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Reorder method declaration
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@ -96,8 +96,6 @@ namespace osu.Game
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protected Storage Storage { get; set; }
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protected Storage Storage { get; set; }
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protected virtual PowerStatus CreatePowerStatus() => null;
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[Cached]
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[Cached]
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[Cached(typeof(IBindable<RulesetInfo>))]
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[Cached(typeof(IBindable<RulesetInfo>))]
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protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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@ -159,6 +157,8 @@ namespace osu.Game
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protected override UserInputManager CreateUserInputManager() => new OsuUserInputManager();
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protected override UserInputManager CreateUserInputManager() => new OsuUserInputManager();
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protected virtual PowerStatus CreatePowerStatus() => null;
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/// <summary>
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/// <summary>
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/// The maximum volume at which audio tracks should playback. This can be set lower than 1 to create some head-room for sound effects.
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/// The maximum volume at which audio tracks should playback. This can be set lower than 1 to create some head-room for sound effects.
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/// </summary>
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/// </summary>
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