mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 12:33:01 +08:00
Add test coverage
This commit is contained in:
parent
9414aec8bf
commit
3f08605277
@ -6,6 +6,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Humanizer;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
@ -403,6 +404,28 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
AddAssert("placement committed", () => EditorBeatmap.HitObjects, () => Has.Count.EqualTo(2));
|
AddAssert("placement committed", () => EditorBeatmap.HitObjects, () => Has.Count.EqualTo(2));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBreakRemoval()
|
||||||
|
{
|
||||||
|
var addedObjects = new[]
|
||||||
|
{
|
||||||
|
new HitCircle { StartTime = 0 },
|
||||||
|
new HitCircle { StartTime = 5000 },
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects));
|
||||||
|
AddAssert("beatmap has one break", () => EditorBeatmap.Breaks, () => Has.Count.EqualTo(1));
|
||||||
|
|
||||||
|
AddStep("move mouse to break", () => InputManager.MoveMouseTo(this.ChildrenOfType<TimelineBreak>().Single()));
|
||||||
|
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||||
|
|
||||||
|
AddStep("move mouse to delete menu item", () => InputManager.MoveMouseTo(this.ChildrenOfType<OsuContextMenu>().First().ChildrenOfType<DrawableOsuMenuItem>().First()));
|
||||||
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
|
||||||
|
AddAssert("beatmap has no breaks", () => EditorBeatmap.Breaks, () => Is.Empty);
|
||||||
|
AddAssert("break piece went away", () => this.ChildrenOfType<TimelineBreak>().Count(), () => Is.Zero);
|
||||||
|
}
|
||||||
|
|
||||||
private void assertSelectionIs(IEnumerable<HitObject> hitObjects)
|
private void assertSelectionIs(IEnumerable<HitObject> hitObjects)
|
||||||
=> AddAssert("correct hitobjects selected", () => EditorBeatmap.SelectedHitObjects.OrderBy(h => h.StartTime).SequenceEqual(hitObjects));
|
=> AddAssert("correct hitobjects selected", () => EditorBeatmap.SelectedHitObjects.OrderBy(h => h.StartTime).SequenceEqual(hitObjects));
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user