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Adjust existing test coverage
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0940e703b3
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@ -17,7 +17,6 @@ namespace osu.Game.Rulesets.Taiko.Tests
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protected override IResourceStore<byte[]> RulesetResources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneTaikoHitObjectSamples)));
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protected override IResourceStore<byte[]> RulesetResources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneTaikoHitObjectSamples)));
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[TestCase("taiko-normal-hitnormal")]
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[TestCase("taiko-normal-hitnormal")]
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[TestCase("normal-hitnormal")]
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[TestCase("hitnormal")]
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[TestCase("hitnormal")]
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public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
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public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
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{
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{
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@ -29,7 +28,6 @@ namespace osu.Game.Rulesets.Taiko.Tests
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}
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}
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[TestCase("taiko-normal-hitnormal")]
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[TestCase("taiko-normal-hitnormal")]
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[TestCase("normal-hitnormal")]
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[TestCase("hitnormal")]
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[TestCase("hitnormal")]
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public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
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public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
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{
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{
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@ -41,7 +39,6 @@ namespace osu.Game.Rulesets.Taiko.Tests
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}
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}
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[TestCase("taiko-normal-hitnormal2")]
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[TestCase("taiko-normal-hitnormal2")]
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[TestCase("normal-hitnormal2")]
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public void TestUserSkinLookupIgnoresSampleBank(string unwantedSample)
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public void TestUserSkinLookupIgnoresSampleBank(string unwantedSample)
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{
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{
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SetupSkins(string.Empty, unwantedSample);
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SetupSkins(string.Empty, unwantedSample);
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