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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:07:25 +08:00

Merge branch 'master' into taiko_barlines

This commit is contained in:
Dan Balasescu 2017-03-23 10:40:27 +09:00 committed by GitHub
commit 41aaf5fee6
27 changed files with 487 additions and 534 deletions

@ -1 +1 @@
Subproject commit 31cf1c4b58c866d047876b15a95a4cf0115d3105
Subproject commit 42ec8a62fb697f1d967a927549dc51336cd66968

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@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
namespace osu.Desktop.VisualTests.Beatmaps
{
public class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
this.beatmap = beatmap;
}
private Beatmap beatmap;
protected override Beatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null;
protected override Track GetTrack() => null;
}
}

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@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Screens.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania.UI;
@ -17,6 +16,7 @@ using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using System.Collections.Generic;
using osu.Desktop.VisualTests.Beatmaps;
namespace osu.Desktop.VisualTests.Tests
{
@ -95,16 +95,5 @@ namespace osu.Desktop.VisualTests.Tests
}
});
}
private class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
Beatmap = beatmap;
}
protected override ArchiveReader GetReader() => null;
}
}
}

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@ -8,13 +8,13 @@ using osu.Framework.Screens.Testing;
using osu.Game.Beatmaps;
using OpenTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Screens.Play;
using OpenTK.Graphics;
using osu.Desktop.VisualTests.Beatmaps;
namespace osu.Desktop.VisualTests.Tests
{
@ -23,7 +23,6 @@ namespace osu.Desktop.VisualTests.Tests
protected Player Player;
private BeatmapDatabase db;
public override string Description => @"Showing everything to play the game.";
[BackgroundDependencyLoader]
@ -97,16 +96,5 @@ namespace osu.Desktop.VisualTests.Tests
Beatmap = beatmap
};
}
private class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
Beatmap = beatmap;
}
protected override ArchiveReader GetReader() => null;
}
}
}

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@ -206,9 +206,13 @@
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Tests\TestCaseLeaderboard.cs" />
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
<ItemGroup>
<Folder Include="Beatmaps\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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@ -4,14 +4,11 @@
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Modes.Mods;
using System;
using System.Collections.Generic;
using System.IO;
namespace osu.Game.Beatmaps
{
@ -27,14 +24,12 @@ namespace osu.Game.Beatmaps
/// </summary>
public PlayMode? PreferredPlayMode;
public PlayMode PlayMode => beatmap?.BeatmapInfo?.Mode > PlayMode.Osu ? beatmap.BeatmapInfo.Mode : PreferredPlayMode ?? PlayMode.Osu;
public PlayMode PlayMode => Beatmap?.BeatmapInfo?.Mode > PlayMode.Osu ? Beatmap.BeatmapInfo.Mode : PreferredPlayMode ?? PlayMode.Osu;
public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>();
public readonly bool WithStoryboard;
protected abstract ArchiveReader GetReader();
protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
{
BeatmapInfo = beatmapInfo;
@ -42,31 +37,10 @@ namespace osu.Game.Beatmaps
WithStoryboard = withStoryboard;
}
private Texture background;
private object backgroundLock = new object();
public Texture Background
{
get
{
lock (backgroundLock)
{
if (background != null) return background;
if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null;
try
{
using (var reader = GetReader())
background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
}
catch { }
return background;
}
}
set { lock (backgroundLock) background = value; }
}
protected abstract Beatmap GetBeatmap();
protected abstract Texture GetBackground();
protected abstract Track GetTrack();
private Beatmap beatmap;
private object beatmapLock = new object();
public Beatmap Beatmap
@ -75,33 +49,24 @@ namespace osu.Game.Beatmaps
{
lock (beatmapLock)
{
if (beatmap != null) return beatmap;
try
{
using (var reader = GetReader())
{
BeatmapDecoder decoder;
using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
{
decoder = BeatmapDecoder.GetDecoder(stream);
beatmap = decoder?.Decode(stream);
}
if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
decoder?.Decode(stream, beatmap);
}
}
catch { }
return beatmap;
return beatmap ?? (beatmap = GetBeatmap());
}
}
}
private object backgroundLock = new object();
private Texture background;
public Texture Background
{
get
{
lock (backgroundLock)
{
return background ?? (background = GetBackground());
}
}
set { lock (beatmapLock) beatmap = value; }
}
private ArchiveReader trackReader;
private Track track;
private object trackLock = new object();
public Track Track
@ -110,48 +75,25 @@ namespace osu.Game.Beatmaps
{
lock (trackLock)
{
if (track != null) return track;
try
{
//store a reference to the reader as we may continue accessing the stream in the background.
trackReader = GetReader();
var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
if (trackData != null)
track = new TrackBass(trackData);
}
catch { }
return track;
return track ?? (track = GetTrack());
}
}
set { lock (trackLock) track = value; }
}
public bool TrackLoaded => track != null;
private bool isDisposed;
protected virtual void Dispose(bool disposing)
public void TransferTo(WorkingBeatmap other)
{
if (!isDisposed)
{
track?.Dispose();
background?.Dispose();
isDisposed = true;
}
if (track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
other.track = track;
}
public void Dispose()
public virtual void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void TransferTo(WorkingBeatmap working)
{
if (track != null && BeatmapInfo.AudioEquals(working.BeatmapInfo))
working.track = track;
track?.Dispose();
track = null;
background?.Dispose();
background = null;
}
}
}

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@ -342,18 +342,5 @@ namespace osu.Game.Database
}
public bool Exists(BeatmapSetInfo beatmapSet) => storage.Exists(beatmapSet.Path);
private class DatabaseWorkingBeatmap : WorkingBeatmap
{
private readonly BeatmapDatabase database;
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
: base(beatmapInfo, beatmapSetInfo, withStoryboard)
{
this.database = database;
}
protected override ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
}
}
}

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@ -0,0 +1,73 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.IO;
namespace osu.Game.Database
{
internal class DatabaseWorkingBeatmap : WorkingBeatmap
{
private readonly BeatmapDatabase database;
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
: base(beatmapInfo, beatmapSetInfo, withStoryboard)
{
this.database = database;
}
private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
protected override Beatmap GetBeatmap()
{
try
{
Beatmap beatmap;
using (var reader = getReader())
{
BeatmapDecoder decoder;
using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
{
decoder = BeatmapDecoder.GetDecoder(stream);
beatmap = decoder?.Decode(stream);
}
if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
decoder.Decode(stream, beatmap);
}
return beatmap;
}
catch { return null; }
}
protected override Texture GetBackground()
{
if (BeatmapInfo?.Metadata?.BackgroundFile == null)
return null;
try
{
using (var reader = getReader())
return new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
}
catch { return null; }
}
protected override Track GetTrack()
{
try
{
var trackData = getReader()?.GetStream(BeatmapInfo.Metadata.AudioFile);
return trackData == null ? null : new TrackBass(trackData);
}
catch { return null; }
}
}
}

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@ -99,15 +99,14 @@ namespace osu.Game.Graphics.Backgrounds
const float size = 100;
return new Triangle
return new EquilateralTriangle
{
Origin = Anchor.TopCentre,
RelativePositionAxes = Axes.Both,
Size = new Vector2(size),
Scale = new Vector2(scale),
EdgeSmoothness = new Vector2(1),
Colour = GetTriangleShade(),
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
Size = new Vector2(size, 0.866f * size),
Depth = scale,
};
}

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@ -1,69 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Game.Graphics.UserInterface
{
public class OsuDropDownHeader : DropDownHeader
{
private SpriteText label;
protected override string Label
{
get { return label.Text; }
set { label.Text = value; }
}
private Color4? accentColour;
public virtual Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
BackgroundColourHover = value;
}
}
public OsuDropDownHeader()
{
Foreground.Padding = new MarginPadding(4);
AutoSizeAxes = Axes.None;
Margin = new MarginPadding { Bottom = 4 };
CornerRadius = 4;
Height = 40;
Foreground.Children = new Drawable[]
{
label = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new TextAwesome
{
Icon = FontAwesome.fa_chevron_down,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },
TextSize = 20
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Black.Opacity(0.5f);
BackgroundColourHover = accentColour ?? colours.PinkDarker;
}
}
}

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@ -1,61 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
public class OsuDropDownMenu<T> : DropDownMenu<T>
{
protected override DropDownHeader CreateHeader() => new OsuDropDownHeader { AccentColour = AccentColour };
private Color4? accentColour;
public virtual Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
if (Header != null)
((OsuDropDownHeader)Header).AccentColour = value;
foreach (var item in ItemList.OfType<OsuDropDownMenuItem<T>>())
item.AccentColour = value;
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.PinkDarker;
}
public OsuDropDownMenu()
{
ContentContainer.CornerRadius = 4;
ContentBackground.Colour = Color4.Black.Opacity(0.5f);
DropDownItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => ContentContainer.FadeIn(300, EasingTypes.OutQuint);
protected override void AnimateClose() => ContentContainer.FadeOut(300, EasingTypes.OutQuint);
protected override void UpdateContentHeight()
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
ContentContainer.ResizeTo(new Vector2(1, State == DropDownMenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
}
protected override DropDownMenuItem<T> CreateDropDownItem(string key, T value) => new OsuDropDownMenuItem<T>(key, value) { AccentColour = AccentColour };
}
}

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@ -1,85 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public class OsuDropDownMenuItem<U> : DropDownMenuItem<U>
{
public OsuDropDownMenuItem(string text, U value) : base(text, value)
{
Foreground.Padding = new MarginPadding(2);
Masking = true;
CornerRadius = 6;
Children = new[]
{
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
chevron = new TextAwesome
{
AlwaysPresent = true,
Icon = FontAwesome.fa_chevron_right,
UseFullGlyphHeight = false,
Colour = Color4.Black,
Alpha = 0.5f,
TextSize = 8,
Margin = new MarginPadding { Left = 3, Right = 3 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
new OsuSpriteText {
Text = text,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
}
}
}
};
}
private Color4? accentColour;
private TextAwesome chevron;
protected override void FormatForeground(bool hover = false)
{
base.FormatForeground(hover);
chevron.Alpha = hover ? 1 : 0;
}
public Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
BackgroundColourHover = BackgroundColourSelected = value;
FormatBackground();
FormatForeground();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Transparent;
BackgroundColourHover = accentColour ?? colours.PinkDarker;
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
}
}
}

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@ -0,0 +1,172 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public class OsuDropdown<T> : Dropdown<T>
{
protected override DropdownHeader CreateHeader() => new OsuDropdownHeader { AccentColour = AccentColour };
protected override Menu CreateMenu() => new OsuMenu();
private Color4? accentColour;
public virtual Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
if (Header != null)
((OsuDropdownHeader)Header).AccentColour = value;
foreach (var item in MenuItems.OfType<OsuDropdownMenuItem>())
item.AccentColour = value;
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.PinkDarker;
}
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value) => new OsuDropdownMenuItem(text, value) { AccentColour = AccentColour };
private class OsuDropdownMenuItem : DropdownMenuItem<T>
{
public OsuDropdownMenuItem(string text, T value) : base(text, value)
{
Foreground.Padding = new MarginPadding(2);
Masking = true;
CornerRadius = 6;
Children = new[]
{
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
chevron = new TextAwesome
{
AlwaysPresent = true,
Icon = FontAwesome.fa_chevron_right,
UseFullGlyphHeight = false,
Colour = Color4.Black,
Alpha = 0.5f,
TextSize = 8,
Margin = new MarginPadding { Left = 3, Right = 3 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
new OsuSpriteText {
Text = text,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
}
}
}
};
}
private Color4? accentColour;
private TextAwesome chevron;
protected override void FormatForeground(bool hover = false)
{
base.FormatForeground(hover);
chevron.Alpha = hover ? 1 : 0;
}
public Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
BackgroundColourHover = BackgroundColourSelected = value;
FormatBackground();
FormatForeground();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Transparent;
BackgroundColourHover = accentColour ?? colours.PinkDarker;
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
}
}
protected class OsuDropdownHeader : DropdownHeader
{
private SpriteText label;
protected override string Label
{
get { return label.Text; }
set { label.Text = value; }
}
private Color4? accentColour;
public virtual Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
BackgroundColourHover = value;
}
}
public OsuDropdownHeader()
{
Foreground.Padding = new MarginPadding(4);
AutoSizeAxes = Axes.None;
Margin = new MarginPadding { Bottom = 4 };
CornerRadius = 4;
Height = 40;
Foreground.Children = new Drawable[]
{
label = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new TextAwesome
{
Icon = FontAwesome.fa_chevron_down,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },
TextSize = 20
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Black.Opacity(0.5f);
BackgroundColourHover = accentColour ?? colours.PinkDarker;
}
}
}
}

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@ -0,0 +1,34 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
public class OsuMenu : Menu
{
public OsuMenu()
{
CornerRadius = 4;
Background.Colour = Color4.Black.Opacity(0.5f);
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => FadeIn(300, EasingTypes.OutQuint);
protected override void AnimateClose() => FadeOut(300, EasingTypes.OutQuint);
protected override void UpdateContentHeight()
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
}
}
}

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@ -6,21 +6,25 @@ using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public class OsuTabControl<T> : TabControl<T>
{
protected override DropDownMenu<T> CreateDropDownMenu() => new OsuTabDropDownMenu<T>();
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem<T> { Value = value };
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem { Value = value };
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || DropDown.Contains(screenSpacePos);
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
public OsuTabControl()
{
@ -45,42 +49,146 @@ namespace osu.Game.Graphics.UserInterface
set
{
accentColour = value;
var dropDown = DropDown as OsuTabDropDownMenu<T>;
var dropDown = Dropdown as OsuTabDropdown;
if (dropDown != null)
dropDown.AccentColour = value;
foreach (var item in TabContainer.Children.OfType<OsuTabItem<T>>())
foreach (var item in TabContainer.Children.OfType<OsuTabItem>())
item.AccentColour = value;
}
}
public class OsuTabDropDownMenu<T1> : OsuDropDownMenu<T1>
private class OsuTabItem : TabItem<T>
{
protected override DropDownHeader CreateHeader() => new OsuTabDropDownHeader
private SpriteText text;
private Box box;
private Color4? accentColour;
public Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
if (!Active)
text.Colour = value;
}
}
public new T Value
{
get { return base.Value; }
set
{
base.Value = value;
text.Text = (value as Enum)?.GetDescription();
}
}
public override bool Active
{
get { return base.Active; }
set
{
if (Active == value) return;
if (value)
fadeActive();
else
fadeInactive();
base.Active = value;
}
}
private const float transition_length = 500;
private void fadeActive()
{
box.FadeIn(transition_length, EasingTypes.OutQuint);
text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
}
private void fadeInactive()
{
box.FadeOut(transition_length, EasingTypes.OutQuint);
text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
}
protected override bool OnHover(InputState state)
{
if (!Active)
fadeActive();
return true;
}
protected override void OnHoverLost(InputState state)
{
if (!Active)
fadeInactive();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
public OsuTabItem()
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
TextSize = 14,
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
},
box = new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Alpha = 0,
Colour = Color4.White,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
}
};
}
}
private class OsuTabDropdown : OsuDropdown<T>
{
protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader
{
AccentColour = AccentColour,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
};
protected override DropDownMenuItem<T1> CreateDropDownItem(string key, T1 value)
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value)
{
var item = base.CreateDropDownItem(key, value);
var item = base.CreateMenuItem(text, value);
item.ForegroundColourHover = Color4.Black;
return item;
}
public OsuTabDropDownMenu()
public OsuTabDropdown()
{
ContentContainer.Anchor = Anchor.TopRight;
ContentContainer.Origin = Anchor.TopRight;
DropdownMenu.Anchor = Anchor.TopRight;
DropdownMenu.Origin = Anchor.TopRight;
RelativeSizeAxes = Axes.X;
ContentBackground.Colour = Color4.Black.Opacity(0.7f);
MaxDropDownHeight = 400;
DropdownMenu.Background.Colour = Color4.Black.Opacity(0.7f);
DropdownMenu.MaxHeight = 400;
}
public class OsuTabDropDownHeader : OsuDropDownHeader
protected class OsuTabDropdownHeader : OsuDropdownHeader
{
public override Color4 AccentColour
{
@ -104,7 +212,7 @@ namespace osu.Game.Graphics.UserInterface
base.OnHoverLost(state);
}
public OsuTabDropDownHeader()
public OsuTabDropdownHeader()
{
RelativeSizeAxes = Axes.None;
AutoSizeAxes = Axes.X;

View File

@ -1,121 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public class OsuTabItem<T> : TabItem<T>
{
private SpriteText text;
private Box box;
private Color4? accentColour;
public Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
if (!Active)
text.Colour = value;
}
}
public new T Value
{
get { return base.Value; }
set
{
base.Value = value;
text.Text = (value as Enum)?.GetDescription();
}
}
public override bool Active
{
get { return base.Active; }
set
{
if (Active == value) return;
if (value)
fadeActive();
else
fadeInactive();
base.Active = value;
}
}
private const float transition_length = 500;
private void fadeActive()
{
box.FadeIn(transition_length, EasingTypes.OutQuint);
text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
}
private void fadeInactive()
{
box.FadeOut(transition_length, EasingTypes.OutQuint);
text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
}
protected override bool OnHover(InputState state)
{
if (!Active)
fadeActive();
return true;
}
protected override void OnHoverLost(InputState state)
{
if (!Active)
fadeInactive();
}
public OsuTabItem()
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
TextSize = 14,
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
},
box = new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Alpha = 0,
Colour = Color4.White,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
}
}

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -10,13 +10,12 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using System.Collections.Generic;
namespace osu.Game.Overlays.Options
{
public class OptionDropDown<T> : FillFlowContainer
public class OptionDropdown<T> : FillFlowContainer
{
private DropDownMenu<T> dropdown;
private Dropdown<T> dropdown;
private SpriteText text;
public string LabelText
@ -33,12 +32,8 @@ namespace osu.Game.Overlays.Options
get { return bindable; }
set
{
if (bindable != null)
bindable.ValueChanged -= bindable_ValueChanged;
bindable = value;
bindable.ValueChanged += bindable_ValueChanged;
bindable_ValueChanged(null, null);
dropdown.SelectedValue.BindTo(bindable);
if (bindable.Disabled)
Alpha = 0.3f;
}
@ -46,23 +41,6 @@ namespace osu.Game.Overlays.Options
private Bindable<T> bindable;
private void bindable_ValueChanged(object sender, EventArgs e)
{
dropdown.SelectedValue = bindable.Value;
}
private void dropdown_ValueChanged(object sender, EventArgs e)
{
bindable.Value = dropdown.SelectedValue;
}
protected override void Dispose(bool isDisposing)
{
bindable.ValueChanged -= bindable_ValueChanged;
dropdown.ValueChanged -= dropdown_ValueChanged;
base.Dispose(isDisposing);
}
private IEnumerable<KeyValuePair<string, T>> items;
public IEnumerable<KeyValuePair<string, T>> Items
{
@ -73,19 +51,12 @@ namespace osu.Game.Overlays.Options
set
{
items = value;
if(dropdown != null)
{
if (dropdown != null)
dropdown.Items = value;
// We need to refresh the dropdown because our items changed,
// thus its selected value may be outdated.
if (bindable != null)
dropdown.SelectedValue = bindable.Value;
}
}
}
public OptionDropDown()
public OptionDropdown()
{
Items = new KeyValuePair<string, T>[0];
@ -97,14 +68,13 @@ namespace osu.Game.Overlays.Options
text = new OsuSpriteText {
Alpha = 0,
},
dropdown = new OsuDropDownMenu<T>
dropdown = new OsuDropdown<T>
{
Margin = new MarginPadding { Top = 5 },
RelativeSizeAxes = Axes.X,
Items = Items,
}
};
dropdown.ValueChanged += dropdown_ValueChanged;
}
}
}

View File

@ -8,9 +8,9 @@ using System.Collections.Generic;
namespace osu.Game.Overlays.Options
{
public class OptionEnumDropDown<T> : OptionDropDown<T>
public class OptionEnumDropdown<T> : OptionDropdown<T>
{
public OptionEnumDropDown()
public OptionEnumDropdown()
{
if (!typeof(T).IsEnum)
throw new InvalidOperationException("OptionsDropdown only supports enums as the generic type argument");

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
protected override string Header => "Devices";
private AudioManager audio;
private OptionDropDown<string> dropdown;
private OptionDropdown<string> dropdown;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
Children = new Drawable[]
{
dropdown = new OptionDropDown<string>
dropdown = new OptionDropdown<string>
{
Bindable = audio.AudioDevice
},

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Options.Sections.Debug
{
Children = new Drawable[]
{
new OptionEnumDropDown<GCLatencyMode>
new OptionEnumDropdown<GCLatencyMode>
{
LabelText = "Active mode",
Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode)

View File

@ -23,12 +23,12 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
LabelText = "Background dim",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.DimLevel)
},
new OptionEnumDropDown<ProgressBarType>
new OptionEnumDropdown<ProgressBarType>
{
LabelText = "Progress display",
Bindable = config.GetBindable<ProgressBarType>(OsuConfig.ProgressBarType)
},
new OptionEnumDropDown<ScoreMeterType>
new OptionEnumDropdown<ScoreMeterType>
{
LabelText = "Score meter type",
Bindable = config.GetBindable<ScoreMeterType>(OsuConfig.ScoreMeter)

View File

@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Options.Sections.General
{
Children = new Drawable[]
{
new OptionEnumDropDown<ReleaseStream>
new OptionEnumDropdown<ReleaseStream>
{
LabelText = "Release stream",
Bindable = config.GetBindable<ReleaseStream>(OsuConfig.ReleaseStream),

View File

@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
LabelText = "Softening filter",
Bindable = config.GetBindable<bool>(OsuConfig.BloomSoftening)
},
new OptionEnumDropDown<ScreenshotFormat>
new OptionEnumDropdown<ScreenshotFormat>
{
LabelText = "Screenshot",
Bindable = config.GetBindable<ScreenshotFormat>(OsuConfig.ScreenshotFormat)

View File

@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
Children = new Drawable[]
{
new OptionLabel { Text = "Resolution: TODO dropdown" },
new OptionEnumDropDown<WindowMode>
new OptionEnumDropdown<WindowMode>
{
LabelText = "Screen mode",
Bindable = config.GetBindable<WindowMode>(FrameworkConfig.WindowMode),

View File

@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
Children = new Drawable[]
{
// TODO: this needs to be a custom dropdown at some point
new OptionEnumDropDown<FrameSync>
new OptionEnumDropdown<FrameSync>
{
LabelText = "Frame limiter",
Bindable = config.GetBindable<FrameSync>(FrameworkConfig.FrameSync)

View File

@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Options.Sections.Input
LabelText = "Map absolute raw input to the osu! window",
Bindable = config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow)
},
new OptionEnumDropDown<ConfineMouseMode>
new OptionEnumDropdown<ConfineMouseMode>
{
LabelText = "Confine mouse cursor",
Bindable = config.GetBindable<ConfineMouseMode>(OsuConfig.ConfineMouse),

View File

@ -86,6 +86,7 @@
<Compile Include="Graphics\UserInterface\BackButton.cs" />
<Compile Include="Graphics\UserInterface\FocusedTextBox.cs" />
<Compile Include="Graphics\UserInterface\Nub.cs" />
<Compile Include="Graphics\UserInterface\OsuMenu.cs" />
<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
@ -160,9 +161,7 @@
<Compile Include="Overlays\Notifications\SimpleNotification.cs" />
<Compile Include="Overlays\Options\OptionDropDown.cs" />
<Compile Include="Overlays\Options\OptionLabel.cs" />
<Compile Include="Graphics\UserInterface\OsuDropDownHeader.cs" />
<Compile Include="Graphics\UserInterface\OsuDropDownMenu.cs" />
<Compile Include="Graphics\UserInterface\OsuDropDownMenuItem.cs" />
<Compile Include="Graphics\UserInterface\OsuDropdown.cs" />
<Compile Include="Overlays\Options\OptionsFooter.cs" />
<Compile Include="Overlays\Options\Sections\DebugSection.cs" />
<Compile Include="Overlays\Options\Sections\Debug\GeneralOptions.cs" />
@ -280,6 +279,7 @@
<Compile Include="Database\BeatmapMetadata.cs" />
<Compile Include="Database\BeatmapInfo.cs" />
<Compile Include="Database\BaseDifficulty.cs" />
<Compile Include="Database\DatabaseWorkingBeatmap.cs" />
<Compile Include="Graphics\UserInterface\OsuButton.cs" />
<Compile Include="Overlays\Options\Sections\MaintenanceSection.cs" />
<Compile Include="Overlays\Options\OptionsSection.cs" />
@ -362,7 +362,6 @@
<Compile Include="Users\Avatar.cs" />
<Compile Include="Screens\Select\Leaderboards\DrawableRank.cs" />
<Compile Include="Graphics\UserInterface\OsuTabControl.cs" />
<Compile Include="Graphics\UserInterface\OsuTabItem.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">