From 3f51626f07cd76c332518e277000f9931cd4ccee Mon Sep 17 00:00:00 2001 From: Salman Alshamrani Date: Tue, 21 Jan 2025 02:20:48 -0500 Subject: [PATCH] Simplify code immensely Co-authored-by: Dean Herbert --- .../Sections/Maintenance/GeneralSettings.cs | 15 +++--- .../Maintenance/SystemFileImportComponent.cs | 51 ------------------- 2 files changed, 9 insertions(+), 57 deletions(-) delete mode 100644 osu.Game/Overlays/Settings/Sections/Maintenance/SystemFileImportComponent.cs diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs index 99b25808a1..47314dcafe 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; +using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; @@ -17,12 +19,13 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance { protected override LocalisableString Header => CommonStrings.General; - private SystemFileImportComponent systemFileImport = null!; + private ISystemFileSelector? selector; [BackgroundDependencyLoader] private void load(OsuGameBase game, GameHost host, IPerformFromScreenRunner? performer) { - Add(systemFileImport = new SystemFileImportComponent(game, host)); + if ((selector = host.CreateSystemFileSelector(game.HandledExtensions.ToArray())) != null) + selector.Selected += f => Task.Run(() => game.Import(f.FullName)); AddRange(new Drawable[] { @@ -31,10 +34,10 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Text = DebugSettingsStrings.ImportFiles, Action = () => { - if (systemFileImport.PresentIfAvailable()) - return; - - performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen())); + if (selector != null) + selector.Present(); + else + performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen())); }, }, new SettingsButton diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/SystemFileImportComponent.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/SystemFileImportComponent.cs deleted file mode 100644 index ded8c81891..0000000000 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/SystemFileImportComponent.cs +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Linq; -using System.Threading.Tasks; -using osu.Framework.Graphics; -using osu.Framework.Platform; - -namespace osu.Game.Overlays.Settings.Sections.Maintenance -{ - public partial class SystemFileImportComponent : Component - { - private readonly OsuGameBase game; - private readonly GameHost host; - - private ISystemFileSelector? selector; - - public SystemFileImportComponent(OsuGameBase game, GameHost host) - { - this.game = game; - this.host = host; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - selector = host.CreateSystemFileSelector(game.HandledExtensions.ToArray()); - - if (selector != null) - selector.Selected += f => Schedule(() => startImport(f.FullName)); - } - - public bool PresentIfAvailable() - { - if (selector == null) - return false; - - selector.Present(); - return true; - } - - private void startImport(string path) - { - Task.Factory.StartNew(async () => - { - await game.Import(path).ConfigureAwait(false); - }, TaskCreationOptions.LongRunning); - } - } -}