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add rank display element

This commit is contained in:
nanashi-1 2023-08-05 21:15:31 +08:00
parent e13eb7588d
commit 4060373e03

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Extensions;
namespace osu.Game.Screens.Play.HUD
{
public partial class RankDisplay : FontAdjustableSkinComponent
{
[Resolved]
private ScoreProcessor scoreProcessor { get; set; } = null!;
private readonly OsuSpriteText text;
public RankDisplay()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
text = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
text.Text = scoreProcessor.Rank.Value.GetDescription();
scoreProcessor.Rank.BindValueChanged(v => text.Text = v.NewValue.GetDescription());
}
protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
}
}