mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 10:42:55 +08:00
Merge branch 'master' into autopilot
This commit is contained in:
commit
41305dc6e1
@ -31,6 +31,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
var data = new int[89];
|
var data = new int[89];
|
||||||
var dataWithZeros = new int[89];
|
var dataWithZeros = new int[89];
|
||||||
var smallData = new int[89];
|
var smallData = new int[89];
|
||||||
|
var edgyData = new int[89];
|
||||||
|
|
||||||
for (int i = 0; i < 89; i++)
|
for (int i = 0; i < 89; i++)
|
||||||
data[i] = dataWithZeros[i] = (i + 1) * 1000;
|
data[i] = dataWithZeros[i] = (i + 1) * 1000;
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||||||
@ -41,6 +42,14 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
for (int i = 79; i < 89; i++)
|
for (int i = 79; i < 89; i++)
|
||||||
smallData[i] = 100000 - i * 1000;
|
smallData[i] = 100000 - i * 1000;
|
||||||
|
|
||||||
|
bool edge = true;
|
||||||
|
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||||||
|
for (int i = 0; i < 20; i++)
|
||||||
|
{
|
||||||
|
edgyData[i] = 100000 + (edge ? 1000 : -1000) * (i + 1);
|
||||||
|
edge = !edge;
|
||||||
|
}
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||||||
|
|
||||||
Add(new Container
|
Add(new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
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||||||
@ -120,6 +129,22 @@ namespace osu.Game.Tests.Visual.Online
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|||||||
}
|
}
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddStep("graph with edges", () =>
|
||||||
|
{
|
||||||
|
graph.User.Value = new User
|
||||||
|
{
|
||||||
|
Statistics = new UserStatistics
|
||||||
|
{
|
||||||
|
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||||
|
PP = 12345,
|
||||||
|
},
|
||||||
|
RankHistory = new User.RankHistoryData
|
||||||
|
{
|
||||||
|
Data = edgyData,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -32,6 +32,7 @@ namespace osu.Game.Beatmaps.Drawables
|
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protected virtual double UnloadDelay => 10000;
|
protected virtual double UnloadDelay => 10000;
|
||||||
|
|
||||||
private BeatmapInfo lastModel;
|
private BeatmapInfo lastModel;
|
||||||
|
private bool firstLoad = true;
|
||||||
|
|
||||||
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Drawable content, double timeBeforeLoad)
|
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Drawable content, double timeBeforeLoad)
|
||||||
{
|
{
|
||||||
@ -39,11 +40,12 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
{
|
{
|
||||||
// If DelayedLoadUnloadWrapper is attempting to RELOAD the same content (Beatmap), that means that it was
|
// If DelayedLoadUnloadWrapper is attempting to RELOAD the same content (Beatmap), that means that it was
|
||||||
// previously UNLOADED and thus its children have been disposed of, so we need to recreate them here.
|
// previously UNLOADED and thus its children have been disposed of, so we need to recreate them here.
|
||||||
if (lastModel == Beatmap.Value)
|
if (!firstLoad && lastModel == Beatmap.Value)
|
||||||
return CreateDrawable(Beatmap.Value);
|
return CreateDrawable(Beatmap.Value);
|
||||||
|
|
||||||
// If the model has changed since the previous unload (or if there was no load), then we can safely use the given content
|
// If the model has changed since the previous unload (or if there was no load), then we can safely use the given content
|
||||||
lastModel = Beatmap.Value;
|
lastModel = Beatmap.Value;
|
||||||
|
firstLoad = false;
|
||||||
return content;
|
return content;
|
||||||
}, timeBeforeLoad, UnloadDelay);
|
}, timeBeforeLoad, UnloadDelay);
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -19,6 +20,8 @@ namespace osu.Game.Configuration
|
|||||||
|
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
|
|
||||||
|
private readonly bool legacySettingsExist;
|
||||||
|
|
||||||
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int? variant = null)
|
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int? variant = null)
|
||||||
{
|
{
|
||||||
this.settings = settings;
|
this.settings = settings;
|
||||||
@ -26,6 +29,7 @@ namespace osu.Game.Configuration
|
|||||||
this.variant = variant;
|
this.variant = variant;
|
||||||
|
|
||||||
databasedSettings = settings.Query(ruleset?.ID, variant);
|
databasedSettings = settings.Query(ruleset?.ID, variant);
|
||||||
|
legacySettingsExist = databasedSettings.Any(s => int.TryParse(s.Key, out var _));
|
||||||
|
|
||||||
InitialiseDefaults();
|
InitialiseDefaults();
|
||||||
}
|
}
|
||||||
@ -43,7 +47,18 @@ namespace osu.Game.Configuration
|
|||||||
{
|
{
|
||||||
base.AddBindable(lookup, bindable);
|
base.AddBindable(lookup, bindable);
|
||||||
|
|
||||||
var setting = databasedSettings.Find(s => (int)s.Key == (int)(object)lookup);
|
if (legacySettingsExist)
|
||||||
|
{
|
||||||
|
var legacySetting = databasedSettings.Find(s => s.Key == ((int)(object)lookup).ToString());
|
||||||
|
|
||||||
|
if (legacySetting != null)
|
||||||
|
{
|
||||||
|
bindable.Parse(legacySetting.Value);
|
||||||
|
settings.Delete(legacySetting);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var setting = databasedSettings.Find(s => s.Key == lookup.ToString());
|
||||||
|
|
||||||
if (setting != null)
|
if (setting != null)
|
||||||
{
|
{
|
||||||
@ -53,7 +68,7 @@ namespace osu.Game.Configuration
|
|||||||
{
|
{
|
||||||
settings.Update(setting = new DatabasedSetting
|
settings.Update(setting = new DatabasedSetting
|
||||||
{
|
{
|
||||||
Key = lookup,
|
Key = lookup.ToString(),
|
||||||
Value = bindable.Value,
|
Value = bindable.Value,
|
||||||
RulesetID = ruleset?.ID,
|
RulesetID = ruleset?.ID,
|
||||||
Variant = variant,
|
Variant = variant,
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
@ -16,11 +16,7 @@ namespace osu.Game.Configuration
|
|||||||
public int? Variant { get; set; }
|
public int? Variant { get; set; }
|
||||||
|
|
||||||
[Column("Key")]
|
[Column("Key")]
|
||||||
public int IntKey
|
public string Key { get; set; }
|
||||||
{
|
|
||||||
get => (int)Key;
|
|
||||||
private set => Key = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[Column("Value")]
|
[Column("Value")]
|
||||||
public string StringValue
|
public string StringValue
|
||||||
@ -29,10 +25,9 @@ namespace osu.Game.Configuration
|
|||||||
set => Value = value;
|
set => Value = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public object Key;
|
|
||||||
public object Value;
|
public object Value;
|
||||||
|
|
||||||
public DatabasedSetting(object key, object value)
|
public DatabasedSetting(string key, object value)
|
||||||
{
|
{
|
||||||
Key = key;
|
Key = key;
|
||||||
Value = value;
|
Value = value;
|
||||||
|
@ -37,5 +37,11 @@ namespace osu.Game.Configuration
|
|||||||
|
|
||||||
SettingChanged?.Invoke();
|
SettingChanged?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Delete(DatabasedSetting setting)
|
||||||
|
{
|
||||||
|
using (var usage = ContextFactory.GetForWrite())
|
||||||
|
usage.Context.Remove(setting);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
Current.DisabledChanged += disabled =>
|
Current.DisabledChanged += disabled =>
|
||||||
{
|
{
|
||||||
Alpha = disabled ? 0.3f : 1;
|
labelSpriteText.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Migrations
|
|||||||
{
|
{
|
||||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||||
.Annotation("Sqlite:Autoincrement", true),
|
.Annotation("Sqlite:Autoincrement", true),
|
||||||
Key = table.Column<int>(type: "INTEGER", nullable: false),
|
Key = table.Column<int>(type: "TEXT", nullable: false),
|
||||||
RulesetID = table.Column<int>(type: "INTEGER", nullable: true),
|
RulesetID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||||
Value = table.Column<string>(type: "TEXT", nullable: true),
|
Value = table.Column<string>(type: "TEXT", nullable: true),
|
||||||
Variant = table.Column<int>(type: "INTEGER", nullable: true)
|
Variant = table.Column<int>(type: "INTEGER", nullable: true)
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Migrations
|
|||||||
{
|
{
|
||||||
#pragma warning disable 612, 618
|
#pragma warning disable 612, 618
|
||||||
modelBuilder
|
modelBuilder
|
||||||
.HasAnnotation("ProductVersion", "2.2.1-servicing-10028");
|
.HasAnnotation("ProductVersion", "2.2.4-servicing-10062");
|
||||||
|
|
||||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||||
{
|
{
|
||||||
@ -198,7 +198,7 @@ namespace osu.Game.Migrations
|
|||||||
b.Property<int>("ID")
|
b.Property<int>("ID")
|
||||||
.ValueGeneratedOnAdd();
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
b.Property<int>("IntKey")
|
b.Property<string>("Key")
|
||||||
.HasColumnName("Key");
|
.HasColumnName("Key");
|
||||||
|
|
||||||
b.Property<int?>("RulesetID");
|
b.Property<int?>("RulesetID");
|
||||||
|
@ -3,22 +3,14 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Input.Bindings;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays.KeyBinding;
|
using osu.Game.Overlays.KeyBinding;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Ranking;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class KeyBindingPanel : SettingsPanel
|
public class KeyBindingPanel : SettingsSubPanel
|
||||||
{
|
{
|
||||||
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
|
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
|
||||||
|
|
||||||
@ -29,84 +21,6 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
foreach (var ruleset in rulesets.AvailableRulesets)
|
foreach (var ruleset in rulesets.AvailableRulesets)
|
||||||
AddSection(new RulesetBindingsSection(ruleset));
|
AddSection(new RulesetBindingsSection(ruleset));
|
||||||
|
|
||||||
AddInternal(new BackButton
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Action = Hide
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public KeyBindingPanel()
|
|
||||||
: base(true)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
|
||||||
{
|
|
||||||
private AspectContainer aspect;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
Size = new Vector2(Sidebar.DEFAULT_WIDTH);
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
aspect = new AspectContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Y = -15,
|
|
||||||
Size = new Vector2(15),
|
|
||||||
Shadow = true,
|
|
||||||
Icon = FontAwesome.Solid.ChevronLeft
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Y = 15,
|
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
|
||||||
Text = @"back",
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
|
||||||
{
|
|
||||||
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
|
||||||
return base.OnMouseDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
aspect.ScaleTo(1, 1000, Easing.OutElastic);
|
|
||||||
return base.OnMouseUp(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnPressed(GlobalAction action)
|
|
||||||
{
|
|
||||||
switch (action)
|
|
||||||
{
|
|
||||||
case GlobalAction.Back:
|
|
||||||
Click();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnReleased(GlobalAction action) => false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
if (ranks?.Length > 1)
|
if (ranks?.Length > 1)
|
||||||
{
|
{
|
||||||
graph.UpdateBallPosition(e.MousePosition.X);
|
graph.UpdateBallPosition(e.MousePosition.X);
|
||||||
graph.ShowBall();
|
graph.ShowBar();
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.OnHover(e);
|
return base.OnHover(e);
|
||||||
@ -114,7 +114,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
{
|
{
|
||||||
if (ranks?.Length > 1)
|
if (ranks?.Length > 1)
|
||||||
{
|
{
|
||||||
graph.HideBall();
|
graph.HideBar();
|
||||||
}
|
}
|
||||||
|
|
||||||
base.OnHoverLost(e);
|
base.OnHoverLost(e);
|
||||||
@ -123,31 +123,41 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
private class RankChartLineGraph : LineGraph
|
private class RankChartLineGraph : LineGraph
|
||||||
{
|
{
|
||||||
private readonly CircularContainer movingBall;
|
private readonly CircularContainer movingBall;
|
||||||
|
private readonly Container bar;
|
||||||
private readonly Box ballBg;
|
private readonly Box ballBg;
|
||||||
private readonly Box movingBar;
|
private readonly Box line;
|
||||||
|
|
||||||
public Action<int> OnBallMove;
|
public Action<int> OnBallMove;
|
||||||
|
|
||||||
public RankChartLineGraph()
|
public RankChartLineGraph()
|
||||||
{
|
{
|
||||||
Add(movingBar = new Box
|
Add(bar = new Container
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = 1.5f,
|
AutoSizeAxes = Axes.X,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
RelativePositionAxes = Axes.Both,
|
RelativePositionAxes = Axes.Both,
|
||||||
});
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
Add(movingBall = new CircularContainer
|
line = new Box
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Size = new Vector2(18),
|
Origin = Anchor.Centre,
|
||||||
Alpha = 0,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Masking = true,
|
Width = 1.5f,
|
||||||
BorderThickness = 4,
|
},
|
||||||
RelativePositionAxes = Axes.Both,
|
movingBall = new CircularContainer
|
||||||
Child = ballBg = new Box { RelativeSizeAxes = Axes.Both }
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(18),
|
||||||
|
Masking = true,
|
||||||
|
BorderThickness = 4,
|
||||||
|
RelativePositionAxes = Axes.Y,
|
||||||
|
Child = ballBg = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
|
}
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -155,29 +165,22 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
ballBg.Colour = colours.GreySeafoamDarker;
|
ballBg.Colour = colours.GreySeafoamDarker;
|
||||||
movingBall.BorderColour = colours.Yellow;
|
movingBall.BorderColour = line.Colour = colours.Yellow;
|
||||||
movingBar.Colour = colours.Yellow;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateBallPosition(float mouseXPosition)
|
public void UpdateBallPosition(float mouseXPosition)
|
||||||
{
|
{
|
||||||
|
const int duration = 200;
|
||||||
int index = calculateIndex(mouseXPosition);
|
int index = calculateIndex(mouseXPosition);
|
||||||
movingBall.Position = calculateBallPosition(index);
|
Vector2 position = calculateBallPosition(index);
|
||||||
movingBar.X = movingBall.X;
|
movingBall.MoveToY(position.Y, duration, Easing.OutQuint);
|
||||||
|
bar.MoveToX(position.X, duration, Easing.OutQuint);
|
||||||
OnBallMove.Invoke(index);
|
OnBallMove.Invoke(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ShowBall()
|
public void ShowBar() => bar.FadeIn(fade_duration);
|
||||||
{
|
|
||||||
movingBall.FadeIn(fade_duration);
|
|
||||||
movingBar.FadeIn(fade_duration);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void HideBall()
|
public void HideBar() => bar.FadeOut(fade_duration);
|
||||||
{
|
|
||||||
movingBall.FadeOut(fade_duration);
|
|
||||||
movingBar.FadeOut(fade_duration);
|
|
||||||
}
|
|
||||||
|
|
||||||
private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
|
private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
|
||||||
|
|
||||||
|
@ -3,17 +3,15 @@
|
|||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
||||||
{
|
{
|
||||||
@ -24,46 +22,27 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
|||||||
public KudosuInfo(Bindable<User> user)
|
public KudosuInfo(Bindable<User> user)
|
||||||
{
|
{
|
||||||
this.user.BindTo(user);
|
this.user.BindTo(user);
|
||||||
|
|
||||||
CountSection total;
|
CountSection total;
|
||||||
CountSection avaliable;
|
CountSection avaliable;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Masking = true;
|
Masking = true;
|
||||||
CornerRadius = 3;
|
CornerRadius = 3;
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Offset = new Vector2(0f, 1f),
|
|
||||||
Radius = 3f,
|
|
||||||
Colour = Color4.Black.Opacity(0.2f),
|
|
||||||
};
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = OsuColour.Gray(0.2f)
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(5, 0),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
total = new CountSection(
|
total = new CountTotal(),
|
||||||
"Total Kudosu Earned",
|
avaliable = new CountAvailable()
|
||||||
"Based on how much of a contribution the user has made to beatmap moderation. See this link for more information."
|
|
||||||
),
|
|
||||||
avaliable = new CountSection(
|
|
||||||
"Kudosu Avaliable",
|
|
||||||
"Kudosu can be traded for kudosu stars, which will help your beatmap get more attention. This is the number of kudosu you haven't traded in yet."
|
|
||||||
),
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
this.user.ValueChanged += u =>
|
this.user.ValueChanged += u =>
|
||||||
{
|
{
|
||||||
total.Count = u.NewValue?.Kudosu.Total ?? 0;
|
total.Count = u.NewValue?.Kudosu.Total ?? 0;
|
||||||
@ -73,21 +52,43 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => true;
|
protected override bool OnClick(ClickEvent e) => true;
|
||||||
|
|
||||||
|
private class CountAvailable : CountSection
|
||||||
|
{
|
||||||
|
public CountAvailable()
|
||||||
|
: base("Kudosu Avaliable")
|
||||||
|
{
|
||||||
|
DescriptionText.Text = "Kudosu can be traded for kudosu stars, which will help your beatmap get more attention. This is the number of kudosu you haven't traded in yet.";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class CountTotal : CountSection
|
||||||
|
{
|
||||||
|
public CountTotal()
|
||||||
|
: base("Total Kudosu Earned")
|
||||||
|
{
|
||||||
|
DescriptionText.AddText("Based on how much of a contribution the user has made to beatmap moderation. See ");
|
||||||
|
DescriptionText.AddLink("this link", "https://osu.ppy.sh/wiki/Kudosu");
|
||||||
|
DescriptionText.AddText(" for more information.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class CountSection : Container
|
private class CountSection : Container
|
||||||
{
|
{
|
||||||
private readonly OsuSpriteText valueText;
|
private readonly OsuSpriteText valueText;
|
||||||
|
protected readonly LinkFlowContainer DescriptionText;
|
||||||
|
private readonly Box lineBackground;
|
||||||
|
|
||||||
public new int Count
|
public new int Count
|
||||||
{
|
{
|
||||||
set => valueText.Text = value.ToString();
|
set => valueText.Text = value.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public CountSection(string header, string description)
|
public CountSection(string header)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Width = 0.5f;
|
Width = 0.5f;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Padding = new MarginPadding { Horizontal = 10, Top = 10, Bottom = 20 };
|
Padding = new MarginPadding { Top = 10, Bottom = 20 };
|
||||||
Child = new FillFlowContainer
|
Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
@ -96,39 +97,42 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
|||||||
Spacing = new Vector2(0, 5),
|
Spacing = new Vector2(0, 5),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FillFlowContainer
|
new CircularContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
Masking = true,
|
||||||
Direction = FillDirection.Horizontal,
|
RelativeSizeAxes = Axes.X,
|
||||||
Spacing = new Vector2(5, 0),
|
Height = 5,
|
||||||
Children = new Drawable[]
|
Child = lineBackground = new Box
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
RelativeSizeAxes = Axes.Both,
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Text = header + ":",
|
|
||||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular, italics: true)
|
|
||||||
},
|
|
||||||
valueText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Text = "0",
|
|
||||||
Font = OsuFont.GetFont(size: 40, weight: FontWeight.Regular, italics: true),
|
|
||||||
UseFullGlyphHeight = false,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 19))
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = header,
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold)
|
||||||
|
},
|
||||||
|
valueText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "0",
|
||||||
|
Font = OsuFont.GetFont(size: 40, weight: FontWeight.Light),
|
||||||
|
UseFullGlyphHeight = false,
|
||||||
|
},
|
||||||
|
DescriptionText = new LinkFlowContainer(t => t.Font = t.Font.With(size: 14))
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Text = description
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
lineBackground.Colour = colours.Yellow;
|
||||||
|
DescriptionText.Colour = colours.GreySeafoamLighter;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,13 +8,12 @@ using osu.Game.Overlays.Settings;
|
|||||||
using osu.Game.Overlays.Settings.Sections;
|
using osu.Game.Overlays.Settings.Sections;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class SettingsOverlay : SettingsPanel
|
public class SettingsOverlay : SettingsPanel
|
||||||
{
|
{
|
||||||
private readonly KeyBindingPanel keyBindingPanel;
|
|
||||||
|
|
||||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||||
{
|
{
|
||||||
new GeneralSection(),
|
new GeneralSection(),
|
||||||
@ -22,29 +21,37 @@ namespace osu.Game.Overlays
|
|||||||
new GameplaySection(),
|
new GameplaySection(),
|
||||||
new AudioSection(),
|
new AudioSection(),
|
||||||
new SkinSection(),
|
new SkinSection(),
|
||||||
new InputSection(keyBindingPanel),
|
new InputSection(createSubPanel(new KeyBindingPanel())),
|
||||||
new OnlineSection(),
|
new OnlineSection(),
|
||||||
new MaintenanceSection(),
|
new MaintenanceSection(),
|
||||||
new DebugSection(),
|
new DebugSection(),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private readonly List<SettingsSubPanel> subPanels = new List<SettingsSubPanel>();
|
||||||
|
|
||||||
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
|
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
|
||||||
protected override Drawable CreateFooter() => new SettingsFooter();
|
protected override Drawable CreateFooter() => new SettingsFooter();
|
||||||
|
|
||||||
public SettingsOverlay()
|
public SettingsOverlay()
|
||||||
: base(true)
|
: base(true)
|
||||||
{
|
{
|
||||||
keyBindingPanel = new KeyBindingPanel
|
|
||||||
{
|
|
||||||
Depth = 1,
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
};
|
|
||||||
keyBindingPanel.StateChanged += keyBindingPanelStateChanged;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool AcceptsFocus => keyBindingPanel.State != Visibility.Visible;
|
public override bool AcceptsFocus => subPanels.All(s => s.State != Visibility.Visible);
|
||||||
|
|
||||||
private void keyBindingPanelStateChanged(Visibility visibility)
|
private T createSubPanel<T>(T subPanel)
|
||||||
|
where T : SettingsSubPanel
|
||||||
|
{
|
||||||
|
subPanel.Depth = 1;
|
||||||
|
subPanel.Anchor = Anchor.TopRight;
|
||||||
|
subPanel.StateChanged += subPanelStateChanged;
|
||||||
|
|
||||||
|
subPanels.Add(subPanel);
|
||||||
|
|
||||||
|
return subPanel;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void subPanelStateChanged(Visibility visibility)
|
||||||
{
|
{
|
||||||
switch (visibility)
|
switch (visibility)
|
||||||
{
|
{
|
||||||
@ -66,12 +73,13 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override float ExpandedPosition => keyBindingPanel.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
|
protected override float ExpandedPosition => subPanels.Any(s => s.State == Visibility.Visible) ? -WIDTH : base.ExpandedPosition;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
ContentContainer.Add(keyBindingPanel);
|
foreach (var s in subPanels)
|
||||||
|
ContentContainer.Add(s);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -28,8 +28,6 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected const float WIDTH = 400;
|
protected const float WIDTH = 400;
|
||||||
|
|
||||||
private const float sidebar_padding = 10;
|
|
||||||
|
|
||||||
protected Container<Drawable> ContentContainer;
|
protected Container<Drawable> ContentContainer;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => ContentContainer;
|
protected override Container<Drawable> Content => ContentContainer;
|
||||||
|
103
osu.Game/Overlays/SettingsSubPanel.cs
Normal file
103
osu.Game/Overlays/SettingsSubPanel.cs
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public abstract class SettingsSubPanel : SettingsPanel
|
||||||
|
{
|
||||||
|
protected SettingsSubPanel()
|
||||||
|
: base(true)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
AddInternal(new BackButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Action = Hide
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||||
|
{
|
||||||
|
private AspectContainer aspect;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Size = new Vector2(Sidebar.DEFAULT_WIDTH);
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
aspect = new AspectContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Y = -15,
|
||||||
|
Size = new Vector2(15),
|
||||||
|
Shadow = true,
|
||||||
|
Icon = FontAwesome.Solid.ChevronLeft
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Y = 15,
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||||
|
Text = @"back",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
||||||
|
return base.OnMouseDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseUp(MouseUpEvent e)
|
||||||
|
{
|
||||||
|
aspect.ScaleTo(1, 1000, Easing.OutElastic);
|
||||||
|
return base.OnMouseUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(GlobalAction action)
|
||||||
|
{
|
||||||
|
switch (action)
|
||||||
|
{
|
||||||
|
case GlobalAction.Back:
|
||||||
|
Click();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnReleased(GlobalAction action) => false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user