mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 01:07:25 +08:00
Merge branch 'master' into taiko_barlines
This commit is contained in:
commit
41aaf5fee6
@ -1 +1 @@
|
||||
Subproject commit 31cf1c4b58c866d047876b15a95a4cf0115d3105
|
||||
Subproject commit 42ec8a62fb697f1d967a927549dc51336cd66968
|
24
osu.Desktop.VisualTests/Beatmaps/TestWorkingBeatmap.cs
Normal file
24
osu.Desktop.VisualTests/Beatmaps/TestWorkingBeatmap.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Beatmaps
|
||||
{
|
||||
public class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
private Beatmap beatmap;
|
||||
|
||||
protected override Beatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => null;
|
||||
protected override Track GetTrack() => null;
|
||||
}
|
||||
}
|
@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
@ -17,6 +16,7 @@ using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@ -95,16 +95,5 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,13 +8,13 @@ using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@ -23,7 +23,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -97,16 +96,5 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Beatmap = beatmap
|
||||
};
|
||||
}
|
||||
|
||||
private class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -206,9 +206,13 @@
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<Folder Include="Beatmaps\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
@ -4,14 +4,11 @@
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -27,14 +24,12 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public PlayMode? PreferredPlayMode;
|
||||
|
||||
public PlayMode PlayMode => beatmap?.BeatmapInfo?.Mode > PlayMode.Osu ? beatmap.BeatmapInfo.Mode : PreferredPlayMode ?? PlayMode.Osu;
|
||||
public PlayMode PlayMode => Beatmap?.BeatmapInfo?.Mode > PlayMode.Osu ? Beatmap.BeatmapInfo.Mode : PreferredPlayMode ?? PlayMode.Osu;
|
||||
|
||||
public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>();
|
||||
|
||||
public readonly bool WithStoryboard;
|
||||
|
||||
protected abstract ArchiveReader GetReader();
|
||||
|
||||
protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
@ -42,31 +37,10 @@ namespace osu.Game.Beatmaps
|
||||
WithStoryboard = withStoryboard;
|
||||
}
|
||||
|
||||
private Texture background;
|
||||
private object backgroundLock = new object();
|
||||
public Texture Background
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (backgroundLock)
|
||||
{
|
||||
if (background != null) return background;
|
||||
|
||||
if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null;
|
||||
|
||||
try
|
||||
{
|
||||
using (var reader = GetReader())
|
||||
background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
|
||||
}
|
||||
catch { }
|
||||
|
||||
return background;
|
||||
}
|
||||
}
|
||||
set { lock (backgroundLock) background = value; }
|
||||
}
|
||||
|
||||
protected abstract Beatmap GetBeatmap();
|
||||
protected abstract Texture GetBackground();
|
||||
protected abstract Track GetTrack();
|
||||
|
||||
private Beatmap beatmap;
|
||||
private object beatmapLock = new object();
|
||||
public Beatmap Beatmap
|
||||
@ -75,33 +49,24 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
lock (beatmapLock)
|
||||
{
|
||||
if (beatmap != null) return beatmap;
|
||||
|
||||
try
|
||||
{
|
||||
using (var reader = GetReader())
|
||||
{
|
||||
BeatmapDecoder decoder;
|
||||
using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
|
||||
{
|
||||
decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
beatmap = decoder?.Decode(stream);
|
||||
}
|
||||
|
||||
if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
|
||||
using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
|
||||
decoder?.Decode(stream, beatmap);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
return beatmap;
|
||||
return beatmap ?? (beatmap = GetBeatmap());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private object backgroundLock = new object();
|
||||
private Texture background;
|
||||
public Texture Background
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (backgroundLock)
|
||||
{
|
||||
return background ?? (background = GetBackground());
|
||||
}
|
||||
}
|
||||
set { lock (beatmapLock) beatmap = value; }
|
||||
}
|
||||
|
||||
private ArchiveReader trackReader;
|
||||
private Track track;
|
||||
private object trackLock = new object();
|
||||
public Track Track
|
||||
@ -110,48 +75,25 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
lock (trackLock)
|
||||
{
|
||||
if (track != null) return track;
|
||||
|
||||
try
|
||||
{
|
||||
//store a reference to the reader as we may continue accessing the stream in the background.
|
||||
trackReader = GetReader();
|
||||
var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
|
||||
if (trackData != null)
|
||||
track = new TrackBass(trackData);
|
||||
}
|
||||
catch { }
|
||||
|
||||
return track;
|
||||
return track ?? (track = GetTrack());
|
||||
}
|
||||
}
|
||||
set { lock (trackLock) track = value; }
|
||||
}
|
||||
|
||||
public bool TrackLoaded => track != null;
|
||||
|
||||
private bool isDisposed;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
public void TransferTo(WorkingBeatmap other)
|
||||
{
|
||||
if (!isDisposed)
|
||||
{
|
||||
track?.Dispose();
|
||||
background?.Dispose();
|
||||
isDisposed = true;
|
||||
}
|
||||
if (track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
|
||||
other.track = track;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public void TransferTo(WorkingBeatmap working)
|
||||
{
|
||||
if (track != null && BeatmapInfo.AudioEquals(working.BeatmapInfo))
|
||||
working.track = track;
|
||||
track?.Dispose();
|
||||
track = null;
|
||||
background?.Dispose();
|
||||
background = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -342,18 +342,5 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
public bool Exists(BeatmapSetInfo beatmapSet) => storage.Exists(beatmapSet.Path);
|
||||
|
||||
private class DatabaseWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
private readonly BeatmapDatabase database;
|
||||
|
||||
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
: base(beatmapInfo, beatmapSetInfo, withStoryboard)
|
||||
{
|
||||
this.database = database;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
73
osu.Game/Database/DatabaseWorkingBeatmap.cs
Normal file
73
osu.Game/Database/DatabaseWorkingBeatmap.cs
Normal file
@ -0,0 +1,73 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
internal class DatabaseWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
private readonly BeatmapDatabase database;
|
||||
|
||||
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
: base(beatmapInfo, beatmapSetInfo, withStoryboard)
|
||||
{
|
||||
this.database = database;
|
||||
}
|
||||
|
||||
private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
|
||||
|
||||
protected override Beatmap GetBeatmap()
|
||||
{
|
||||
try
|
||||
{
|
||||
Beatmap beatmap;
|
||||
|
||||
using (var reader = getReader())
|
||||
{
|
||||
BeatmapDecoder decoder;
|
||||
using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
|
||||
{
|
||||
decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
beatmap = decoder?.Decode(stream);
|
||||
}
|
||||
|
||||
if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
|
||||
using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
|
||||
decoder.Decode(stream, beatmap);
|
||||
}
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
catch { return null; }
|
||||
}
|
||||
|
||||
protected override Texture GetBackground()
|
||||
{
|
||||
if (BeatmapInfo?.Metadata?.BackgroundFile == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
using (var reader = getReader())
|
||||
return new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
|
||||
}
|
||||
catch { return null; }
|
||||
}
|
||||
|
||||
protected override Track GetTrack()
|
||||
{
|
||||
try
|
||||
{
|
||||
var trackData = getReader()?.GetStream(BeatmapInfo.Metadata.AudioFile);
|
||||
return trackData == null ? null : new TrackBass(trackData);
|
||||
}
|
||||
catch { return null; }
|
||||
}
|
||||
}
|
||||
}
|
@ -99,15 +99,14 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
|
||||
const float size = 100;
|
||||
|
||||
return new Triangle
|
||||
return new EquilateralTriangle
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Size = new Vector2(size),
|
||||
Scale = new Vector2(scale),
|
||||
EdgeSmoothness = new Vector2(1),
|
||||
Colour = GetTriangleShade(),
|
||||
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
|
||||
Size = new Vector2(size, 0.866f * size),
|
||||
Depth = scale,
|
||||
};
|
||||
}
|
||||
|
@ -1,69 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuDropDownHeader : DropDownHeader
|
||||
{
|
||||
private SpriteText label;
|
||||
protected override string Label
|
||||
{
|
||||
get { return label.Text; }
|
||||
set { label.Text = value; }
|
||||
}
|
||||
|
||||
private Color4? accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
BackgroundColourHover = value;
|
||||
}
|
||||
}
|
||||
|
||||
public OsuDropDownHeader()
|
||||
{
|
||||
Foreground.Padding = new MarginPadding(4);
|
||||
|
||||
AutoSizeAxes = Axes.None;
|
||||
Margin = new MarginPadding { Bottom = 4 };
|
||||
CornerRadius = 4;
|
||||
Height = 40;
|
||||
|
||||
Foreground.Children = new Drawable[]
|
||||
{
|
||||
label = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_chevron_down,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 4 },
|
||||
TextSize = 20
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Black.Opacity(0.5f);
|
||||
BackgroundColourHover = accentColour ?? colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuDropDownMenu<T> : DropDownMenu<T>
|
||||
{
|
||||
protected override DropDownHeader CreateHeader() => new OsuDropDownHeader { AccentColour = AccentColour };
|
||||
|
||||
private Color4? accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (Header != null)
|
||||
((OsuDropDownHeader)Header).AccentColour = value;
|
||||
foreach (var item in ItemList.OfType<OsuDropDownMenuItem<T>>())
|
||||
item.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.PinkDarker;
|
||||
}
|
||||
|
||||
public OsuDropDownMenu()
|
||||
{
|
||||
ContentContainer.CornerRadius = 4;
|
||||
ContentBackground.Colour = Color4.Black.Opacity(0.5f);
|
||||
|
||||
DropDownItemsContainer.Padding = new MarginPadding(5);
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => ContentContainer.FadeIn(300, EasingTypes.OutQuint);
|
||||
|
||||
protected override void AnimateClose() => ContentContainer.FadeOut(300, EasingTypes.OutQuint);
|
||||
|
||||
protected override void UpdateContentHeight()
|
||||
{
|
||||
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
|
||||
ContentContainer.ResizeTo(new Vector2(1, State == DropDownMenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override DropDownMenuItem<T> CreateDropDownItem(string key, T value) => new OsuDropDownMenuItem<T>(key, value) { AccentColour = AccentColour };
|
||||
}
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuDropDownMenuItem<U> : DropDownMenuItem<U>
|
||||
{
|
||||
public OsuDropDownMenuItem(string text, U value) : base(text, value)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding(2);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 6;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
chevron = new TextAwesome
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
UseFullGlyphHeight = false,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
TextSize = 8,
|
||||
Margin = new MarginPadding { Left = 3, Right = 3 },
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
},
|
||||
new OsuSpriteText {
|
||||
Text = text,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Color4? accentColour;
|
||||
|
||||
private TextAwesome chevron;
|
||||
|
||||
protected override void FormatForeground(bool hover = false)
|
||||
{
|
||||
base.FormatForeground(hover);
|
||||
chevron.Alpha = hover ? 1 : 0;
|
||||
}
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
BackgroundColourHover = BackgroundColourSelected = value;
|
||||
FormatBackground();
|
||||
FormatForeground();
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = accentColour ?? colours.PinkDarker;
|
||||
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
|
||||
}
|
||||
}
|
||||
}
|
172
osu.Game/Graphics/UserInterface/OsuDropdown.cs
Normal file
172
osu.Game/Graphics/UserInterface/OsuDropdown.cs
Normal file
@ -0,0 +1,172 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuDropdown<T> : Dropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new OsuDropdownHeader { AccentColour = AccentColour };
|
||||
|
||||
protected override Menu CreateMenu() => new OsuMenu();
|
||||
|
||||
private Color4? accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (Header != null)
|
||||
((OsuDropdownHeader)Header).AccentColour = value;
|
||||
foreach (var item in MenuItems.OfType<OsuDropdownMenuItem>())
|
||||
item.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.PinkDarker;
|
||||
}
|
||||
|
||||
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value) => new OsuDropdownMenuItem(text, value) { AccentColour = AccentColour };
|
||||
|
||||
private class OsuDropdownMenuItem : DropdownMenuItem<T>
|
||||
{
|
||||
public OsuDropdownMenuItem(string text, T value) : base(text, value)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding(2);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 6;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
chevron = new TextAwesome
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
UseFullGlyphHeight = false,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
TextSize = 8,
|
||||
Margin = new MarginPadding { Left = 3, Right = 3 },
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
},
|
||||
new OsuSpriteText {
|
||||
Text = text,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Color4? accentColour;
|
||||
|
||||
private TextAwesome chevron;
|
||||
|
||||
protected override void FormatForeground(bool hover = false)
|
||||
{
|
||||
base.FormatForeground(hover);
|
||||
chevron.Alpha = hover ? 1 : 0;
|
||||
}
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
BackgroundColourHover = BackgroundColourSelected = value;
|
||||
FormatBackground();
|
||||
FormatForeground();
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = accentColour ?? colours.PinkDarker;
|
||||
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
|
||||
}
|
||||
}
|
||||
|
||||
protected class OsuDropdownHeader : DropdownHeader
|
||||
{
|
||||
private SpriteText label;
|
||||
protected override string Label
|
||||
{
|
||||
get { return label.Text; }
|
||||
set { label.Text = value; }
|
||||
}
|
||||
|
||||
private Color4? accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
BackgroundColourHover = value;
|
||||
}
|
||||
}
|
||||
|
||||
public OsuDropdownHeader()
|
||||
{
|
||||
Foreground.Padding = new MarginPadding(4);
|
||||
|
||||
AutoSizeAxes = Axes.None;
|
||||
Margin = new MarginPadding { Bottom = 4 };
|
||||
CornerRadius = 4;
|
||||
Height = 40;
|
||||
|
||||
Foreground.Children = new Drawable[]
|
||||
{
|
||||
label = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_chevron_down,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 4 },
|
||||
TextSize = 20
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = Color4.Black.Opacity(0.5f);
|
||||
BackgroundColourHover = accentColour ?? colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
34
osu.Game/Graphics/UserInterface/OsuMenu.cs
Normal file
34
osu.Game/Graphics/UserInterface/OsuMenu.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuMenu : Menu
|
||||
{
|
||||
public OsuMenu()
|
||||
{
|
||||
CornerRadius = 4;
|
||||
Background.Colour = Color4.Black.Opacity(0.5f);
|
||||
|
||||
ItemsContainer.Padding = new MarginPadding(5);
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => FadeIn(300, EasingTypes.OutQuint);
|
||||
|
||||
protected override void AnimateClose() => FadeOut(300, EasingTypes.OutQuint);
|
||||
|
||||
protected override void UpdateContentHeight()
|
||||
{
|
||||
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
|
||||
ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -6,21 +6,25 @@ using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuTabControl<T> : TabControl<T>
|
||||
{
|
||||
protected override DropDownMenu<T> CreateDropDownMenu() => new OsuTabDropDownMenu<T>();
|
||||
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
|
||||
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem<T> { Value = value };
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem { Value = value };
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || DropDown.Contains(screenSpacePos);
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
|
||||
|
||||
public OsuTabControl()
|
||||
{
|
||||
@ -45,42 +49,146 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
var dropDown = DropDown as OsuTabDropDownMenu<T>;
|
||||
var dropDown = Dropdown as OsuTabDropdown;
|
||||
if (dropDown != null)
|
||||
dropDown.AccentColour = value;
|
||||
foreach (var item in TabContainer.Children.OfType<OsuTabItem<T>>())
|
||||
foreach (var item in TabContainer.Children.OfType<OsuTabItem>())
|
||||
item.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public class OsuTabDropDownMenu<T1> : OsuDropDownMenu<T1>
|
||||
private class OsuTabItem : TabItem<T>
|
||||
{
|
||||
protected override DropDownHeader CreateHeader() => new OsuTabDropDownHeader
|
||||
private SpriteText text;
|
||||
private Box box;
|
||||
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (!Active)
|
||||
text.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public new T Value
|
||||
{
|
||||
get { return base.Value; }
|
||||
set
|
||||
{
|
||||
base.Value = value;
|
||||
text.Text = (value as Enum)?.GetDescription();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Active
|
||||
{
|
||||
get { return base.Active; }
|
||||
set
|
||||
{
|
||||
if (Active == value) return;
|
||||
|
||||
if (value)
|
||||
fadeActive();
|
||||
else
|
||||
fadeInactive();
|
||||
base.Active = value;
|
||||
}
|
||||
}
|
||||
|
||||
private const float transition_length = 500;
|
||||
|
||||
private void fadeActive()
|
||||
{
|
||||
box.FadeIn(transition_length, EasingTypes.OutQuint);
|
||||
text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
private void fadeInactive()
|
||||
{
|
||||
box.FadeOut(transition_length, EasingTypes.OutQuint);
|
||||
text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
if (!Active)
|
||||
fadeActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
if (!Active)
|
||||
fadeInactive();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
public OsuTabItem()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(5),
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Alpha = 0,
|
||||
Colour = Color4.White,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class OsuTabDropdown : OsuDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
};
|
||||
|
||||
protected override DropDownMenuItem<T1> CreateDropDownItem(string key, T1 value)
|
||||
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value)
|
||||
{
|
||||
var item = base.CreateDropDownItem(key, value);
|
||||
var item = base.CreateMenuItem(text, value);
|
||||
item.ForegroundColourHover = Color4.Black;
|
||||
return item;
|
||||
}
|
||||
|
||||
public OsuTabDropDownMenu()
|
||||
public OsuTabDropdown()
|
||||
{
|
||||
ContentContainer.Anchor = Anchor.TopRight;
|
||||
ContentContainer.Origin = Anchor.TopRight;
|
||||
DropdownMenu.Anchor = Anchor.TopRight;
|
||||
DropdownMenu.Origin = Anchor.TopRight;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
ContentBackground.Colour = Color4.Black.Opacity(0.7f);
|
||||
MaxDropDownHeight = 400;
|
||||
DropdownMenu.Background.Colour = Color4.Black.Opacity(0.7f);
|
||||
DropdownMenu.MaxHeight = 400;
|
||||
}
|
||||
|
||||
public class OsuTabDropDownHeader : OsuDropDownHeader
|
||||
protected class OsuTabDropdownHeader : OsuDropdownHeader
|
||||
{
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
@ -104,7 +212,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
public OsuTabDropDownHeader()
|
||||
public OsuTabDropdownHeader()
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
@ -1,121 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuTabItem<T> : TabItem<T>
|
||||
{
|
||||
private SpriteText text;
|
||||
private Box box;
|
||||
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour.GetValueOrDefault(); }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (!Active)
|
||||
text.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public new T Value
|
||||
{
|
||||
get { return base.Value; }
|
||||
set
|
||||
{
|
||||
base.Value = value;
|
||||
text.Text = (value as Enum)?.GetDescription();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Active
|
||||
{
|
||||
get { return base.Active; }
|
||||
set
|
||||
{
|
||||
if (Active == value) return;
|
||||
|
||||
if (value)
|
||||
fadeActive();
|
||||
else
|
||||
fadeInactive();
|
||||
base.Active = value;
|
||||
}
|
||||
}
|
||||
|
||||
private const float transition_length = 500;
|
||||
|
||||
private void fadeActive()
|
||||
{
|
||||
box.FadeIn(transition_length, EasingTypes.OutQuint);
|
||||
text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
private void fadeInactive()
|
||||
{
|
||||
box.FadeOut(transition_length, EasingTypes.OutQuint);
|
||||
text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
if (!Active)
|
||||
fadeActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
if (!Active)
|
||||
fadeInactive();
|
||||
}
|
||||
|
||||
public OsuTabItem()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(5),
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Alpha = 0,
|
||||
Colour = Color4.White,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == null)
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -10,13 +10,12 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public class OptionDropDown<T> : FillFlowContainer
|
||||
public class OptionDropdown<T> : FillFlowContainer
|
||||
{
|
||||
private DropDownMenu<T> dropdown;
|
||||
private Dropdown<T> dropdown;
|
||||
private SpriteText text;
|
||||
|
||||
public string LabelText
|
||||
@ -33,12 +32,8 @@ namespace osu.Game.Overlays.Options
|
||||
get { return bindable; }
|
||||
set
|
||||
{
|
||||
if (bindable != null)
|
||||
bindable.ValueChanged -= bindable_ValueChanged;
|
||||
bindable = value;
|
||||
bindable.ValueChanged += bindable_ValueChanged;
|
||||
bindable_ValueChanged(null, null);
|
||||
|
||||
dropdown.SelectedValue.BindTo(bindable);
|
||||
if (bindable.Disabled)
|
||||
Alpha = 0.3f;
|
||||
}
|
||||
@ -46,23 +41,6 @@ namespace osu.Game.Overlays.Options
|
||||
|
||||
private Bindable<T> bindable;
|
||||
|
||||
private void bindable_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
dropdown.SelectedValue = bindable.Value;
|
||||
}
|
||||
|
||||
private void dropdown_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
bindable.Value = dropdown.SelectedValue;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
bindable.ValueChanged -= bindable_ValueChanged;
|
||||
dropdown.ValueChanged -= dropdown_ValueChanged;
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private IEnumerable<KeyValuePair<string, T>> items;
|
||||
public IEnumerable<KeyValuePair<string, T>> Items
|
||||
{
|
||||
@ -73,19 +51,12 @@ namespace osu.Game.Overlays.Options
|
||||
set
|
||||
{
|
||||
items = value;
|
||||
if(dropdown != null)
|
||||
{
|
||||
if (dropdown != null)
|
||||
dropdown.Items = value;
|
||||
|
||||
// We need to refresh the dropdown because our items changed,
|
||||
// thus its selected value may be outdated.
|
||||
if (bindable != null)
|
||||
dropdown.SelectedValue = bindable.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public OptionDropDown()
|
||||
public OptionDropdown()
|
||||
{
|
||||
Items = new KeyValuePair<string, T>[0];
|
||||
|
||||
@ -97,14 +68,13 @@ namespace osu.Game.Overlays.Options
|
||||
text = new OsuSpriteText {
|
||||
Alpha = 0,
|
||||
},
|
||||
dropdown = new OsuDropDownMenu<T>
|
||||
dropdown = new OsuDropdown<T>
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Items = Items,
|
||||
}
|
||||
};
|
||||
dropdown.ValueChanged += dropdown_ValueChanged;
|
||||
}
|
||||
}
|
||||
}
|
@ -8,9 +8,9 @@ using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public class OptionEnumDropDown<T> : OptionDropDown<T>
|
||||
public class OptionEnumDropdown<T> : OptionDropdown<T>
|
||||
{
|
||||
public OptionEnumDropDown()
|
||||
public OptionEnumDropdown()
|
||||
{
|
||||
if (!typeof(T).IsEnum)
|
||||
throw new InvalidOperationException("OptionsDropdown only supports enums as the generic type argument");
|
@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
|
||||
protected override string Header => "Devices";
|
||||
|
||||
private AudioManager audio;
|
||||
private OptionDropDown<string> dropdown;
|
||||
private OptionDropdown<string> dropdown;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
dropdown = new OptionDropDown<string>
|
||||
dropdown = new OptionDropdown<string>
|
||||
{
|
||||
Bindable = audio.AudioDevice
|
||||
},
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Options.Sections.Debug
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionEnumDropDown<GCLatencyMode>
|
||||
new OptionEnumDropdown<GCLatencyMode>
|
||||
{
|
||||
LabelText = "Active mode",
|
||||
Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode)
|
||||
|
@ -23,12 +23,12 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
|
||||
LabelText = "Background dim",
|
||||
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.DimLevel)
|
||||
},
|
||||
new OptionEnumDropDown<ProgressBarType>
|
||||
new OptionEnumDropdown<ProgressBarType>
|
||||
{
|
||||
LabelText = "Progress display",
|
||||
Bindable = config.GetBindable<ProgressBarType>(OsuConfig.ProgressBarType)
|
||||
},
|
||||
new OptionEnumDropDown<ScoreMeterType>
|
||||
new OptionEnumDropdown<ScoreMeterType>
|
||||
{
|
||||
LabelText = "Score meter type",
|
||||
Bindable = config.GetBindable<ScoreMeterType>(OsuConfig.ScoreMeter)
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionEnumDropDown<ReleaseStream>
|
||||
new OptionEnumDropdown<ReleaseStream>
|
||||
{
|
||||
LabelText = "Release stream",
|
||||
Bindable = config.GetBindable<ReleaseStream>(OsuConfig.ReleaseStream),
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
LabelText = "Softening filter",
|
||||
Bindable = config.GetBindable<bool>(OsuConfig.BloomSoftening)
|
||||
},
|
||||
new OptionEnumDropDown<ScreenshotFormat>
|
||||
new OptionEnumDropdown<ScreenshotFormat>
|
||||
{
|
||||
LabelText = "Screenshot",
|
||||
Bindable = config.GetBindable<ScreenshotFormat>(OsuConfig.ScreenshotFormat)
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionLabel { Text = "Resolution: TODO dropdown" },
|
||||
new OptionEnumDropDown<WindowMode>
|
||||
new OptionEnumDropdown<WindowMode>
|
||||
{
|
||||
LabelText = "Screen mode",
|
||||
Bindable = config.GetBindable<WindowMode>(FrameworkConfig.WindowMode),
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// TODO: this needs to be a custom dropdown at some point
|
||||
new OptionEnumDropDown<FrameSync>
|
||||
new OptionEnumDropdown<FrameSync>
|
||||
{
|
||||
LabelText = "Frame limiter",
|
||||
Bindable = config.GetBindable<FrameSync>(FrameworkConfig.FrameSync)
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Options.Sections.Input
|
||||
LabelText = "Map absolute raw input to the osu! window",
|
||||
Bindable = config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow)
|
||||
},
|
||||
new OptionEnumDropDown<ConfineMouseMode>
|
||||
new OptionEnumDropdown<ConfineMouseMode>
|
||||
{
|
||||
LabelText = "Confine mouse cursor",
|
||||
Bindable = config.GetBindable<ConfineMouseMode>(OsuConfig.ConfineMouse),
|
||||
|
@ -86,6 +86,7 @@
|
||||
<Compile Include="Graphics\UserInterface\BackButton.cs" />
|
||||
<Compile Include="Graphics\UserInterface\FocusedTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Nub.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuMenu.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
|
||||
@ -160,9 +161,7 @@
|
||||
<Compile Include="Overlays\Notifications\SimpleNotification.cs" />
|
||||
<Compile Include="Overlays\Options\OptionDropDown.cs" />
|
||||
<Compile Include="Overlays\Options\OptionLabel.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuDropDownHeader.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuDropDownMenu.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuDropDownMenuItem.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuDropdown.cs" />
|
||||
<Compile Include="Overlays\Options\OptionsFooter.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\DebugSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Debug\GeneralOptions.cs" />
|
||||
@ -280,6 +279,7 @@
|
||||
<Compile Include="Database\BeatmapMetadata.cs" />
|
||||
<Compile Include="Database\BeatmapInfo.cs" />
|
||||
<Compile Include="Database\BaseDifficulty.cs" />
|
||||
<Compile Include="Database\DatabaseWorkingBeatmap.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuButton.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\MaintenanceSection.cs" />
|
||||
<Compile Include="Overlays\Options\OptionsSection.cs" />
|
||||
@ -362,7 +362,6 @@
|
||||
<Compile Include="Users\Avatar.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\DrawableRank.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTabControl.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTabItem.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
Loading…
Reference in New Issue
Block a user