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Fix display of swells
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parent
e6775c7a16
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@ -7,6 +7,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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public abstract class DrawableStrongHitObject : DrawableTaikoHitObject
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{
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public override bool DisplayJudgement => false;
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public readonly DrawableHitObject MainObject;
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protected DrawableStrongHitObject(StrongHitObject strong, DrawableHitObject mainObject)
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@ -20,11 +20,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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public class DrawableSwell : DrawableTaikoHitObject<Swell>
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{
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/// <summary>
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/// A judgement is only displayed when the user has complete the swell (either a hit or miss).
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/// </summary>
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public override bool DisplayJudgement => AllJudged;
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private const float target_ring_thick_border = 1.4f;
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private const float target_ring_thin_border = 1f;
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private const float target_ring_scale = 5f;
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@ -8,6 +8,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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public class DrawableSwellTick : DrawableTaikoHitObject
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{
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public override bool DisplayJudgement => false;
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public DrawableSwellTick(TaikoHitObject hitObject)
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: base(hitObject)
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{
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