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Merge pull request #1137 from smoogipooo/fix-bargraph-crash

Fix selecting unranked beatmaps in song select crashing the game.
This commit is contained in:
Dean Herbert 2017-08-19 13:43:30 +09:00 committed by GitHub
commit 3eb5267651

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@ -44,19 +44,31 @@ namespace osu.Game.Graphics.UserInterface
{ {
List<Bar> bars = Children.ToList(); List<Bar> bars = Children.ToList();
foreach (var bar in value.Select((length, index) => new { Value = length, Bar = bars.Count > index ? bars[index] : null })) foreach (var bar in value.Select((length, index) => new { Value = length, Bar = bars.Count > index ? bars[index] : null }))
{
float length = MaxValue ?? value.Max();
if (length != 0)
length = bar.Value / length;
float size = value.Count();
if (size != 0)
size = 1.0f / size;
if (bar.Bar != null) if (bar.Bar != null)
{ {
bar.Bar.Length = bar.Value / (MaxValue ?? value.Max()); bar.Bar.Length = length;
bar.Bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / value.Count()) : new Vector2(1.0f / value.Count(), 1); bar.Bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, size) : new Vector2(size, 1);
} }
else else
{
Add(new Bar Add(new Bar
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / value.Count()) : new Vector2(1.0f / value.Count(), 1), Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, size) : new Vector2(size, 1),
Length = bar.Value / (MaxValue ?? value.Max()), Length = length,
Direction = Direction, Direction = Direction,
}); });
}
}
//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards //I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList()); RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList());
} }