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mirror of https://github.com/ppy/osu.git synced 2024-12-14 02:22:59 +08:00

Rename NormalSliderBar.cs to RoundedSliderBar.cs

This commit is contained in:
mk56-spn 2023-02-02 17:24:45 +01:00
parent 7c5a65bdb7
commit 3f0ce75bf5
19 changed files with 27 additions and 27 deletions

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@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mania
};
}
private partial class ManiaScrollSlider : NormalSliderBar<double>
private partial class ManiaScrollSlider : RoundedSliderBar<double>
{
public override LocalisableString TooltipText => RulesetSettingsStrings.ScrollSpeedTooltip(Current.Value, (int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / Current.Value));
}

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@ -31,8 +31,8 @@ namespace osu.Game.Tests.Visual.Audio
private WaveformTestBeatmap beatmap;
private NormalSliderBar<int> lowPassSlider;
private NormalSliderBar<int> highPassSlider;
private RoundedSliderBar<int> lowPassSlider;
private RoundedSliderBar<int> highPassSlider;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Audio
Text = $"Low Pass: {lowPassFilter.Cutoff}hz",
Font = new FontUsage(size: 40)
},
lowPassSlider = new NormalSliderBar<int>
lowPassSlider = new RoundedSliderBar<int>
{
Width = 500,
Height = 50,
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Audio
Text = $"High Pass: {highPassFilter.Cutoff}hz",
Font = new FontUsage(size: 40)
},
highPassSlider = new NormalSliderBar<int>
highPassSlider = new RoundedSliderBar<int>
{
Width = 500,
Height = 50,

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@ -261,7 +261,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep($"Set {name} slider to {value}", () =>
this.ChildrenOfType<DifficultyAdjustSettingsControl>().First(c => c.LabelText == name)
.ChildrenOfType<NormalSliderBar<float>>().First().Current.Value = value);
.ChildrenOfType<RoundedSliderBar<float>>().First().Current.Value = value);
}
private void checkBindableAtValue(string name, float? expectedValue)
@ -275,7 +275,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddAssert($"Slider {name} at {expectedValue}", () =>
this.ChildrenOfType<DifficultyAdjustSettingsControl>().First(c => c.LabelText == name)
.ChildrenOfType<NormalSliderBar<float>>().First().Current.Value == expectedValue);
.ChildrenOfType<RoundedSliderBar<float>>().First().Current.Value == expectedValue);
}
private void setBeatmapWithDifficultyParameters(float value)

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@ -270,7 +270,7 @@ namespace osu.Game.Tests.Visual.UserInterface
createScreen();
AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick());
AddStep("set setting", () => modSelectOverlay.ChildrenOfType<NormalSliderBar<float>>().First().Current.Value = 8);
AddStep("set setting", () => modSelectOverlay.ChildrenOfType<RoundedSliderBar<float>>().First().Current.Value = 8);
AddAssert("ensure setting is propagated", () => SelectedMods.Value.OfType<OsuModDifficultyAdjust>().Single().CircleSize.Value == 8);

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@ -21,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public partial class ExpandableSlider<T, TSlider> : CompositeDrawable, IExpandable, IHasCurrentValue<T>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
where TSlider : NormalSliderBar<T>, new()
where TSlider : RoundedSliderBar<T>, new()
{
private readonly OsuSpriteText label;
private readonly TSlider slider;
@ -130,7 +130,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// An <see cref="IExpandable"/> implementation for the UI slider bar control.
/// </summary>
public partial class ExpandableSlider<T> : ExpandableSlider<T, NormalSliderBar<T>>
public partial class ExpandableSlider<T> : ExpandableSlider<T, RoundedSliderBar<T>>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
}

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@ -158,7 +158,7 @@ namespace osu.Game.Graphics.UserInterface
&& screenSpacePos.X >= Nub.ScreenSpaceDrawQuad.TopLeft.X;
}
protected partial class BoundSlider : NormalSliderBar<double>
protected partial class BoundSlider : RoundedSliderBar<double>
{
public string? DefaultString;
public LocalisableString? DefaultTooltip;

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@ -14,7 +14,7 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterface
{
public partial class NormalSliderBar<T> : OsuSliderBar<T>
public partial class RoundedSliderBar<T> : OsuSliderBar<T>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
protected readonly RoundedNub Nub;
@ -48,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
}
}
public NormalSliderBar()
public RoundedSliderBar()
{
Height = RoundedNub.HEIGHT;
RangePadding = RoundedNub.EXPANDED_SIZE / 2;

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@ -10,7 +10,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// A slider bar which displays a millisecond time value.
/// </summary>
public partial class TimeSlider : NormalSliderBar<double>
public partial class TimeSlider : RoundedSliderBar<double>
{
public override LocalisableString TooltipText => $"{Current.Value:N0} ms";
}

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@ -107,7 +107,7 @@ namespace osu.Game.Overlays.FirstRunSetup
public override bool? AllowTrackAdjustments => false;
}
private partial class UIScaleSlider : NormalSliderBar<float>
private partial class UIScaleSlider : RoundedSliderBar<float>
{
public override LocalisableString TooltipText => base.TooltipText + "x";
}

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@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
protected override Drawable CreateControl()
{
var sliderBar = (NormalSliderBar<double>)base.CreateControl();
var sliderBar = (RoundedSliderBar<double>)base.CreateControl();
sliderBar.PlaySamplesOnAdjust = false;
return sliderBar;
}

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@ -329,7 +329,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
}
}
private partial class UIScaleSlider : NormalSliderBar<float>
private partial class UIScaleSlider : RoundedSliderBar<float>
{
public override LocalisableString TooltipText => base.TooltipText + "x";
}

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@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
}
}
public partial class SensitivitySlider : NormalSliderBar<double>
public partial class SensitivitySlider : RoundedSliderBar<double>
{
public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
}

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections
/// <summary>
/// A slider intended to show a "size" multiplier number, where 1x is 1.0.
/// </summary>
public partial class SizeSlider<T> : NormalSliderBar<T>
public partial class SizeSlider<T> : RoundedSliderBar<T>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible, IFormattable
{
public override LocalisableString TooltipText => Current.Value.ToString(@"0.##x", NumberFormatInfo.CurrentInfo);

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@ -10,14 +10,14 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
{
public partial class SettingsSlider<T> : SettingsSlider<T, NormalSliderBar<T>>
public partial class SettingsSlider<T> : SettingsSlider<T, RoundedSliderBar<T>>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
}
public partial class SettingsSlider<TValue, TSlider> : SettingsItem<TValue>
where TValue : struct, IEquatable<TValue>, IComparable<TValue>, IConvertible
where TSlider : NormalSliderBar<TValue>, new()
where TSlider : RoundedSliderBar<TValue>, new()
{
protected override Drawable CreateControl() => new TSlider
{

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@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Mods
{
InternalChildren = new Drawable[]
{
new NormalSliderBar<float>
new RoundedSliderBar<float>
{
RelativeSizeAxes = Axes.X,
Current = currentNumber,

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@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Mods
}
}
public partial class PercentSlider : NormalSliderBar<double>
public partial class PercentSlider : RoundedSliderBar<double>
{
public PercentSlider()
{

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@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.Mods
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
}
public partial class MuteComboSlider : NormalSliderBar<int>
public partial class MuteComboSlider : RoundedSliderBar<int>
{
public override LocalisableString TooltipText => Current.Value == 0 ? "always muted" : base.TooltipText;
}

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@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Mods
}
}
public partial class HiddenComboSlider : NormalSliderBar<int>
public partial class HiddenComboSlider : RoundedSliderBar<int>
{
public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
}

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@ -15,11 +15,11 @@ namespace osu.Game.Screens.Play.PlayerSettings
public partial class PlayerSliderBar<T> : SettingsSlider<T>
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
public NormalSliderBar<T> Bar => (NormalSliderBar<T>)Control;
public RoundedSliderBar<T> Bar => (RoundedSliderBar<T>)Control;
protected override Drawable CreateControl() => new SliderBar();
protected partial class SliderBar : NormalSliderBar<T>
protected partial class SliderBar : RoundedSliderBar<T>
{
public SliderBar()
{