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Document private method getBeatmapSet(path)
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@ -123,7 +123,7 @@ namespace osu.Game.Database
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foreach (string p in paths)
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foreach (string p in paths)
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try
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try
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{
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{
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BeatmapSetInfo set = importBeatmapSet(p);
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BeatmapSetInfo set = getBeatmapSet(p);
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sets.Push(set);
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sets.Push(set);
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@ -153,7 +153,13 @@ namespace osu.Game.Database
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Import(new [] { path });
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Import(new [] { path });
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}
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}
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private BeatmapSetInfo importBeatmapSet(string path)
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/// <summary>
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/// Duplicates content from <paramref name="path"/> to storage and returns a representing <see cref="BeatmapSetInfo"/>.
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/// Returns null if a representation already exists.
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/// </summary>
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/// <param name="path">Content location</param>
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/// <returns><see cref="BeatmapSetInfo"/> or null</returns>
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private BeatmapSetInfo getBeatmapSet(string path)
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{
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{
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string hash = null;
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string hash = null;
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