1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-21 08:12:55 +08:00

Fix skin editor's fake overlay potentially getting into a bad state

This commit is contained in:
Dean Herbert 2021-07-22 15:57:47 +09:00
parent 16a2e63bd4
commit 3fd8de3b91

View File

@ -59,14 +59,13 @@ namespace osu.Game.Skinning.Editor
public override void Hide() public override void Hide()
{ {
base.Hide(); // base call intentionally omitted.
skinEditor.Hide(); skinEditor.Hide();
} }
public override void Show() public override void Show()
{ {
base.Show(); // base call intentionally omitted.
if (skinEditor == null) if (skinEditor == null)
{ {
LoadComponentAsync(skinEditor = new SkinEditor(target), AddInternal); LoadComponentAsync(skinEditor = new SkinEditor(target), AddInternal);