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Update osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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Derrick Timmermans 2021-04-27 11:29:16 +02:00 committed by GitHub
parent 08a232f7fa
commit 3ea55314f2
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@ -430,9 +430,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
} }
/// <summary> /// <summary>
/// Removes all previously applied transforms, then reapplies a new set of transforms with potentially different parameters. /// Reapplies the current <see cref="ArmedState"/>.
/// The transforms will use the current <see cref="ArmedState"/>, and they will use the appropriate start times.
/// This also takes in account potential overrides defined in <see cref="ApplyCustomUpdateState"/>.
/// </summary> /// </summary>
protected void RefreshStateTransforms() => updateState(State.Value, true); protected void RefreshStateTransforms() => updateState(State.Value, true);