diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
index 0935f26de6..b5aec0d659 100644
--- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
+++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
@@ -121,10 +121,10 @@ namespace osu.Game.Rulesets.Difficulty
/// Calculates the difficulty of the beatmap using all mod combinations applicable to the beatmap.
///
///
- /// This should only be used to compute difficulties for legacy mod combinations.
+ /// This can only be used to compute difficulties for legacy mod combinations.
///
/// A collection of structures describing the difficulty of the beatmap for each mod combination.
- public IEnumerable CalculateAll(CancellationToken cancellationToken = default)
+ public IEnumerable CalculateAllLegacyCombinations(CancellationToken cancellationToken = default)
{
var rulesetInstance = ruleset.CreateInstance();