diff --git a/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeIntro.cs b/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeIntro.cs index 7254a1f796..d00a1ef1e9 100644 --- a/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeIntro.cs +++ b/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeIntro.cs @@ -15,6 +15,7 @@ using osu.Game.Beatmaps.Drawables; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Online; using osu.Game.Online.Rooms; using osu.Game.Overlays; using osu.Game.Rulesets; @@ -53,6 +54,11 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge [Cached] private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum); + [Cached] + private readonly OnlinePlayBeatmapAvailabilityTracker beatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker(); + + private bool shouldBePlayingMusic; + [Resolved] private BeatmapManager beatmapManager { get; set; } = null!; @@ -83,6 +89,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge InternalChildren = new Drawable[] { + beatmapAvailabilityTracker, introContent = new Container { Alpha = 0f, @@ -322,8 +329,12 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge { base.OnEntering(e); - beatmapAvailabilityTracker.SelectedItem.Value = playlistItem; - beatmapAvailabilityTracker.Availability.BindValueChanged(_ => TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem), true); + beatmapAvailabilityTracker.SelectedItem.Value = item; + beatmapAvailabilityTracker.Availability.BindValueChanged(availability => + { + if (shouldBePlayingMusic && availability.NewValue.State == DownloadState.LocallyAvailable) + DailyChallenge.TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, item); + }, true); this.FadeInFromZero(400, Easing.OutQuint); updateAnimationState(); @@ -392,6 +403,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge { Schedule(() => { + shouldBePlayingMusic = true; DailyChallenge.TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, item); ApplyToBackground(bs => ((RoomBackgroundScreen)bs).SelectedItem.Value = item); });