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Remove unnecessary override
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@ -32,12 +32,5 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
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AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
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AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
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AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
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}
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}
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protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
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{
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var working = base.CreateWorkingBeatmap(beatmap, storyboard);
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return working;
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}
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}
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}
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}
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}
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