSceneHitCircleLongCombo()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||||
{
|
{
|
||||||
var beatmap = new Beatmap
|
var beatmap = new Beatmap
|
||||||
|
@ -19,10 +19,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
public class TestSceneMissHitWindowJudgements : ModTestScene
|
public class TestSceneMissHitWindowJudgements : ModTestScene
|
||||||
{
|
{
|
||||||
public TestSceneMissHitWindowJudgements()
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestMissViaEarlyHit()
|
public void TestMissViaEarlyHit()
|
||||||
|
@ -9,9 +9,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneOsuPlayer : PlayerTestScene
|
public class TestSceneOsuPlayer : PlayerTestScene
|
||||||
{
|
{
|
||||||
public TestSceneOsuPlayer()
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -25,13 +25,12 @@ using osu.Game.Tests.Visual;
|
|||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneSkinFallbacks : PlayerTestScene
|
public class TestSceneSkinFallbacks : TestSceneOsuPlayer
|
||||||
{
|
{
|
||||||
private readonly TestSource testUserSkin;
|
private readonly TestSource testUserSkin;
|
||||||
private readonly TestSource testBeatmapSkin;
|
private readonly TestSource testBeatmapSkin;
|
||||||
|
|
||||||
public TestSceneSkinFallbacks()
|
public TestSceneSkinFallbacks()
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
{
|
||||||
testUserSkin = new TestSource("user");
|
testUserSkin = new TestSource("user");
|
||||||
testBeatmapSkin = new TestSource("beatmap");
|
testBeatmapSkin = new TestSource("beatmap");
|
||||||
|
@ -12,8 +12,10 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
|||||||
{
|
{
|
||||||
public class TestSceneTaikoModPerfect : ModPerfectTestScene
|
public class TestSceneTaikoModPerfect : ModPerfectTestScene
|
||||||
{
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new TestTaikoRuleset();
|
||||||
|
|
||||||
public TestSceneTaikoModPerfect()
|
public TestSceneTaikoModPerfect()
|
||||||
: base(new TestTaikoRuleset(), new TaikoModPerfect())
|
: base(new TaikoModPerfect())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,9 +9,6 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneEditor : EditorTestScene
|
public class TestSceneEditor : EditorTestScene
|
||||||
{
|
{
|
||||||
public TestSceneEditor()
|
protected override Ruleset CreateEditorRuleset() => new TaikoRuleset();
|
||||||
: base(new TaikoRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Testing;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
{
|
{
|
||||||
@ -14,13 +13,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
/// Taiko has some interesting rules for legacy mappings.
|
/// Taiko has some interesting rules for legacy mappings.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[HeadlessTest]
|
[HeadlessTest]
|
||||||
public class TestSceneSampleOutput : PlayerTestScene
|
public class TestSceneSampleOutput : TestSceneTaikoPlayer
|
||||||
{
|
{
|
||||||
public TestSceneSampleOutput()
|
|
||||||
: base(new TaikoRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void SetUpSteps()
|
public override void SetUpSteps()
|
||||||
{
|
{
|
||||||
base.SetUpSteps();
|
base.SetUpSteps();
|
||||||
|
@ -5,17 +5,11 @@ using System.Linq;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneSwellJudgements : PlayerTestScene
|
public class TestSceneSwellJudgements : TestSceneTaikoPlayer
|
||||||
{
|
{
|
||||||
public TestSceneSwellJudgements()
|
|
||||||
: base(new TaikoRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestZeroTickTimeOffsets()
|
public void TestZeroTickTimeOffsets()
|
||||||
{
|
{
|
||||||
|
12
osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayer.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneTaikoPlayer : PlayerTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -11,13 +11,8 @@ using osu.Game.Tests.Visual;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneTaikoSuddenDeath : PlayerTestScene
|
public class TestSceneTaikoSuddenDeath : TestSceneTaikoPlayer
|
||||||
{
|
{
|
||||||
public TestSceneTaikoSuddenDeath()
|
|
||||||
: base(new TaikoRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool AllowFail => true;
|
protected override bool AllowFail => true;
|
||||||
|
|
||||||
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
||||||
|
25
osu.Game.Tests/Gameplay/TestSceneGameplayClockContainer.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Gameplay
|
||||||
|
{
|
||||||
|
public class TestSceneGameplayClockContainer : OsuTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestStartThenElapsedTime()
|
||||||
|
{
|
||||||
|
GameplayClockContainer gcc = null;
|
||||||
|
|
||||||
|
AddStep("create container", () => Add(gcc = new GameplayClockContainer(CreateWorkingBeatmap(new OsuRuleset().RulesetInfo), Array.Empty<Mod>(), 0)));
|
||||||
|
AddStep("start track", () => gcc.Start());
|
||||||
|
AddUntilStep("elapsed greater than zero", () => gcc.GameplayClock.ElapsedFrameTime > 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,17 +16,16 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Beatmaps.Formats;
|
using osu.Game.Beatmaps.Formats;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Storyboards;
|
using osu.Game.Storyboards;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual.Gameplay;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Gameplay
|
namespace osu.Game.Tests.Gameplay
|
||||||
{
|
{
|
||||||
[HeadlessTest]
|
[HeadlessTest]
|
||||||
public class TestSceneHitObjectSamples : PlayerTestScene
|
public class TestSceneHitObjectSamples : OsuPlayerTestScene
|
||||||
{
|
{
|
||||||
private readonly SkinInfo userSkinInfo = new SkinInfo();
|
private readonly SkinInfo userSkinInfo = new SkinInfo();
|
||||||
|
|
||||||
@ -44,11 +43,6 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
|
|
||||||
protected override bool HasCustomSteps => true;
|
protected override bool HasCustomSteps => true;
|
||||||
|
|
||||||
public TestSceneHitObjectSamples()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private SkinSourceDependencyContainer dependencies;
|
private SkinSourceDependencyContainer dependencies;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@ -10,7 +11,12 @@ using osu.Framework.Audio.Sample;
|
|||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
using osu.Game.Storyboards.Drawables;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
@ -43,6 +49,27 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
AddAssert("sample is non-null", () => channel != null);
|
AddAssert("sample is non-null", () => channel != null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSamplePlaybackAtZero()
|
||||||
|
{
|
||||||
|
GameplayClockContainer gameplayContainer = null;
|
||||||
|
DrawableStoryboardSample sample = null;
|
||||||
|
|
||||||
|
AddStep("create container", () =>
|
||||||
|
{
|
||||||
|
Add(gameplayContainer = new GameplayClockContainer(CreateWorkingBeatmap(new OsuRuleset().RulesetInfo), Array.Empty<Mod>(), 0));
|
||||||
|
|
||||||
|
gameplayContainer.Add(sample = new DrawableStoryboardSample(new StoryboardSampleInfo(string.Empty, 0, 1))
|
||||||
|
{
|
||||||
|
Clock = gameplayContainer.GameplayClock
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("start time", () => gameplayContainer.Start());
|
||||||
|
|
||||||
|
AddUntilStep("sample playback succeeded", () => sample.LifetimeEnd < double.MaxValue);
|
||||||
|
}
|
||||||
|
|
||||||
private class TestSkin : LegacySkin
|
private class TestSkin : LegacySkin
|
||||||
{
|
{
|
||||||
public TestSkin(string resourceName, AudioManager audioManager)
|
public TestSkin(string resourceName, AudioManager audioManager)
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
@ -13,13 +14,10 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
{
|
{
|
||||||
public class TestSceneEditorChangeStates : EditorTestScene
|
public class TestSceneEditorChangeStates : EditorTestScene
|
||||||
{
|
{
|
||||||
public TestSceneEditorChangeStates()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private EditorBeatmap editorBeatmap;
|
private EditorBeatmap editorBeatmap;
|
||||||
|
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
public override void SetUpSteps()
|
public override void SetUpSteps()
|
||||||
{
|
{
|
||||||
base.SetUpSteps();
|
base.SetUpSteps();
|
||||||
|
16
osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A <see cref="PlayerTestScene"/> with an arbitrary ruleset value to test with.
|
||||||
|
/// </summary>
|
||||||
|
public abstract class OsuPlayerTestScene : PlayerTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -10,14 +10,13 @@ using osu.Framework.Testing;
|
|||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Storyboards;
|
using osu.Game.Storyboards;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestSceneCompletionCancellation : PlayerTestScene
|
public class TestSceneCompletionCancellation : OsuPlayerTestScene
|
||||||
{
|
{
|
||||||
private Track track;
|
private Track track;
|
||||||
|
|
||||||
@ -29,11 +28,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
protected override bool AllowFail => false;
|
protected override bool AllowFail => false;
|
||||||
|
|
||||||
public TestSceneCompletionCancellation()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[SetUpSteps]
|
[SetUpSteps]
|
||||||
public override void SetUpSteps()
|
public override void SetUpSteps()
|
||||||
{
|
{
|
||||||
|
@ -10,23 +10,17 @@ using osu.Framework.Utils;
|
|||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Storyboards;
|
using osu.Game.Storyboards;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestSceneGameplayRewinding : PlayerTestScene
|
public class TestSceneGameplayRewinding : OsuPlayerTestScene
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private AudioManager audioManager { get; set; }
|
private AudioManager audioManager { get; set; }
|
||||||
|
|
||||||
public TestSceneGameplayRewinding()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private Track track;
|
private Track track;
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
|
@ -10,14 +10,13 @@ using osu.Framework.Testing;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestScenePause : PlayerTestScene
|
public class TestScenePause : OsuPlayerTestScene
|
||||||
{
|
{
|
||||||
protected new PausePlayer Player => (PausePlayer)base.Player;
|
protected new PausePlayer Player => (PausePlayer)base.Player;
|
||||||
|
|
||||||
@ -26,7 +25,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
public TestScenePause()
|
public TestScenePause()
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
{
|
||||||
base.Content.Add(content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both });
|
base.Content.Add(content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both });
|
||||||
}
|
}
|
||||||
|
@ -8,12 +8,11 @@ using osu.Framework.Platform;
|
|||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[HeadlessTest] // we alter unsafe properties on the game host to test inactive window state.
|
[HeadlessTest] // we alter unsafe properties on the game host to test inactive window state.
|
||||||
public class TestScenePauseWhenInactive : PlayerTestScene
|
public class TestScenePauseWhenInactive : OsuPlayerTestScene
|
||||||
{
|
{
|
||||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||||
{
|
{
|
||||||
@ -27,11 +26,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private GameHost host { get; set; }
|
private GameHost host { get; set; }
|
||||||
|
|
||||||
public TestScenePauseWhenInactive()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDoesntPauseDuringIntro()
|
public void TestDoesntPauseDuringIntro()
|
||||||
{
|
{
|
||||||
|
@ -1,52 +1,128 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Online.API.Requests;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Overlays.Comments;
|
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Users;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Overlays.Comments;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneCommentsContainer : OsuTestScene
|
public class TestSceneCommentsContainer : OsuTestScene
|
||||||
{
|
{
|
||||||
protected override bool UseOnlineAPI => true;
|
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||||
|
|
||||||
public TestSceneCommentsContainer()
|
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||||
{
|
|
||||||
BasicScrollContainer scroll;
|
|
||||||
TestCommentsContainer comments;
|
|
||||||
|
|
||||||
Add(scroll = new BasicScrollContainer
|
private CommentsContainer commentsContainer;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
|
Child = new BasicScrollContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = comments = new TestCommentsContainer()
|
Child = commentsContainer = new CommentsContainer()
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("Big Black comments", () => comments.ShowComments(CommentableType.Beatmapset, 41823));
|
[Test]
|
||||||
AddStep("Airman comments", () => comments.ShowComments(CommentableType.Beatmapset, 24313));
|
public void TestIdleState()
|
||||||
AddStep("Lazer build comments", () => comments.ShowComments(CommentableType.Build, 4772));
|
|
||||||
AddStep("News comments", () => comments.ShowComments(CommentableType.NewsPost, 715));
|
|
||||||
AddStep("Trigger user change", comments.User.TriggerChange);
|
|
||||||
AddStep("Idle state", () =>
|
|
||||||
{
|
|
||||||
scroll.Clear();
|
|
||||||
scroll.Add(comments = new TestCommentsContainer());
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestCommentsContainer : CommentsContainer
|
|
||||||
{
|
{
|
||||||
public new Bindable<User> User => base.User;
|
AddUntilStep("loading spinner shown",
|
||||||
|
() => commentsContainer.ChildrenOfType<CommentsShowMoreButton>().Single().IsLoading);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSingleCommentsPage()
|
||||||
|
{
|
||||||
|
setUpCommentsResponse(exampleComments);
|
||||||
|
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
|
||||||
|
AddUntilStep("show more button hidden",
|
||||||
|
() => commentsContainer.ChildrenOfType<CommentsShowMoreButton>().Single().Alpha == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMultipleCommentPages()
|
||||||
|
{
|
||||||
|
var comments = exampleComments;
|
||||||
|
comments.HasMore = true;
|
||||||
|
comments.TopLevelCount = 10;
|
||||||
|
|
||||||
|
setUpCommentsResponse(comments);
|
||||||
|
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
|
||||||
|
AddUntilStep("show more button visible",
|
||||||
|
() => commentsContainer.ChildrenOfType<CommentsShowMoreButton>().Single().Alpha == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMultipleLoads()
|
||||||
|
{
|
||||||
|
var comments = exampleComments;
|
||||||
|
int topLevelCommentCount = exampleComments.Comments.Count(comment => comment.IsTopLevel);
|
||||||
|
|
||||||
|
AddStep("hide container", () => commentsContainer.Hide());
|
||||||
|
setUpCommentsResponse(comments);
|
||||||
|
AddRepeatStep("show comments multiple times",
|
||||||
|
() => commentsContainer.ShowComments(CommentableType.Beatmapset, 456), 2);
|
||||||
|
AddStep("show container", () => commentsContainer.Show());
|
||||||
|
AddUntilStep("comment count is correct",
|
||||||
|
() => commentsContainer.ChildrenOfType<DrawableComment>().Count() == topLevelCommentCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setUpCommentsResponse(CommentBundle commentBundle)
|
||||||
|
=> AddStep("set up response", () =>
|
||||||
|
{
|
||||||
|
dummyAPI.HandleRequest = request =>
|
||||||
|
{
|
||||||
|
if (!(request is GetCommentsRequest getCommentsRequest))
|
||||||
|
return;
|
||||||
|
|
||||||
|
getCommentsRequest.TriggerSuccess(commentBundle);
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
private CommentBundle exampleComments => new CommentBundle
|
||||||
|
{
|
||||||
|
Comments = new List<Comment>
|
||||||
|
{
|
||||||
|
new Comment
|
||||||
|
{
|
||||||
|
Id = 1,
|
||||||
|
Message = "This is a comment",
|
||||||
|
LegacyName = "FirstUser",
|
||||||
|
CreatedAt = DateTimeOffset.Now,
|
||||||
|
VotesCount = 19,
|
||||||
|
RepliesCount = 1
|
||||||
|
},
|
||||||
|
new Comment
|
||||||
|
{
|
||||||
|
Id = 5,
|
||||||
|
ParentId = 1,
|
||||||
|
Message = "This is a child comment",
|
||||||
|
LegacyName = "SecondUser",
|
||||||
|
CreatedAt = DateTimeOffset.Now,
|
||||||
|
VotesCount = 4,
|
||||||
|
},
|
||||||
|
new Comment
|
||||||
|
{
|
||||||
|
Id = 10,
|
||||||
|
Message = "This is another comment",
|
||||||
|
LegacyName = "ThirdUser",
|
||||||
|
CreatedAt = DateTimeOffset.Now,
|
||||||
|
VotesCount = 0
|
||||||
|
},
|
||||||
|
},
|
||||||
|
IncludedComments = new List<Comment>(),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -77,6 +77,8 @@ namespace osu.Game.Tournament.Components
|
|||||||
flow = new FillFlowContainer
|
flow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
// Todo: This is a hack for https://github.com/ppy/osu-framework/issues/3617 since this container is at the very edge of the screen and potentially initially masked away.
|
||||||
|
Height = 1,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
LayoutDuration = 500,
|
LayoutDuration = 500,
|
||||||
LayoutEasing = Easing.OutQuint,
|
LayoutEasing = Easing.OutQuint,
|
||||||
|
@ -17,6 +17,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
private readonly SpriteIcon spinner;
|
private readonly SpriteIcon spinner;
|
||||||
|
|
||||||
|
protected override bool StartHidden => true;
|
||||||
|
|
||||||
protected Container MainContents;
|
protected Container MainContents;
|
||||||
|
|
||||||
public const float TRANSITION_DURATION = 500;
|
public const float TRANSITION_DURATION = 500;
|
||||||
|
@ -39,6 +39,8 @@ namespace osu.Game.Input.Bindings
|
|||||||
new KeyBinding(InputKey.Escape, GlobalAction.Back),
|
new KeyBinding(InputKey.Escape, GlobalAction.Back),
|
||||||
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
|
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
|
||||||
|
|
||||||
|
new KeyBinding(new[] { InputKey.Alt, InputKey.Home }, GlobalAction.Home),
|
||||||
|
|
||||||
new KeyBinding(InputKey.Up, GlobalAction.SelectPrevious),
|
new KeyBinding(InputKey.Up, GlobalAction.SelectPrevious),
|
||||||
new KeyBinding(InputKey.Down, GlobalAction.SelectNext),
|
new KeyBinding(InputKey.Down, GlobalAction.SelectNext),
|
||||||
|
|
||||||
@ -152,5 +154,8 @@ namespace osu.Game.Input.Bindings
|
|||||||
|
|
||||||
[Description("Next Selection")]
|
[Description("Next Selection")]
|
||||||
SelectNext,
|
SelectNext,
|
||||||
|
|
||||||
|
[Description("Home")]
|
||||||
|
Home,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -20,6 +20,10 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
|
|
||||||
[Description("Hip Hop")]
|
[Description("Hip Hop")]
|
||||||
HipHop = 9,
|
HipHop = 9,
|
||||||
Electronic = 10
|
Electronic = 10,
|
||||||
|
Metal = 11,
|
||||||
|
Classical = 12,
|
||||||
|
Folk = 13,
|
||||||
|
Jazz = 14
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,8 +11,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
[Order(0)]
|
[Order(0)]
|
||||||
Any,
|
Any,
|
||||||
|
|
||||||
[Order(11)]
|
[Order(14)]
|
||||||
Other,
|
Unspecified,
|
||||||
|
|
||||||
[Order(1)]
|
[Order(1)]
|
||||||
English,
|
English,
|
||||||
@ -23,7 +23,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
[Order(2)]
|
[Order(2)]
|
||||||
Chinese,
|
Chinese,
|
||||||
|
|
||||||
[Order(10)]
|
[Order(12)]
|
||||||
Instrumental,
|
Instrumental,
|
||||||
|
|
||||||
[Order(7)]
|
[Order(7)]
|
||||||
@ -42,6 +42,15 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
Spanish,
|
Spanish,
|
||||||
|
|
||||||
[Order(5)]
|
[Order(5)]
|
||||||
Italian
|
Italian,
|
||||||
|
|
||||||
|
[Order(10)]
|
||||||
|
Russian,
|
||||||
|
|
||||||
|
[Order(11)]
|
||||||
|
Polish,
|
||||||
|
|
||||||
|
[Order(13)]
|
||||||
|
Other
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,7 @@ using osu.Game.Online.API.Requests.Responses;
|
|||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
@ -30,6 +31,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
private GetCommentsRequest request;
|
private GetCommentsRequest request;
|
||||||
|
private ScheduledDelegate scheduledCommentsLoad;
|
||||||
private CancellationTokenSource loadCancellation;
|
private CancellationTokenSource loadCancellation;
|
||||||
private int currentPage;
|
private int currentPage;
|
||||||
|
|
||||||
@ -152,8 +154,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
|
|
||||||
request?.Cancel();
|
request?.Cancel();
|
||||||
loadCancellation?.Cancel();
|
loadCancellation?.Cancel();
|
||||||
|
scheduledCommentsLoad?.Cancel();
|
||||||
request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0);
|
request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0);
|
||||||
request.Success += res => Schedule(() => onSuccess(res));
|
request.Success += res => scheduledCommentsLoad = Schedule(() => onSuccess(res));
|
||||||
api.PerformAsync(request);
|
api.PerformAsync(request);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -62,6 +62,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
protected ConstrainedIconContainer IconContainer;
|
protected ConstrainedIconContainer IconContainer;
|
||||||
protected SpriteText DrawableText;
|
protected SpriteText DrawableText;
|
||||||
protected Box HoverBackground;
|
protected Box HoverBackground;
|
||||||
|
private readonly Box flashBackground;
|
||||||
private readonly FillFlowContainer tooltipContainer;
|
private readonly FillFlowContainer tooltipContainer;
|
||||||
private readonly SpriteText tooltip1;
|
private readonly SpriteText tooltip1;
|
||||||
private readonly SpriteText tooltip2;
|
private readonly SpriteText tooltip2;
|
||||||
@ -82,6 +83,13 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
Blending = BlendingParameters.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
|
flashBackground = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
Colour = Color4.White.Opacity(100),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
},
|
||||||
Flow = new FillFlowContainer
|
Flow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
@ -139,7 +147,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
HoverBackground.FlashColour(Color4.White.Opacity(100), 500, Easing.OutQuint);
|
flashBackground.FadeOutFromOne(800, Easing.OutQuint);
|
||||||
tooltipContainer.FadeOut(100);
|
tooltipContainer.FadeOut(100);
|
||||||
return base.OnClick(e);
|
return base.OnClick(e);
|
||||||
}
|
}
|
||||||
|
@ -2,10 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
public class ToolbarHomeButton : ToolbarButton
|
public class ToolbarHomeButton : ToolbarButton, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
public ToolbarHomeButton()
|
public ToolbarHomeButton()
|
||||||
{
|
{
|
||||||
@ -13,5 +15,20 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
TooltipMain = "Home";
|
TooltipMain = "Home";
|
||||||
TooltipSub = "Return to the main menu";
|
TooltipSub = "Return to the main menu";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(GlobalAction action)
|
||||||
|
{
|
||||||
|
if (action == GlobalAction.Home)
|
||||||
|
{
|
||||||
|
Click();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(GlobalAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,6 +26,9 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
[SettingSource("Final rate", "The final speed to ramp to")]
|
[SettingSource("Final rate", "The final speed to ramp to")]
|
||||||
public abstract BindableNumber<double> FinalRate { get; }
|
public abstract BindableNumber<double> FinalRate { get; }
|
||||||
|
|
||||||
|
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
|
||||||
|
public abstract BindableBool AdjustPitch { get; }
|
||||||
|
|
||||||
public override string SettingDescription => $"{InitialRate.Value:N2}x to {FinalRate.Value:N2}x";
|
public override string SettingDescription => $"{InitialRate.Value:N2}x to {FinalRate.Value:N2}x";
|
||||||
|
|
||||||
private double finalRateTime;
|
private double finalRateTime;
|
||||||
@ -43,15 +46,16 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
protected ModTimeRamp()
|
protected ModTimeRamp()
|
||||||
{
|
{
|
||||||
// for preview purpose at song select. eventually we'll want to be able to update every frame.
|
// for preview purpose at song select. eventually we'll want to be able to update every frame.
|
||||||
FinalRate.BindValueChanged(val => applyAdjustment(1), true);
|
FinalRate.BindValueChanged(val => applyRateAdjustment(1), true);
|
||||||
|
AdjustPitch.BindValueChanged(applyPitchAdjustment);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToTrack(Track track)
|
public void ApplyToTrack(Track track)
|
||||||
{
|
{
|
||||||
this.track = track;
|
this.track = track;
|
||||||
track.AddAdjustment(AdjustableProperty.Frequency, SpeedChange);
|
|
||||||
|
|
||||||
FinalRate.TriggerChange();
|
FinalRate.TriggerChange();
|
||||||
|
AdjustPitch.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void ApplyToBeatmap(IBeatmap beatmap)
|
public virtual void ApplyToBeatmap(IBeatmap beatmap)
|
||||||
@ -66,14 +70,25 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
|
|
||||||
public virtual void Update(Playfield playfield)
|
public virtual void Update(Playfield playfield)
|
||||||
{
|
{
|
||||||
applyAdjustment((track.CurrentTime - beginRampTime) / finalRateTime);
|
applyRateAdjustment((track.CurrentTime - beginRampTime) / finalRateTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Adjust the rate along the specified ramp
|
/// Adjust the rate along the specified ramp
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
||||||
private void applyAdjustment(double amount) =>
|
private void applyRateAdjustment(double amount) =>
|
||||||
SpeedChange.Value = InitialRate.Value + (FinalRate.Value - InitialRate.Value) * Math.Clamp(amount, 0, 1);
|
SpeedChange.Value = InitialRate.Value + (FinalRate.Value - InitialRate.Value) * Math.Clamp(amount, 0, 1);
|
||||||
|
|
||||||
|
private void applyPitchAdjustment(ValueChangedEvent<bool> adjustPitchSetting)
|
||||||
|
{
|
||||||
|
// remove existing old adjustment
|
||||||
|
track.RemoveAdjustment(adjustmentForPitchSetting(adjustPitchSetting.OldValue), SpeedChange);
|
||||||
|
|
||||||
|
track.AddAdjustment(adjustmentForPitchSetting(adjustPitchSetting.NewValue), SpeedChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
private AdjustableProperty adjustmentForPitchSetting(bool adjustPitchSettingValue)
|
||||||
|
=> adjustPitchSettingValue ? AdjustableProperty.Frequency : AdjustableProperty.Tempo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,6 +37,13 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
Precision = 0.01,
|
Precision = 0.01,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
|
||||||
|
public override BindableBool AdjustPitch { get; } = new BindableBool
|
||||||
|
{
|
||||||
|
Default = true,
|
||||||
|
Value = true
|
||||||
|
};
|
||||||
|
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,6 +37,13 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
Precision = 0.01,
|
Precision = 0.01,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
|
||||||
|
public override BindableBool AdjustPitch { get; } = new BindableBool
|
||||||
|
{
|
||||||
|
Default = true,
|
||||||
|
Value = true
|
||||||
|
};
|
||||||
|
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,6 +18,8 @@ namespace osu.Game.Scoring
|
|||||||
protected override IQueryable<ScoreInfo> AddIncludesForConsumption(IQueryable<ScoreInfo> query)
|
protected override IQueryable<ScoreInfo> AddIncludesForConsumption(IQueryable<ScoreInfo> query)
|
||||||
=> base.AddIncludesForConsumption(query)
|
=> base.AddIncludesForConsumption(query)
|
||||||
.Include(s => s.Beatmap)
|
.Include(s => s.Beatmap)
|
||||||
|
.Include(s => s.Beatmap).ThenInclude(b => b.Metadata)
|
||||||
|
.Include(s => s.Beatmap).ThenInclude(b => b.BeatmapSet).ThenInclude(s => s.Metadata)
|
||||||
.Include(s => s.Ruleset);
|
.Include(s => s.Ruleset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -44,8 +44,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
|
|
||||||
private readonly BindableList<HitObject> selectedHitObjects = new BindableList<HitObject>();
|
private readonly BindableList<HitObject> selectedHitObjects = new BindableList<HitObject>();
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
|
||||||
|
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private IPositionSnapProvider snapProvider { get; set; }
|
private IPositionSnapProvider snapProvider { get; set; }
|
||||||
|
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Edit;
|
|||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Compose.Components
|
namespace osu.Game.Screens.Edit.Compose.Components
|
||||||
{
|
{
|
||||||
@ -26,6 +27,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
|
|
||||||
private readonly Container<PlacementBlueprint> placementBlueprintContainer;
|
private readonly Container<PlacementBlueprint> placementBlueprintContainer;
|
||||||
|
|
||||||
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||||
|
|
||||||
private InputManager inputManager;
|
private InputManager inputManager;
|
||||||
|
|
||||||
private readonly IEnumerable<DrawableHitObject> drawableHitObjects;
|
private readonly IEnumerable<DrawableHitObject> drawableHitObjects;
|
||||||
|
@ -251,8 +251,9 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private class HardwareCorrectionOffsetClock : FramedOffsetClock
|
private class HardwareCorrectionOffsetClock : FramedOffsetClock
|
||||||
{
|
{
|
||||||
// we always want to apply the same real-time offset, so it should be adjusted by the playback rate to achieve this.
|
// we always want to apply the same real-time offset, so it should be adjusted by the difference in playback rate (from realtime) to achieve this.
|
||||||
public override double CurrentTime => SourceTime + Offset * Rate;
|
// base implementation already adds offset at 1.0 rate, so we only add the difference from that here.
|
||||||
|
public override double CurrentTime => base.CurrentTime + Offset * (Rate - 1);
|
||||||
|
|
||||||
public HardwareCorrectionOffsetClock(IClock source, bool processSource = true)
|
public HardwareCorrectionOffsetClock(IClock source, bool processSource = true)
|
||||||
: base(source, processSource)
|
: base(source, processSource)
|
||||||
|
@ -43,6 +43,12 @@ namespace osu.Game.Skinning
|
|||||||
MinimumColumnWidth,
|
MinimumColumnWidth,
|
||||||
LeftStageImage,
|
LeftStageImage,
|
||||||
RightStageImage,
|
RightStageImage,
|
||||||
BottomStageImage
|
BottomStageImage,
|
||||||
|
Hit300g,
|
||||||
|
Hit300,
|
||||||
|
Hit200,
|
||||||
|
Hit100,
|
||||||
|
Hit50,
|
||||||
|
Hit0,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -111,11 +111,10 @@ namespace osu.Game.Skinning
|
|||||||
HandleColours(currentConfig, line);
|
HandleColours(currentConfig, line);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
// Custom sprite paths
|
||||||
case string _ when pair.Key.StartsWith("NoteImage"):
|
case string _ when pair.Key.StartsWith("NoteImage"):
|
||||||
currentConfig.ImageLookups[pair.Key] = pair.Value;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case string _ when pair.Key.StartsWith("KeyImage"):
|
case string _ when pair.Key.StartsWith("KeyImage"):
|
||||||
|
case string _ when pair.Key.StartsWith("Hit"):
|
||||||
currentConfig.ImageLookups[pair.Key] = pair.Value;
|
currentConfig.ImageLookups[pair.Key] = pair.Value;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -257,6 +257,14 @@ namespace osu.Game.Skinning
|
|||||||
case LegacyManiaSkinConfigurationLookups.RightLineWidth:
|
case LegacyManiaSkinConfigurationLookups.RightLineWidth:
|
||||||
Debug.Assert(maniaLookup.TargetColumn != null);
|
Debug.Assert(maniaLookup.TargetColumn != null);
|
||||||
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value + 1]));
|
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value + 1]));
|
||||||
|
|
||||||
|
case LegacyManiaSkinConfigurationLookups.Hit0:
|
||||||
|
case LegacyManiaSkinConfigurationLookups.Hit50:
|
||||||
|
case LegacyManiaSkinConfigurationLookups.Hit100:
|
||||||
|
case LegacyManiaSkinConfigurationLookups.Hit200:
|
||||||
|
case LegacyManiaSkinConfigurationLookups.Hit300:
|
||||||
|
case LegacyManiaSkinConfigurationLookups.Hit300g:
|
||||||
|
return SkinUtils.As<TValue>(getManiaImage(existing, maniaLookup.Lookup.ToString()));
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
LifetimeStart = sampleInfo.StartTime;
|
LifetimeStart = sampleInfo.StartTime;
|
||||||
LifetimeEnd = double.MaxValue;
|
LifetimeEnd = double.MaxValue;
|
||||||
}
|
}
|
||||||
else if (Time.Current - Time.Elapsed < sampleInfo.StartTime)
|
else if (Time.Current - Time.Elapsed <= sampleInfo.StartTime)
|
||||||
{
|
{
|
||||||
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
|
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
|
||||||
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future
|
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -15,17 +16,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
protected Editor Editor { get; private set; }
|
protected Editor Editor { get; private set; }
|
||||||
|
|
||||||
private readonly Ruleset ruleset;
|
|
||||||
|
|
||||||
protected EditorTestScene(Ruleset ruleset)
|
|
||||||
{
|
|
||||||
this.ruleset = ruleset;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Beatmap.Value = CreateWorkingBeatmap(ruleset.RulesetInfo);
|
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void SetUpSteps()
|
public override void SetUpSteps()
|
||||||
@ -37,6 +31,14 @@ namespace osu.Game.Tests.Visual
|
|||||||
&& Editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true);
|
&& Editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the ruleset for providing a corresponding beatmap to load the editor on.
|
||||||
|
/// </summary>
|
||||||
|
[NotNull]
|
||||||
|
protected abstract Ruleset CreateEditorRuleset();
|
||||||
|
|
||||||
|
protected sealed override Ruleset CreateRuleset() => CreateEditorRuleset();
|
||||||
|
|
||||||
protected virtual Editor CreateEditor() => new Editor();
|
protected virtual Editor CreateEditor() => new Editor();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,13 +10,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
public abstract class ModPerfectTestScene : ModTestScene
|
public abstract class ModPerfectTestScene : ModTestScene
|
||||||
{
|
{
|
||||||
private readonly Ruleset ruleset;
|
|
||||||
private readonly ModPerfect mod;
|
private readonly ModPerfect mod;
|
||||||
|
|
||||||
protected ModPerfectTestScene(Ruleset ruleset, ModPerfect mod)
|
protected ModPerfectTestScene(ModPerfect mod)
|
||||||
: base(ruleset)
|
|
||||||
{
|
{
|
||||||
this.ruleset = ruleset;
|
|
||||||
this.mod = mod;
|
this.mod = mod;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -25,7 +22,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
Mod = mod,
|
Mod = mod,
|
||||||
Beatmap = new Beatmap
|
Beatmap = new Beatmap
|
||||||
{
|
{
|
||||||
BeatmapInfo = { Ruleset = ruleset.RulesetInfo },
|
BeatmapInfo = { Ruleset = CreatePlayerRuleset().RulesetInfo },
|
||||||
HitObjects = { testData.HitObject }
|
HitObjects = { testData.HitObject }
|
||||||
},
|
},
|
||||||
Autoplay = !shouldMiss,
|
Autoplay = !shouldMiss,
|
||||||
|
@ -14,11 +14,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
protected sealed override bool HasCustomSteps => true;
|
protected sealed override bool HasCustomSteps => true;
|
||||||
|
|
||||||
protected ModTestScene(Ruleset ruleset)
|
|
||||||
: base(ruleset)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private ModTestData currentTestData;
|
private ModTestData currentTestData;
|
||||||
|
|
||||||
protected void CreateModTest(ModTestData testData) => CreateTest(() =>
|
protected void CreateModTest(ModTestData testData) => CreateTest(() =>
|
||||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
@ -125,6 +126,15 @@ namespace osu.Game.Tests.Visual
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
protected AudioManager Audio { get; private set; }
|
protected AudioManager Audio { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the ruleset to be used for this test scene.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// When testing against ruleset-specific components, this method must be overriden to their corresponding ruleset.
|
||||||
|
/// </remarks>
|
||||||
|
[CanBeNull]
|
||||||
|
protected virtual Ruleset CreateRuleset() => null;
|
||||||
|
|
||||||
protected virtual IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
|
protected virtual IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
|
||||||
|
|
||||||
protected WorkingBeatmap CreateWorkingBeatmap(RulesetInfo ruleset) =>
|
protected WorkingBeatmap CreateWorkingBeatmap(RulesetInfo ruleset) =>
|
||||||
@ -136,7 +146,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
Ruleset.Value = rulesets.AvailableRulesets.First();
|
Ruleset.Value = CreateRuleset()?.RulesetInfo ?? rulesets.AvailableRulesets.First();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
@ -19,15 +20,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual bool HasCustomSteps { get; } = false;
|
protected virtual bool HasCustomSteps { get; } = false;
|
||||||
|
|
||||||
private readonly Ruleset ruleset;
|
|
||||||
|
|
||||||
protected TestPlayer Player;
|
protected TestPlayer Player;
|
||||||
|
|
||||||
protected PlayerTestScene(Ruleset ruleset)
|
|
||||||
{
|
|
||||||
this.ruleset = ruleset;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected OsuConfigManager LocalConfig;
|
protected OsuConfigManager LocalConfig;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -53,7 +47,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
action?.Invoke();
|
action?.Invoke();
|
||||||
|
|
||||||
AddStep(ruleset.RulesetInfo.Name, LoadPlayer);
|
AddStep(CreatePlayerRuleset().Description, LoadPlayer);
|
||||||
AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1);
|
AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,11 +57,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
protected void LoadPlayer()
|
protected void LoadPlayer()
|
||||||
{
|
{
|
||||||
|
var ruleset = Ruleset.Value.CreateInstance();
|
||||||
var beatmap = CreateBeatmap(ruleset.RulesetInfo);
|
var beatmap = CreateBeatmap(ruleset.RulesetInfo);
|
||||||
|
|
||||||
Beatmap.Value = CreateWorkingBeatmap(beatmap);
|
Beatmap.Value = CreateWorkingBeatmap(beatmap);
|
||||||
Ruleset.Value = ruleset.RulesetInfo;
|
|
||||||
|
|
||||||
SelectedMods.Value = Array.Empty<Mod>();
|
SelectedMods.Value = Array.Empty<Mod>();
|
||||||
|
|
||||||
if (!AllowFail)
|
if (!AllowFail)
|
||||||
@ -88,6 +81,14 @@ namespace osu.Game.Tests.Visual
|
|||||||
LoadScreen(Player);
|
LoadScreen(Player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the ruleset for setting up the <see cref="Player"/> component.
|
||||||
|
/// </summary>
|
||||||
|
[NotNull]
|
||||||
|
protected abstract Ruleset CreatePlayerRuleset();
|
||||||
|
|
||||||
|
protected sealed override Ruleset CreateRuleset() => CreatePlayerRuleset();
|
||||||
|
|
||||||
protected virtual TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(false, false);
|
protected virtual TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -32,9 +33,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Required to be part of the per-ruleset implementation to construct the newer version of the Ruleset.
|
|
||||||
protected abstract Ruleset CreateRulesetForSkinProvider();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, SkinManager skinManager)
|
private void load(AudioManager audio, SkinManager skinManager)
|
||||||
{
|
{
|
||||||
@ -107,7 +105,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
new OutlineBox { Alpha = autoSize ? 1 : 0 },
|
new OutlineBox { Alpha = autoSize ? 1 : 0 },
|
||||||
mainProvider.WithChild(
|
mainProvider.WithChild(
|
||||||
new SkinProvidingContainer(CreateRulesetForSkinProvider().CreateLegacySkinProvider(mainProvider, beatmap))
|
new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider, beatmap))
|
||||||
{
|
{
|
||||||
Child = created,
|
Child = created,
|
||||||
RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None,
|
RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None,
|
||||||
@ -120,6 +118,14 @@ namespace osu.Game.Tests.Visual
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the ruleset for adding the corresponding skin transforming component.
|
||||||
|
/// </summary>
|
||||||
|
[NotNull]
|
||||||
|
protected abstract Ruleset CreateRulesetForSkinProvider();
|
||||||
|
|
||||||
|
protected sealed override Ruleset CreateRuleset() => CreateRulesetForSkinProvider();
|
||||||
|
|
||||||
protected virtual IBeatmap CreateBeatmapForSkinProvider() => CreateWorkingBeatmap(Ruleset.Value).GetPlayableBeatmap(Ruleset.Value);
|
protected virtual IBeatmap CreateBeatmapForSkinProvider() => CreateWorkingBeatmap(Ruleset.Value).GetPlayableBeatmap(Ruleset.Value);
|
||||||
|
|
||||||
private class OutlineBox : CompositeDrawable
|
private class OutlineBox : CompositeDrawable
|
||||||
|