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Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies
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commit
3e57fcf5c5
@ -15,6 +15,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
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[TestCase(6.931145117263422, "diffcalc-test")]
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[TestCase(1.0736587013228804d, "zero-length-sliders")]
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public void Test(double expected, string name)
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=> base.Test(expected, name);
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@ -0,0 +1,28 @@
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osu file format v14
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[Difficulty]
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HPDrainRate:3
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CircleSize:3
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OverallDifficulty:3
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ApproachRate:4.5
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SliderMultiplier:0.799999999999999
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SliderTickRate:1
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[TimingPoints]
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800,260.869565217391,3,2,10,60,1,0
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[HitObjects]
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// Linear
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78,193,2365,2,0,L|330:193,1,0
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78,193,3669,2,0,L|330:193,1,0
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78,193,4973,2,0,L|330:193,1,0
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// Perfect-curve
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151,206,6278,2,0,P|293:75|345:204,1,0
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151,206,8104,2,0,P|293:75|345:204,1,0
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151,206,9930,2,0,P|293:75|345:204,1,0
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// Bezier
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76,191,11756,2,0,B|176:59|358:340|438:190,1,0
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76,191,13582,2,0,B|176:59|358:340|438:190,1,0
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76,191,15408,2,0,B|176:59|358:340|438:190,1,0
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@ -12,6 +12,7 @@ using osu.Game.Rulesets.UI;
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using System.Linq;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.UI
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{
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@ -39,7 +40,13 @@ namespace osu.Game.Rulesets.Osu.UI
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RelativeSizeAxes = Axes.Both,
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Depth = 1,
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},
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HitObjectContainer,
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// Todo: This should not exist, but currently helps to reduce LOH allocations due to unbinding skin source events on judgement disposal
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// Todo: Remove when hitobjects are properly pooled
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new LocalSkinOverrideContainer(null)
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{
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RelativeSizeAxes = Axes.Both,
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Child = HitObjectContainer,
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},
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approachCircles = new ApproachCircleProxyContainer
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{
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RelativeSizeAxes = Axes.Both,
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@ -16,7 +16,7 @@ namespace osu.Game.Graphics.Backgrounds
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/// </summary>
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public class Background : CompositeDrawable
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{
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public Sprite Sprite;
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public readonly Sprite Sprite;
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private readonly string textureName;
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@ -51,7 +51,7 @@ namespace osu.Game.Graphics.Backgrounds
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/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
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public void BlurTo(Vector2 newBlurSigma, double duration = 0, Easing easing = Easing.None)
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{
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if (bufferedContainer == null)
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if (bufferedContainer == null && newBlurSigma != Vector2.Zero)
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{
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RemoveInternal(Sprite);
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@ -63,7 +63,7 @@ namespace osu.Game.Graphics.Backgrounds
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});
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}
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bufferedContainer.BlurTo(newBlurSigma, duration, easing);
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bufferedContainer?.BlurTo(newBlurSigma, duration, easing);
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}
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}
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}
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@ -51,7 +51,6 @@ namespace osu.Game.Online.Leaderboards
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loading.Hide();
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// schedule because we may not be loaded yet (LoadComponentAsync complains).
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showScoresDelegate?.Cancel();
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showScoresCancellationSource?.Cancel();
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@ -61,28 +60,22 @@ namespace osu.Game.Online.Leaderboards
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// ensure placeholder is hidden when displaying scores
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PlaceholderState = PlaceholderState.Successful;
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scrollFlow = CreateScoreFlow();
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scrollFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
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var sf = CreateScoreFlow();
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sf.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
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if (!IsLoaded)
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showScoresDelegate = Schedule(showScores);
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else
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showScores();
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void showScores() => LoadComponentAsync(scrollFlow, _ =>
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// schedule because we may not be loaded yet (LoadComponentAsync complains).
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showScoresDelegate = Schedule(() => LoadComponentAsync(sf, _ =>
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{
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scrollContainer.Add(scrollFlow);
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scrollContainer.Add(scrollFlow = sf);
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int i = 0;
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foreach (var s in scrollFlow.Children)
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{
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using (s.BeginDelayedSequence(i++ * 50, true))
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s.Show();
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}
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scrollContainer.ScrollTo(0f, false);
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}, (showScoresCancellationSource = new CancellationTokenSource()).Token);
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}, (showScoresCancellationSource = new CancellationTokenSource()).Token));
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}
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}
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@ -26,8 +26,13 @@ namespace osu.Game.Overlays.Direct
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TabContainer.Masking = false;
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TabContainer.Spacing = new Vector2(10, 0);
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AutoSizeAxes = Axes.Both;
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}
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Current.DisabledChanged += value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint), true);
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}
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protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
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@ -37,7 +37,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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};
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
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List<List<HitSampleInfo>> nodeSamples)
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{
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newCombo |= forceNewCombo;
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comboOffset += extraComboOffset;
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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
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else if (type.HasFlag(ConvertHitObjectType.Slider))
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{
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PathType pathType = PathType.Catmull;
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double length = 0;
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double? length = null;
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string[] pointSplit = split[5].Split('|');
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@ -130,7 +130,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
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repeatCount = Math.Max(0, repeatCount - 1);
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if (split.Length > 7)
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{
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length = Math.Max(0, Parsing.ParseDouble(split[7]));
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if (length == 0)
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length = null;
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}
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if (split.Length > 10)
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readCustomSampleBanks(split[10], bankInfo);
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@ -291,7 +295,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
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/// <param name="repeatCount">The slider repeat count.</param>
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/// <param name="nodeSamples">The samples to be played when the slider nodes are hit. This includes the head and tail of the slider.</param>
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/// <returns>The hit object.</returns>
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protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples);
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protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
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List<List<HitSampleInfo>> nodeSamples);
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/// <summary>
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/// Creates a legacy Spinner-type hit object.
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@ -26,7 +26,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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};
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
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List<List<HitSampleInfo>> nodeSamples)
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{
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return new ConvertSlider
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{
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using osu.Game.Rulesets.Objects.Types;
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using System.Collections.Generic;
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@ -38,7 +37,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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};
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
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List<List<HitSampleInfo>> nodeSamples)
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{
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newCombo |= forceNewCombo;
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comboOffset += extraComboOffset;
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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Position = position,
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NewCombo = FirstObject || newCombo,
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ComboOffset = comboOffset,
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Path = new SliderPath(pathType, controlPoints, Math.Max(0, length)),
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Path = new SliderPath(pathType, controlPoints, length),
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NodeSamples = nodeSamples,
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RepeatCount = repeatCount
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};
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@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
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return new ConvertHit();
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
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List<List<HitSampleInfo>> nodeSamples)
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{
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return new ConvertSlider
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{
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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@ -168,6 +168,12 @@ namespace osu.Game.Screens.Backgrounds
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private void load(OsuConfigManager config)
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{
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userBlurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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userBlurLevel.ValueChanged += _ => UpdateVisuals();
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BlurAmount.ValueChanged += _ => UpdateVisuals();
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}
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@ -9,18 +9,25 @@ using osu.Game.Rulesets.Mods;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Screens.Select
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{
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public class FooterButtonMods : FooterButton
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public class FooterButtonMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>>
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{
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public FooterButtonMods(Bindable<IReadOnlyList<Mod>> mods)
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public Bindable<IReadOnlyList<Mod>> Current
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{
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FooterModDisplay modDisplay;
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get => modDisplay.Current;
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set => modDisplay.Current = value;
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}
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private readonly FooterModDisplay modDisplay;
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public FooterButtonMods()
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{
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Add(new Container
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{
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Anchor = Anchor.CentreLeft,
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@ -33,9 +40,6 @@ namespace osu.Game.Screens.Select
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Left = 70 }
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});
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if (mods != null)
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modDisplay.Current = mods;
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}
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[BackgroundDependencyLoader]
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@ -221,11 +221,9 @@ namespace osu.Game.Screens.Select
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
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{
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mods.BindTo(Mods);
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if (Footer != null)
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{
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Footer.AddButton(new FooterButtonMods(mods), ModSelect);
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Footer.AddButton(new FooterButtonMods { Current = mods }, ModSelect);
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Footer.AddButton(new FooterButtonRandom { Action = triggerRandom });
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Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
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@ -263,6 +261,13 @@ namespace osu.Game.Screens.Select
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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mods.BindTo(Mods);
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}
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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@ -34,7 +34,7 @@ namespace osu.Game.Skinning
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public Drawable GetDrawableComponent(string componentName)
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{
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Drawable sourceDrawable;
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if (beatmapSkins.Value && (sourceDrawable = skin.GetDrawableComponent(componentName)) != null)
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if (beatmapSkins.Value && (sourceDrawable = skin?.GetDrawableComponent(componentName)) != null)
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return sourceDrawable;
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return fallbackSource?.GetDrawableComponent(componentName);
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@ -43,7 +43,7 @@ namespace osu.Game.Skinning
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public Texture GetTexture(string componentName)
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{
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Texture sourceTexture;
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if (beatmapSkins.Value && (sourceTexture = skin.GetTexture(componentName)) != null)
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if (beatmapSkins.Value && (sourceTexture = skin?.GetTexture(componentName)) != null)
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return sourceTexture;
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return fallbackSource.GetTexture(componentName);
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@ -52,7 +52,7 @@ namespace osu.Game.Skinning
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public SampleChannel GetSample(string sampleName)
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{
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SampleChannel sourceChannel;
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if (beatmapHitsounds.Value && (sourceChannel = skin.GetSample(sampleName)) != null)
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if (beatmapHitsounds.Value && (sourceChannel = skin?.GetSample(sampleName)) != null)
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return sourceChannel;
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return fallbackSource?.GetSample(sampleName);
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