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Allow slider to be tracked before its start time
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@ -153,11 +153,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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Tracking =
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// in valid time range
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Time.Current >= drawableSlider.HitObject.StartTime
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// even in an edge case where current time has exceeded the slider's time, we may not have finished judging.
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// we don't want to potentially update from Tracking=true to Tracking=false at this point.
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&& (!drawableSlider.AllJudged || Time.Current <= drawableSlider.HitObject.GetEndTime())
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(!drawableSlider.AllJudged || Time.Current <= drawableSlider.HitObject.GetEndTime())
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// in valid position range
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&& lastScreenSpaceMousePosition.HasValue && followCircleReceptor.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
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// valid action
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