diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs index c89cd95f36..e96c7d8f92 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs @@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Catch.Tests { switch (component.LookupName) { - case "Gameplay/Catch/fruit-catcher-idle": + case "Gameplay/catch/fruit-catcher-idle": return new CatcherCustomSkin(); } diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 9766da9a24..5234ae1f69 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -132,10 +132,10 @@ namespace osu.Game.Rulesets.Taiko.UI [BackgroundDependencyLoader] private void load(TextureStore textures, OsuColour colours) { - rim.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-outer"); - rimHit.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-outer-hit"); - centre.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-inner"); - centreHit.Texture = textures.Get(@"Gameplay/Taiko/taiko-drum-inner-hit"); + rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer"); + rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit"); + centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner"); + centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit"); rimHit.Colour = colours.Blue; centreHit.Colour = colours.Pink;