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Fix null reference causing crash in KiaiFlashingDrawable

Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.

As reported in https://github.com/ppy/osu/discussions/16281.
This commit is contained in:
Dean Herbert 2021-12-30 22:21:37 +09:00
parent 2fd4647e6e
commit 408e8d5710

View File

@ -7,6 +7,8 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
#nullable enable
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
internal class KiaiFlashingDrawable : BeatSyncedContainer
@ -15,18 +17,18 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private const float flash_opacity = 0.3f;
public KiaiFlashingDrawable(Func<Drawable> creationFunc)
public KiaiFlashingDrawable(Func<Drawable?> creationFunc)
{
AutoSizeAxes = Axes.Both;
Children = new[]
{
creationFunc.Invoke().With(d =>
(creationFunc.Invoke() ?? Empty()).With(d =>
{
d.Anchor = Anchor.Centre;
d.Origin = Anchor.Centre;
}),
flashingDrawable = creationFunc.Invoke().With(d =>
flashingDrawable = (creationFunc.Invoke() ?? Empty()).With(d =>
{
d.Anchor = Anchor.Centre;
d.Origin = Anchor.Centre;